class_mobilevrinterface.rst 9.9 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/modules/mobile_vr/doc_classes/MobileVRInterface.xml.
  6. .. _class_MobileVRInterface:
  7. MobileVRInterface
  8. =================
  9. **Inherits:** :ref:`XRInterface<class_XRInterface>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Generic mobile VR implementation.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. This is a generic mobile VR implementation where you need to provide details about the phone and HMD used. It does not rely on any existing framework. This is the most basic interface we have. For the best effect, you need a mobile phone with a gyroscope and accelerometer.
  15. Note that even though there is no positional tracking, the camera will assume the headset is at a height of 1.85 meters. You can change this by setting :ref:`eye_height<class_MobileVRInterface_property_eye_height>`.
  16. You can initialize this interface as follows:
  17. ::
  18. var interface = XRServer.find_interface("Native mobile")
  19. if interface and interface.initialize():
  20. get_viewport().xr = true
  21. .. rst-class:: classref-reftable-group
  22. Properties
  23. ----------
  24. .. table::
  25. :widths: auto
  26. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  27. | :ref:`float<class_float>` | :ref:`display_to_lens<class_MobileVRInterface_property_display_to_lens>` | ``4.0`` |
  28. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  29. | :ref:`float<class_float>` | :ref:`display_width<class_MobileVRInterface_property_display_width>` | ``14.5`` |
  30. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  31. | :ref:`float<class_float>` | :ref:`eye_height<class_MobileVRInterface_property_eye_height>` | ``1.85`` |
  32. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  33. | :ref:`float<class_float>` | :ref:`iod<class_MobileVRInterface_property_iod>` | ``6.0`` |
  34. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  35. | :ref:`float<class_float>` | :ref:`k1<class_MobileVRInterface_property_k1>` | ``0.215`` |
  36. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  37. | :ref:`float<class_float>` | :ref:`k2<class_MobileVRInterface_property_k2>` | ``0.215`` |
  38. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  39. | :ref:`Rect2<class_Rect2>` | :ref:`offset_rect<class_MobileVRInterface_property_offset_rect>` | ``Rect2(0, 0, 1, 1)`` |
  40. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  41. | :ref:`float<class_float>` | :ref:`oversample<class_MobileVRInterface_property_oversample>` | ``1.5`` |
  42. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  43. | :ref:`PlayAreaMode<enum_XRInterface_PlayAreaMode>` | xr_play_area_mode | ``1`` (overrides :ref:`XRInterface<class_XRInterface_property_xr_play_area_mode>`) |
  44. +----------------------------------------------------+--------------------------------------------------------------------------+------------------------------------------------------------------------------------+
  45. .. rst-class:: classref-section-separator
  46. ----
  47. .. rst-class:: classref-descriptions-group
  48. Property Descriptions
  49. ---------------------
  50. .. _class_MobileVRInterface_property_display_to_lens:
  51. .. rst-class:: classref-property
  52. :ref:`float<class_float>` **display_to_lens** = ``4.0``
  53. .. rst-class:: classref-property-setget
  54. - |void| **set_display_to_lens**\ (\ value\: :ref:`float<class_float>`\ )
  55. - :ref:`float<class_float>` **get_display_to_lens**\ (\ )
  56. The distance between the display and the lenses inside of the device in centimeters.
  57. .. rst-class:: classref-item-separator
  58. ----
  59. .. _class_MobileVRInterface_property_display_width:
  60. .. rst-class:: classref-property
  61. :ref:`float<class_float>` **display_width** = ``14.5``
  62. .. rst-class:: classref-property-setget
  63. - |void| **set_display_width**\ (\ value\: :ref:`float<class_float>`\ )
  64. - :ref:`float<class_float>` **get_display_width**\ (\ )
  65. The width of the display in centimeters.
  66. .. rst-class:: classref-item-separator
  67. ----
  68. .. _class_MobileVRInterface_property_eye_height:
  69. .. rst-class:: classref-property
  70. :ref:`float<class_float>` **eye_height** = ``1.85``
  71. .. rst-class:: classref-property-setget
  72. - |void| **set_eye_height**\ (\ value\: :ref:`float<class_float>`\ )
  73. - :ref:`float<class_float>` **get_eye_height**\ (\ )
  74. The height at which the camera is placed in relation to the ground (i.e. :ref:`XROrigin3D<class_XROrigin3D>` node).
  75. .. rst-class:: classref-item-separator
  76. ----
  77. .. _class_MobileVRInterface_property_iod:
  78. .. rst-class:: classref-property
  79. :ref:`float<class_float>` **iod** = ``6.0``
  80. .. rst-class:: classref-property-setget
  81. - |void| **set_iod**\ (\ value\: :ref:`float<class_float>`\ )
  82. - :ref:`float<class_float>` **get_iod**\ (\ )
  83. The interocular distance, also known as the interpupillary distance. The distance between the pupils of the left and right eye.
  84. .. rst-class:: classref-item-separator
  85. ----
  86. .. _class_MobileVRInterface_property_k1:
  87. .. rst-class:: classref-property
  88. :ref:`float<class_float>` **k1** = ``0.215``
  89. .. rst-class:: classref-property-setget
  90. - |void| **set_k1**\ (\ value\: :ref:`float<class_float>`\ )
  91. - :ref:`float<class_float>` **get_k1**\ (\ )
  92. The k1 lens factor is one of the two constants that define the strength of the lens used and directly influences the lens distortion effect.
  93. .. rst-class:: classref-item-separator
  94. ----
  95. .. _class_MobileVRInterface_property_k2:
  96. .. rst-class:: classref-property
  97. :ref:`float<class_float>` **k2** = ``0.215``
  98. .. rst-class:: classref-property-setget
  99. - |void| **set_k2**\ (\ value\: :ref:`float<class_float>`\ )
  100. - :ref:`float<class_float>` **get_k2**\ (\ )
  101. The k2 lens factor, see k1.
  102. .. rst-class:: classref-item-separator
  103. ----
  104. .. _class_MobileVRInterface_property_offset_rect:
  105. .. rst-class:: classref-property
  106. :ref:`Rect2<class_Rect2>` **offset_rect** = ``Rect2(0, 0, 1, 1)``
  107. .. rst-class:: classref-property-setget
  108. - |void| **set_offset_rect**\ (\ value\: :ref:`Rect2<class_Rect2>`\ )
  109. - :ref:`Rect2<class_Rect2>` **get_offset_rect**\ (\ )
  110. Set the offset rect relative to the area being rendered. A length of 1 represents the whole rendering area on that axis.
  111. .. rst-class:: classref-item-separator
  112. ----
  113. .. _class_MobileVRInterface_property_oversample:
  114. .. rst-class:: classref-property
  115. :ref:`float<class_float>` **oversample** = ``1.5``
  116. .. rst-class:: classref-property-setget
  117. - |void| **set_oversample**\ (\ value\: :ref:`float<class_float>`\ )
  118. - :ref:`float<class_float>` **get_oversample**\ (\ )
  119. The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
  120. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  121. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  122. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  123. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  124. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  125. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  126. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  127. .. |void| replace:: :abbr:`void (No return value.)`