class_basebutton.rst 13 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the BaseButton.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_BaseButton:
  5. BaseButton
  6. ==========
  7. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Inherited By:** :ref:`Button<class_Button>`, :ref:`LinkButton<class_LinkButton>`, :ref:`TextureButton<class_TextureButton>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Base class for different kinds of buttons.
  13. Properties
  14. ----------
  15. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  16. | :ref:`ActionMode<enum_BaseButton_ActionMode>` | :ref:`action_mode<class_BaseButton_property_action_mode>` | 1 |
  17. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  18. | :ref:`int<class_int>` | :ref:`button_mask<class_BaseButton_property_button_mask>` | 1 |
  19. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  20. | :ref:`bool<class_bool>` | :ref:`disabled<class_BaseButton_property_disabled>` | false |
  21. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  22. | :ref:`FocusMode<enum_Control_FocusMode>` | :ref:`enabled_focus_mode<class_BaseButton_property_enabled_focus_mode>` | 2 |
  23. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  24. | :ref:`ButtonGroup<class_ButtonGroup>` | :ref:`group<class_BaseButton_property_group>` | null |
  25. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  26. | :ref:`bool<class_bool>` | :ref:`keep_pressed_outside<class_BaseButton_property_keep_pressed_outside>` | false |
  27. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  28. | :ref:`bool<class_bool>` | :ref:`pressed<class_BaseButton_property_pressed>` | false |
  29. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  30. | :ref:`ShortCut<class_ShortCut>` | :ref:`shortcut<class_BaseButton_property_shortcut>` | null |
  31. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  32. | :ref:`bool<class_bool>` | :ref:`shortcut_in_tooltip<class_BaseButton_property_shortcut_in_tooltip>` | true |
  33. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  34. | :ref:`bool<class_bool>` | :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` | false |
  35. +-----------------------------------------------+-----------------------------------------------------------------------------+-------+
  36. Methods
  37. -------
  38. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`_pressed<class_BaseButton_method__pressed>` **(** **)** virtual |
  40. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`_toggled<class_BaseButton_method__toggled>` **(** :ref:`bool<class_bool>` button_pressed **)** virtual |
  42. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  43. | :ref:`DrawMode<enum_BaseButton_DrawMode>` | :ref:`get_draw_mode<class_BaseButton_method_get_draw_mode>` **(** **)** const |
  44. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  45. | :ref:`bool<class_bool>` | :ref:`is_hovered<class_BaseButton_method_is_hovered>` **(** **)** const |
  46. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  47. Signals
  48. -------
  49. .. _class_BaseButton_signal_button_down:
  50. - **button_down** **(** **)**
  51. Emitted when the button starts being held down.
  52. .. _class_BaseButton_signal_button_up:
  53. - **button_up** **(** **)**
  54. Emitted when the button stops being held down.
  55. .. _class_BaseButton_signal_pressed:
  56. - **pressed** **(** **)**
  57. Emitted when the button is toggled or pressed. This is on :ref:`button_down<class_BaseButton_signal_button_down>` if :ref:`action_mode<class_BaseButton_property_action_mode>` is :ref:`ACTION_MODE_BUTTON_PRESS<class_BaseButton_constant_ACTION_MODE_BUTTON_PRESS>` and on :ref:`button_up<class_BaseButton_signal_button_up>` otherwise.
  58. .. _class_BaseButton_signal_toggled:
  59. - **toggled** **(** :ref:`bool<class_bool>` button_pressed **)**
  60. Emitted when the button was just toggled between pressed and normal states (only if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active). The new state is contained in the ``button_pressed`` argument.
  61. Enumerations
  62. ------------
  63. .. _enum_BaseButton_DrawMode:
  64. .. _class_BaseButton_constant_DRAW_NORMAL:
  65. .. _class_BaseButton_constant_DRAW_PRESSED:
  66. .. _class_BaseButton_constant_DRAW_HOVER:
  67. .. _class_BaseButton_constant_DRAW_DISABLED:
  68. .. _class_BaseButton_constant_DRAW_HOVER_PRESSED:
  69. enum **DrawMode**:
  70. - **DRAW_NORMAL** = **0** --- The normal state (i.e. not pressed, not hovered, not toggled and enabled) of buttons.
  71. - **DRAW_PRESSED** = **1** --- The state of buttons are pressed.
  72. - **DRAW_HOVER** = **2** --- The state of buttons are hovered.
  73. - **DRAW_DISABLED** = **3** --- The state of buttons are disabled.
  74. - **DRAW_HOVER_PRESSED** = **4**
  75. .. _enum_BaseButton_ActionMode:
  76. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_PRESS:
  77. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_RELEASE:
  78. enum **ActionMode**:
  79. - **ACTION_MODE_BUTTON_PRESS** = **0** --- Require just a press to consider the button clicked.
  80. - **ACTION_MODE_BUTTON_RELEASE** = **1** --- Require a press and a subsequent release before considering the button clicked.
  81. Description
  82. -----------
  83. BaseButton is the abstract base class for buttons, so it shouldn't be used directly (it doesn't display anything). Other types of buttons inherit from it.
