class_navigationmesh.rst 15 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the NavigationMesh.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_NavigationMesh:
  5. NavigationMesh
  6. ==============
  7. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Properties
  12. ----------
  13. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  14. | :ref:`float<class_float>` | :ref:`agent/height<class_NavigationMesh_property_agent/height>` |
  15. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`float<class_float>` | :ref:`agent/max_climb<class_NavigationMesh_property_agent/max_climb>` |
  17. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`float<class_float>` | :ref:`agent/max_slope<class_NavigationMesh_property_agent/max_slope>` |
  19. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  20. | :ref:`float<class_float>` | :ref:`agent/radius<class_NavigationMesh_property_agent/radius>` |
  21. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  22. | :ref:`float<class_float>` | :ref:`cell/height<class_NavigationMesh_property_cell/height>` |
  23. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  24. | :ref:`float<class_float>` | :ref:`cell/size<class_NavigationMesh_property_cell/size>` |
  25. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`float<class_float>` | :ref:`detail/sample_distance<class_NavigationMesh_property_detail/sample_distance>` |
  27. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`float<class_float>` | :ref:`detail/sample_max_error<class_NavigationMesh_property_detail/sample_max_error>` |
  29. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`float<class_float>` | :ref:`edge/max_error<class_NavigationMesh_property_edge/max_error>` |
  31. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`float<class_float>` | :ref:`edge/max_length<class_NavigationMesh_property_edge/max_length>` |
  33. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`bool<class_bool>` | :ref:`filter/filter_walkable_low_height_spans<class_NavigationMesh_property_filter/filter_walkable_low_height_spans>` |
  35. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`bool<class_bool>` | :ref:`filter/ledge_spans<class_NavigationMesh_property_filter/ledge_spans>` |
  37. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`bool<class_bool>` | :ref:`filter/low_hanging_obstacles<class_NavigationMesh_property_filter/low_hanging_obstacles>` |
  39. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`float<class_float>` | :ref:`polygon/verts_per_poly<class_NavigationMesh_property_polygon/verts_per_poly>` |
  41. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`float<class_float>` | :ref:`region/merge_size<class_NavigationMesh_property_region/merge_size>` |
  43. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`float<class_float>` | :ref:`region/min_size<class_NavigationMesh_property_region/min_size>` |
  45. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`int<class_int>` | :ref:`sample_partition_type/sample_partition_type<class_NavigationMesh_property_sample_partition_type/sample_partition_type>` |
  47. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
  48. Methods
  49. -------
  50. +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
  51. | void | :ref:`add_polygon<class_NavigationMesh_method_add_polygon>` **(** :ref:`PoolIntArray<class_PoolIntArray>` polygon **)** |
  52. +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`clear_polygons<class_NavigationMesh_method_clear_polygons>` **(** **)** |
  54. +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`create_from_mesh<class_NavigationMesh_method_create_from_mesh>` **(** :ref:`Mesh<class_Mesh>` mesh **)** |
  56. +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
  57. | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`get_polygon<class_NavigationMesh_method_get_polygon>` **(** :ref:`int<class_int>` idx **)** |
  58. +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
  59. | :ref:`int<class_int>` | :ref:`get_polygon_count<class_NavigationMesh_method_get_polygon_count>` **(** **)** const |
  60. +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
  61. | :ref:`PoolVector3Array<class_PoolVector3Array>` | :ref:`get_vertices<class_NavigationMesh_method_get_vertices>` **(** **)** const |
  62. +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`set_vertices<class_NavigationMesh_method_set_vertices>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertices **)** |
  64. +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
  65. Constants
  66. ---------
  67. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_WATERSHED:
  68. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_MONOTONE:
  69. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_LAYERS:
  70. - **SAMPLE_PARTITION_WATERSHED** = **0**
  71. - **SAMPLE_PARTITION_MONOTONE** = **1**
  72. - **SAMPLE_PARTITION_LAYERS** = **2**
  73. Property Descriptions
  74. ---------------------
  75. .. _class_NavigationMesh_property_agent/height:
  76. - :ref:`float<class_float>` **agent/height**
  77. +----------+-------------------------+
  78. | *Setter* | set_agent_height(value) |
  79. +----------+-------------------------+
  80. | *Getter* | get_agent_height() |
  81. +----------+-------------------------+
  82. .. _class_NavigationMesh_property_agent/max_climb:
  83. - :ref:`float<class_float>` **agent/max_climb**
  84. +----------+----------------------------+
  85. | *Setter* | set_agent_max_climb(value) |
  86. +----------+----------------------------+
  87. | *Getter* | get_agent_max_climb() |
  88. +----------+----------------------------+
  89. .. _class_NavigationMesh_property_agent/max_slope:
  90. - :ref:`float<class_float>` **agent/max_slope**
  91. +----------+----------------------------+
  92. | *Setter* | set_agent_max_slope(value) |
  93. +----------+----------------------------+
  94. | *Getter* | get_agent_max_slope() |
  95. +----------+----------------------------+
  96. .. _class_NavigationMesh_property_agent/radius:
  97. - :ref:`float<class_float>` **agent/radius**
  98. +----------+-------------------------+
