class_audioeffectdelay.rst 9.6 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AudioEffectDelay.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AudioEffectDelay:
  6. AudioEffectDelay
  7. ================
  8. **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.
  13. Two tap delay and feedback options.
  14. Properties
  15. ----------
  16. +---------------------------+-----------------------------------------------------------------------------+---------+
  17. | :ref:`float<class_float>` | :ref:`dry<class_AudioEffectDelay_property_dry>` | 1.0 |
  18. +---------------------------+-----------------------------------------------------------------------------+---------+
  19. | :ref:`bool<class_bool>` | :ref:`feedback/active<class_AudioEffectDelay_property_feedback/active>` | false |
  20. +---------------------------+-----------------------------------------------------------------------------+---------+
  21. | :ref:`float<class_float>` | :ref:`feedback/delay_ms<class_AudioEffectDelay_property_feedback/delay_ms>` | 340.0 |
  22. +---------------------------+-----------------------------------------------------------------------------+---------+
  23. | :ref:`float<class_float>` | :ref:`feedback/level_db<class_AudioEffectDelay_property_feedback/level_db>` | -6.0 |
  24. +---------------------------+-----------------------------------------------------------------------------+---------+
  25. | :ref:`float<class_float>` | :ref:`feedback/lowpass<class_AudioEffectDelay_property_feedback/lowpass>` | 16000.0 |
  26. +---------------------------+-----------------------------------------------------------------------------+---------+
  27. | :ref:`bool<class_bool>` | :ref:`tap1/active<class_AudioEffectDelay_property_tap1/active>` | true |
  28. +---------------------------+-----------------------------------------------------------------------------+---------+
  29. | :ref:`float<class_float>` | :ref:`tap1/delay_ms<class_AudioEffectDelay_property_tap1/delay_ms>` | 250.0 |
  30. +---------------------------+-----------------------------------------------------------------------------+---------+
  31. | :ref:`float<class_float>` | :ref:`tap1/level_db<class_AudioEffectDelay_property_tap1/level_db>` | -6.0 |
  32. +---------------------------+-----------------------------------------------------------------------------+---------+
  33. | :ref:`float<class_float>` | :ref:`tap1/pan<class_AudioEffectDelay_property_tap1/pan>` | 0.2 |
  34. +---------------------------+-----------------------------------------------------------------------------+---------+
  35. | :ref:`bool<class_bool>` | :ref:`tap2/active<class_AudioEffectDelay_property_tap2/active>` | true |
  36. +---------------------------+-----------------------------------------------------------------------------+---------+
  37. | :ref:`float<class_float>` | :ref:`tap2/delay_ms<class_AudioEffectDelay_property_tap2/delay_ms>` | 500.0 |
  38. +---------------------------+-----------------------------------------------------------------------------+---------+
  39. | :ref:`float<class_float>` | :ref:`tap2/level_db<class_AudioEffectDelay_property_tap2/level_db>` | -12.0 |
  40. +---------------------------+-----------------------------------------------------------------------------+---------+
  41. | :ref:`float<class_float>` | :ref:`tap2/pan<class_AudioEffectDelay_property_tap2/pan>` | -0.4 |
  42. +---------------------------+-----------------------------------------------------------------------------+---------+
  43. Description
  44. -----------
  45. Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
  46. Property Descriptions
  47. ---------------------
  48. .. _class_AudioEffectDelay_property_dry:
  49. - :ref:`float<class_float>` **dry**
  50. +-----------+----------------+
  51. | *Default* | 1.0 |
  52. +-----------+----------------+
  53. | *Setter* | set_dry(value) |
  54. +-----------+----------------+
  55. | *Getter* | get_dry() |
  56. +-----------+----------------+
  57. Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.
  58. ----
  59. .. _class_AudioEffectDelay_property_feedback/active:
  60. - :ref:`bool<class_bool>` **feedback/active**
  61. +-----------+----------------------------+
  62. | *Default* | false |
  63. +-----------+----------------------------+
  64. | *Setter* | set_feedback_active(value) |
  65. +-----------+----------------------------+
  66. | *Getter* | is_feedback_active() |
  67. +-----------+----------------------------+
  68. If ``true``, feedback is enabled.
  69. ----
  70. .. _class_AudioEffectDelay_property_feedback/delay_ms:
  71. - :ref:`float<class_float>` **feedback/delay_ms**
  72. +-----------+------------------------------+
  73. | *Default* | 340.0 |
  74. +-----------+------------------------------+
  75. | *Setter* | set_feedback_delay_ms(value) |
  76. +-----------+------------------------------+
  77. | *Getter* | get_feedback_delay_ms() |
  78. +-----------+------------------------------+
  79. Feedback delay time in milliseconds.
  80. ----
  81. .. _class_AudioEffectDelay_property_feedback/level_db:
  82. - :ref:`float<class_float>` **feedback/level_db**
  83. +-----------+------------------------------+
  84. | *Default* | -6.0 |
  85. +-----------+------------------------------+
  86. | *Setter* | set_feedback_level_db(value) |
  87. +-----------+------------------------------+
  88. | *Getter* | get_feedback_level_db() |
  89. +-----------+------------------------------+
  90. Sound level for ``tap1``.
  91. ----
  92. .. _class_AudioEffectDelay_property_feedback/lowpass:
  93. - :ref:`float<class_float>` **feedback/lowpass**
  94. +-----------+-----------------------------+
  95. | *Default* | 16000.0 |
  96. +-----------+-----------------------------+
  97. | *Setter* | set_feedback_lowpass(value) |
  98. +-----------+-----------------------------+
  99. | *Getter* | get_feedback_lowpass() |
  100. +-----------+-----------------------------+
  101. Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.
  102. ----
  103. .. _class_AudioEffectDelay_property_tap1/active:
  104. - :ref:`bool<class_bool>` **tap1/active**
  105. +-----------+------------------------+
  106. | *Default* | true |
  107. +-----------+------------------------+
  108. | *Setter* | set_tap1_active(value) |
  109. +-----------+------------------------+
  110. | *Getter* | is_tap1_active() |
  111. +-----------+------------------------+
  112. If ``true``, ``tap1`` will be enabled.
  113. ----
  114. .. _class_AudioEffectDelay_property_tap1/delay_ms:
  115. - :ref:`float<class_float>` **tap1/delay_ms**
  116. +-----------+--------------------------+
  117. | *Default* | 250.0 |
  118. +-----------+--------------------------+
  119. | *Setter* | set_tap1_delay_ms(value) |
  120. +-----------+--------------------------+
  121. | *Getter* | get_tap1_delay_ms() |
  122. +-----------+--------------------------+
  123. ``tap1`` delay time in milliseconds.
  124. ----
  125. .. _class_AudioEffectDelay_property_tap1/level_db:
  126. - :ref:`float<class_float>` **tap1/level_db**
  127. +-----------+--------------------------+
  128. | *Default* | -6.0 |
  129. +-----------+--------------------------+
  130. | *Setter* | set_tap1_level_db(value) |
  131. +-----------+--------------------------+
  132. | *Getter* | get_tap1_level_db() |
  133. +-----------+--------------------------+
  134. Sound level for ``tap1``.
  135. ----
  136. .. _class_AudioEffectDelay_property_tap1/pan:
  137. - :ref:`float<class_float>` **tap1/pan**
  138. +-----------+---------------------+
  139. | *Default* | 0.2 |
  140. +-----------+---------------------+
  141. | *Setter* | set_tap1_pan(value) |
  142. +-----------+---------------------+
  143. | *Getter* | get_tap1_pan() |
  144. +-----------+---------------------+
  145. Pan position for ``tap1``. Value can range from -1 (fully left) to 1 (fully right).
  146. ----
  147. .. _class_AudioEffectDelay_property_tap2/active:
  148. - :ref:`bool<class_bool>` **tap2/active**
  149. +-----------+------------------------+
  150. | *Default* | true |
  151. +-----------+------------------------+
  152. | *Setter* | set_tap2_active(value) |
  153. +-----------+------------------------+
  154. | *Getter* | is_tap2_active() |
  155. +-----------+------------------------+
  156. If ``true``, ``tap2`` will be enabled.
  157. ----
  158. .. _class_AudioEffectDelay_property_tap2/delay_ms:
  159. - :ref:`float<class_float>` **tap2/delay_ms**
  160. +-----------+--------------------------+
  161. | *Default* | 500.0 |
  162. +-----------+--------------------------+
  163. | *Setter* | set_tap2_delay_ms(value) |
  164. +-----------+--------------------------+
  165. | *Getter* | get_tap2_delay_ms() |
  166. +-----------+--------------------------+
  167. **Tap2** delay time in milliseconds.
  168. ----
  169. .. _class_AudioEffectDelay_property_tap2/level_db:
  170. - :ref:`float<class_float>` **tap2/level_db**
  171. +-----------+--------------------------+
  172. | *Default* | -12.0 |
  173. +-----------+--------------------------+
  174. | *Setter* | set_tap2_level_db(value) |
  175. +-----------+--------------------------+
  176. | *Getter* | get_tap2_level_db() |
  177. +-----------+--------------------------+
  178. Sound level for ``tap2``.
  179. ----
  180. .. _class_AudioEffectDelay_property_tap2/pan:
  181. - :ref:`float<class_float>` **tap2/pan**
  182. +-----------+---------------------+
  183. | *Default* | -0.4 |
  184. +-----------+---------------------+
  185. | *Setter* | set_tap2_pan(value) |
  186. +-----------+---------------------+
  187. | *Getter* | get_tap2_pan() |
  188. +-----------+---------------------+
  189. Pan position for ``tap2``. Value can range from -1 (fully left) to 1 (fully right).