  84. Property Descriptions
  85. ---------------------
  86. .. _class_BaseButton_property_action_mode:
  87. - :ref:`ActionMode<enum_BaseButton_ActionMode>` **action_mode**
  88. +-----------+------------------------+
  89. | *Default* | 1 |
  90. +-----------+------------------------+
  91. | *Setter* | set_action_mode(value) |
  92. +-----------+------------------------+
  93. | *Getter* | get_action_mode() |
  94. +-----------+------------------------+
  95. Determines when the button is considered clicked, one of the ``ACTION_MODE_*`` constants.
  96. .. _class_BaseButton_property_button_mask:
  97. - :ref:`int<class_int>` **button_mask**
  98. +-----------+------------------------+
  99. | *Default* | 1 |
  100. +-----------+------------------------+
  101. | *Setter* | set_button_mask(value) |
  102. +-----------+------------------------+
  103. | *Getter* | get_button_mask() |
  104. +-----------+------------------------+
  105. Binary mask to choose which mouse buttons this button will respond to.
  106. To allow both left-click and right-click, use ``BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT``.
  107. .. _class_BaseButton_property_disabled:
  108. - :ref:`bool<class_bool>` **disabled**
  109. +-----------+---------------------+
  110. | *Default* | false |
  111. +-----------+---------------------+
  112. | *Setter* | set_disabled(value) |
  113. +-----------+---------------------+
  114. | *Getter* | is_disabled() |
  115. +-----------+---------------------+
  116. If ``true``, the button is in disabled state and can't be clicked or toggled.
  117. .. _class_BaseButton_property_enabled_focus_mode:
  118. - :ref:`FocusMode<enum_Control_FocusMode>` **enabled_focus_mode**
  119. +-----------+-------------------------------+
  120. | *Default* | 2 |
  121. +-----------+-------------------------------+
  122. | *Setter* | set_enabled_focus_mode(value) |
  123. +-----------+-------------------------------+
  124. | *Getter* | get_enabled_focus_mode() |
  125. +-----------+-------------------------------+
  126. Focus access mode to use when switching between enabled/disabled (see :ref:`Control.focus_mode<class_Control_property_focus_mode>` and :ref:`disabled<class_BaseButton_property_disabled>`).
  127. .. _class_BaseButton_property_group:
  128. - :ref:`ButtonGroup<class_ButtonGroup>` **group**
  129. +-----------+-------------------------+
  130. | *Default* | null |
  131. +-----------+-------------------------+
  132. | *Setter* | set_button_group(value) |
  133. +-----------+-------------------------+
  134. | *Getter* | get_button_group() |
  135. +-----------+-------------------------+
  136. :ref:`ButtonGroup<class_ButtonGroup>` associated to the button.
  137. .. _class_BaseButton_property_keep_pressed_outside:
  138. - :ref:`bool<class_bool>` **keep_pressed_outside**
  139. +-----------+---------------------------------+
  140. | *Default* | false |
  141. +-----------+---------------------------------+
  142. | *Setter* | set_keep_pressed_outside(value) |
  143. +-----------+---------------------------------+
  144. | *Getter* | is_keep_pressed_outside() |
  145. +-----------+---------------------------------+
  146. If ``true``, the button stays pressed when moving the cursor outside the button while pressing it.
  147. .. _class_BaseButton_property_pressed:
  148. - :ref:`bool<class_bool>` **pressed**
  149. +-----------+--------------------+
  150. | *Default* | false |
  151. +-----------+--------------------+
  152. | *Setter* | set_pressed(value) |
  153. +-----------+--------------------+
  154. | *Getter* | is_pressed() |
  155. +-----------+--------------------+
  156. If ``true``, the button's state is pressed. Means the button is pressed down or toggled (if toggle_mode is active).
  157. .. _class_BaseButton_property_shortcut:
  158. - :ref:`ShortCut<class_ShortCut>` **shortcut**
  159. +-----------+---------------------+
  160. | *Default* | null |
  161. +-----------+---------------------+
  162. | *Setter* | set_shortcut(value) |
  163. +-----------+---------------------+
  164. | *Getter* | get_shortcut() |
  165. +-----------+---------------------+
  166. :ref:`ShortCut<class_ShortCut>` associated to the button.
  167. .. _class_BaseButton_property_shortcut_in_tooltip:
  168. - :ref:`bool<class_bool>` **shortcut_in_tooltip**
  169. +-----------+----------------------------------+
  170. | *Default* | true |
  171. +-----------+----------------------------------+
  172. | *Setter* | set_shortcut_in_tooltip(value) |
  173. +-----------+----------------------------------+
  174. | *Getter* | is_shortcut_in_tooltip_enabled() |
  175. +-----------+----------------------------------+
  176. If ``true``, the button will add information about its shortcut in the tooltip.
  177. .. _class_BaseButton_property_toggle_mode:
  178. - :ref:`bool<class_bool>` **toggle_mode**
  179. +-----------+------------------------+
  180. | *Default* | false |
  181. +-----------+------------------------+
  182. | *Setter* | set_toggle_mode(value) |
  183. +-----------+------------------------+
  184. | *Getter* | is_toggle_mode() |
  185. +-----------+------------------------+
  186. If ``true``, the button is in toggle mode. Makes the button flip state between pressed and unpressed each time its area is clicked.
  187. Method Descriptions
  188. -------------------
  189. .. _class_BaseButton_method__pressed:
  190. - void **_pressed** **(** **)** virtual
  191. Called when the button is pressed.
  192. .. _class_BaseButton_method__toggled:
  193. - void **_toggled** **(** :ref:`bool<class_bool>` button_pressed **)** virtual
  194. Called when the button is toggled (only if toggle_mode is active).
  195. .. _class_BaseButton_method_get_draw_mode:
  196. - :ref:`DrawMode<enum_BaseButton_DrawMode>` **get_draw_mode** **(** **)** const
  197. Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the ``DRAW_*`` enum.
  198. .. _class_BaseButton_method_is_hovered:
  199. - :ref:`bool<class_bool>` **is_hovered** **(** **)** const
  200. Returns ``true`` if the mouse has entered the button and has not left it yet.