class_packedscenegltf.rst 4.3 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the PackedSceneGLTF.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_PackedSceneGLTF:
  6. PackedSceneGLTF
  7. ===============
  8. **Inherits:** :ref:`PackedScene<class_PackedScene>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Properties
  10. ----------
  11. +-------------------------------------+----------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  12. | :ref:`Dictionary<class_Dictionary>` | _bundled | ``{"conn_count": 0,"conns": PoolIntArray( ),"editable_instances": [ ],"names": PoolStringArray( ),"node_count": 0,"node_paths": [ ],"nodes": PoolIntArray( ),"variants": [ ],"version": 2}`` *(parent override)* |
  13. +-------------------------------------+----------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  14. Methods
  15. -------
  16. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`export_gltf<class_PackedSceneGLTF_method_export_gltf>` **(** :ref:`Node<class_Node>` node, :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0 **)** |
  18. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`Node<class_Node>` | :ref:`import_gltf_scene<class_PackedSceneGLTF_method_import_gltf_scene>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`GLTFState<class_GLTFState>` state=null **)** |
  20. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | void | :ref:`pack_gltf<class_PackedSceneGLTF_method_pack_gltf>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`GLTFState<class_GLTFState>` state=null **)** |
  22. +---------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. Method Descriptions
  24. -------------------
  25. .. _class_PackedSceneGLTF_method_export_gltf:
  26. - :ref:`Error<enum_@GlobalScope_Error>` **export_gltf** **(** :ref:`Node<class_Node>` node, :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0 **)**
  27. ----
  28. .. _class_PackedSceneGLTF_method_import_gltf_scene:
  29. - :ref:`Node<class_Node>` **import_gltf_scene** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`GLTFState<class_GLTFState>` state=null **)**
  30. ----
  31. .. _class_PackedSceneGLTF_method_pack_gltf:
  32. - void **pack_gltf** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`GLTFState<class_GLTFState>` state=null **)**
  33. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  34. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  35. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`