  99. | *Setter* | set_agent_radius(value) |
  100. +----------+-------------------------+
  101. | *Getter* | get_agent_radius() |
  102. +----------+-------------------------+
  103. .. _class_NavigationMesh_property_cell/height:
  104. - :ref:`float<class_float>` **cell/height**
  105. +----------+------------------------+
  106. | *Setter* | set_cell_height(value) |
  107. +----------+------------------------+
  108. | *Getter* | get_cell_height() |
  109. +----------+------------------------+
  110. .. _class_NavigationMesh_property_cell/size:
  111. - :ref:`float<class_float>` **cell/size**
  112. +----------+----------------------+
  113. | *Setter* | set_cell_size(value) |
  114. +----------+----------------------+
  115. | *Getter* | get_cell_size() |
  116. +----------+----------------------+
  117. .. _class_NavigationMesh_property_detail/sample_distance:
  118. - :ref:`float<class_float>` **detail/sample_distance**
  119. +----------+-----------------------------------+
  120. | *Setter* | set_detail_sample_distance(value) |
  121. +----------+-----------------------------------+
  122. | *Getter* | get_detail_sample_distance() |
  123. +----------+-----------------------------------+
  124. .. _class_NavigationMesh_property_detail/sample_max_error:
  125. - :ref:`float<class_float>` **detail/sample_max_error**
  126. +----------+------------------------------------+
  127. | *Setter* | set_detail_sample_max_error(value) |
  128. +----------+------------------------------------+
  129. | *Getter* | get_detail_sample_max_error() |
  130. +----------+------------------------------------+
  131. .. _class_NavigationMesh_property_edge/max_error:
  132. - :ref:`float<class_float>` **edge/max_error**
  133. +----------+---------------------------+
  134. | *Setter* | set_edge_max_error(value) |
  135. +----------+---------------------------+
  136. | *Getter* | get_edge_max_error() |
  137. +----------+---------------------------+
  138. .. _class_NavigationMesh_property_edge/max_length:
  139. - :ref:`float<class_float>` **edge/max_length**
  140. +----------+----------------------------+
  141. | *Setter* | set_edge_max_length(value) |
  142. +----------+----------------------------+
  143. | *Getter* | get_edge_max_length() |
  144. +----------+----------------------------+
  145. .. _class_NavigationMesh_property_filter/filter_walkable_low_height_spans:
  146. - :ref:`bool<class_bool>` **filter/filter_walkable_low_height_spans**
  147. +----------+---------------------------------------------+
  148. | *Setter* | set_filter_walkable_low_height_spans(value) |
  149. +----------+---------------------------------------------+
  150. | *Getter* | get_filter_walkable_low_height_spans() |
  151. +----------+---------------------------------------------+
  152. .. _class_NavigationMesh_property_filter/ledge_spans:
  153. - :ref:`bool<class_bool>` **filter/ledge_spans**
  154. +----------+-------------------------------+
  155. | *Setter* | set_filter_ledge_spans(value) |
  156. +----------+-------------------------------+
  157. | *Getter* | get_filter_ledge_spans() |
  158. +----------+-------------------------------+
  159. .. _class_NavigationMesh_property_filter/low_hanging_obstacles:
  160. - :ref:`bool<class_bool>` **filter/low_hanging_obstacles**
  161. +----------+-----------------------------------------+
  162. | *Setter* | set_filter_low_hanging_obstacles(value) |
  163. +----------+-----------------------------------------+
  164. | *Getter* | get_filter_low_hanging_obstacles() |
  165. +----------+-----------------------------------------+
  166. .. _class_NavigationMesh_property_polygon/verts_per_poly:
  167. - :ref:`float<class_float>` **polygon/verts_per_poly**
  168. +----------+---------------------------+
  169. | *Setter* | set_verts_per_poly(value) |
  170. +----------+---------------------------+
  171. | *Getter* | get_verts_per_poly() |
  172. +----------+---------------------------+
  173. .. _class_NavigationMesh_property_region/merge_size:
  174. - :ref:`float<class_float>` **region/merge_size**
  175. +----------+------------------------------+
  176. | *Setter* | set_region_merge_size(value) |
  177. +----------+------------------------------+
  178. | *Getter* | get_region_merge_size() |
  179. +----------+------------------------------+
  180. .. _class_NavigationMesh_property_region/min_size:
  181. - :ref:`float<class_float>` **region/min_size**
  182. +----------+----------------------------+
  183. | *Setter* | set_region_min_size(value) |
  184. +----------+----------------------------+
  185. | *Getter* | get_region_min_size() |
  186. +----------+----------------------------+
  187. .. _class_NavigationMesh_property_sample_partition_type/sample_partition_type:
  188. - :ref:`int<class_int>` **sample_partition_type/sample_partition_type**
  189. +----------+----------------------------------+
  190. | *Setter* | set_sample_partition_type(value) |
  191. +----------+----------------------------------+
  192. | *Getter* | get_sample_partition_type() |
  193. +----------+----------------------------------+
  194. Method Descriptions
  195. -------------------
  196. .. _class_NavigationMesh_method_add_polygon:
  197. - void **add_polygon** **(** :ref:`PoolIntArray<class_PoolIntArray>` polygon **)**
  198. .. _class_NavigationMesh_method_clear_polygons:
  199. - void **clear_polygons** **(** **)**
  200. .. _class_NavigationMesh_method_create_from_mesh:
  201. - void **create_from_mesh** **(** :ref:`Mesh<class_Mesh>` mesh **)**
  202. .. _class_NavigationMesh_method_get_polygon:
  203. - :ref:`PoolIntArray<class_PoolIntArray>` **get_polygon** **(** :ref:`int<class_int>` idx **)**
  204. .. _class_NavigationMesh_method_get_polygon_count:
  205. - :ref:`int<class_int>` **get_polygon_count** **(** **)** const
  206. .. _class_NavigationMesh_method_get_vertices:
  207. - :ref:`PoolVector3Array<class_PoolVector3Array>` **get_vertices** **(** **)** const
  208. .. _class_NavigationMesh_method_set_vertices:
  209. - void **set_vertices** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertices **)**