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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AudioEffectDelay.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AudioEffectDelay:
- AudioEffectDelay
- ================
- **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.
- Two tap delay and feedback options.
- Properties
- ----------
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`dry<class_AudioEffectDelay_property_dry>` | 1.0 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`bool<class_bool>` | :ref:`feedback/active<class_AudioEffectDelay_property_feedback/active>` | false |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`feedback/delay_ms<class_AudioEffectDelay_property_feedback/delay_ms>` | 340.0 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`feedback/level_db<class_AudioEffectDelay_property_feedback/level_db>` | -6.0 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`feedback/lowpass<class_AudioEffectDelay_property_feedback/lowpass>` | 16000.0 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`bool<class_bool>` | :ref:`tap1/active<class_AudioEffectDelay_property_tap1/active>` | true |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`tap1/delay_ms<class_AudioEffectDelay_property_tap1/delay_ms>` | 250.0 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`tap1/level_db<class_AudioEffectDelay_property_tap1/level_db>` | -6.0 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`tap1/pan<class_AudioEffectDelay_property_tap1/pan>` | 0.2 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`bool<class_bool>` | :ref:`tap2/active<class_AudioEffectDelay_property_tap2/active>` | true |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`tap2/delay_ms<class_AudioEffectDelay_property_tap2/delay_ms>` | 500.0 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`tap2/level_db<class_AudioEffectDelay_property_tap2/level_db>` | -12.0 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`tap2/pan<class_AudioEffectDelay_property_tap2/pan>` | -0.4 |
- +---------------------------+-----------------------------------------------------------------------------+---------+
- Description
- -----------
- Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
- Property Descriptions
- ---------------------
- .. _class_AudioEffectDelay_property_dry:
- - :ref:`float<class_float>` **dry**
- +-----------+----------------+
- | *Default* | 1.0 |
- +-----------+----------------+
- | *Setter* | set_dry(value) |
- +-----------+----------------+
- | *Getter* | get_dry() |
- +-----------+----------------+
- Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.
- ----
- .. _class_AudioEffectDelay_property_feedback/active:
- - :ref:`bool<class_bool>` **feedback/active**
- +-----------+----------------------------+
- | *Default* | false |
- +-----------+----------------------------+
- | *Setter* | set_feedback_active(value) |
- +-----------+----------------------------+
- | *Getter* | is_feedback_active() |
- +-----------+----------------------------+
- If ``true``, feedback is enabled.
- ----
- .. _class_AudioEffectDelay_property_feedback/delay_ms:
- - :ref:`float<class_float>` **feedback/delay_ms**
- +-----------+------------------------------+
- | *Default* | 340.0 |
- +-----------+------------------------------+
- | *Setter* | set_feedback_delay_ms(value) |
- +-----------+------------------------------+
- | *Getter* | get_feedback_delay_ms() |
- +-----------+------------------------------+
- Feedback delay time in milliseconds.
- ----
- .. _class_AudioEffectDelay_property_feedback/level_db:
- - :ref:`float<class_float>` **feedback/level_db**
- +-----------+------------------------------+
- | *Default* | -6.0 |
- +-----------+------------------------------+
- | *Setter* | set_feedback_level_db(value) |
- +-----------+------------------------------+
- | *Getter* | get_feedback_level_db() |
- +-----------+------------------------------+
- Sound level for ``tap1``.
- ----
- .. _class_AudioEffectDelay_property_feedback/lowpass:
- - :ref:`float<class_float>` **feedback/lowpass**
- +-----------+-----------------------------+
- | *Default* | 16000.0 |
- +-----------+-----------------------------+
- | *Setter* | set_feedback_lowpass(value) |
- +-----------+-----------------------------+
- | *Getter* | get_feedback_lowpass() |
- +-----------+-----------------------------+
- Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.
- ----
- .. _class_AudioEffectDelay_property_tap1/active:
- - :ref:`bool<class_bool>` **tap1/active**
- +-----------+------------------------+
- | *Default* | true |
- +-----------+------------------------+
- | *Setter* | set_tap1_active(value) |
- +-----------+------------------------+
- | *Getter* | is_tap1_active() |
- +-----------+------------------------+
- If ``true``, ``tap1`` will be enabled.
- ----
- .. _class_AudioEffectDelay_property_tap1/delay_ms:
- - :ref:`float<class_float>` **tap1/delay_ms**
- +-----------+--------------------------+
- | *Default* | 250.0 |
- +-----------+--------------------------+
- | *Setter* | set_tap1_delay_ms(value) |
- +-----------+--------------------------+
- | *Getter* | get_tap1_delay_ms() |
- +-----------+--------------------------+
- ``tap1`` delay time in milliseconds.
- ----
- .. _class_AudioEffectDelay_property_tap1/level_db:
- - :ref:`float<class_float>` **tap1/level_db**
- +-----------+--------------------------+
- | *Default* | -6.0 |
- +-----------+--------------------------+
- | *Setter* | set_tap1_level_db(value) |
- +-----------+--------------------------+
- | *Getter* | get_tap1_level_db() |
- +-----------+--------------------------+
- Sound level for ``tap1``.
- ----
- .. _class_AudioEffectDelay_property_tap1/pan:
- - :ref:`float<class_float>` **tap1/pan**
- +-----------+---------------------+
- | *Default* | 0.2 |
- +-----------+---------------------+
- | *Setter* | set_tap1_pan(value) |
- +-----------+---------------------+
- | *Getter* | get_tap1_pan() |
- +-----------+---------------------+
- Pan position for ``tap1``. Value can range from -1 (fully left) to 1 (fully right).
- ----
- .. _class_AudioEffectDelay_property_tap2/active:
- - :ref:`bool<class_bool>` **tap2/active**
- +-----------+------------------------+
- | *Default* | true |
- +-----------+------------------------+
- | *Setter* | set_tap2_active(value) |
- +-----------+------------------------+
- | *Getter* | is_tap2_active() |
- +-----------+------------------------+
- If ``true``, ``tap2`` will be enabled.
- ----
- .. _class_AudioEffectDelay_property_tap2/delay_ms:
- - :ref:`float<class_float>` **tap2/delay_ms**
- +-----------+--------------------------+
- | *Default* | 500.0 |
- +-----------+--------------------------+
- | *Setter* | set_tap2_delay_ms(value) |
- +-----------+--------------------------+
- | *Getter* | get_tap2_delay_ms() |
- +-----------+--------------------------+
- **Tap2** delay time in milliseconds.
- ----
- .. _class_AudioEffectDelay_property_tap2/level_db:
- - :ref:`float<class_float>` **tap2/level_db**
- +-----------+--------------------------+
- | *Default* | -12.0 |
- +-----------+--------------------------+
- | *Setter* | set_tap2_level_db(value) |
- +-----------+--------------------------+
- | *Getter* | get_tap2_level_db() |
- +-----------+--------------------------+
- Sound level for ``tap2``.
- ----
- .. _class_AudioEffectDelay_property_tap2/pan:
- - :ref:`float<class_float>` **tap2/pan**
- +-----------+---------------------+
- | *Default* | -0.4 |
- +-----------+---------------------+
- | *Setter* | set_tap2_pan(value) |
- +-----------+---------------------+
- | *Getter* | get_tap2_pan() |
- +-----------+---------------------+
- Pan position for ``tap2``. Value can range from -1 (fully left) to 1 (fully right).
|