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2d
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485116d8a3
Character and typo fixes
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2 years ago |
3d
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485116d8a3
Character and typo fixes
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2 years ago |
animation
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485116d8a3
Character and typo fixes
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2 years ago |
assets_pipeline
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485116d8a3
Character and typo fixes
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2 years ago |
audio
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485116d8a3
Character and typo fixes
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2 years ago |
best_practices
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c457ab79ec
Update some C# examples
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2 years ago |
editor
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031cfc2769
Add a section for the Android editor
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2 years ago |
export
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b6f197c064
Documented export config files and evironment vars
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2 years ago |
i18n
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25604d5c13
Fix formatting of pluralization code examples
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2 years ago |
inputs
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92d962ab75
delete get_root()
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2 years ago |
io
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2383ef6aba
Further work on background loading tutorial
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2 years ago |
math
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a54fffd60a
Access NoiseType on FastNoiseLite class
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2 years ago |
migrating
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f3ada36d06
Fix incorrect reference to PacketPeerUDP.bind in migrating tutorial
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2 years ago |
navigation
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407bc0bd01
Merge pull request #7453 from smix8/update_navmesh_create_from_mesh_4.x
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2 years ago |
networking
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666b55ca77
Update HTTP docs for Godot 4
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2 years ago |
performance
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760cb085d1
Update cpu_optimization.rst
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2 years ago |
physics
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8078590ef8
Update using_character_body_2d.rst
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2 years ago |
platform
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485116d8a3
Character and typo fixes
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2 years ago |
plugins
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c457ab79ec
Update some C# examples
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2 years ago |
rendering
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485116d8a3
Character and typo fixes
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2 years ago |
scripting
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0f37d41577
Merge pull request #7412 from dalexeev/update-doc-bbcode
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2 years ago |
shaders
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b3db4c16b4
Update pygments to 2.15.1 and restore fixed shader syntax highlighting
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2 years ago |
ui
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6593354eaa
Mention that all font sizes in Godot are in pixels, not points in Using fonts
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2 years ago |
xr
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9dcef8a465
Added a C# tutorial for the "Setting up XR"-section (#7352)
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2 years ago |