class_visualscriptemitsignal.rst 1.3 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the VisualScriptEmitSignal.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_VisualScriptEmitSignal:
  5. VisualScriptEmitSignal
  6. ======================
  7. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Emits a specified signal.
  12. Properties
  13. ----------
  14. +-----------------------------+-------------------------------------------------------------+
  15. | :ref:`String<class_String>` | :ref:`signal<class_VisualScriptEmitSignal_property_signal>` |
  16. +-----------------------------+-------------------------------------------------------------+
  17. Description
  18. -----------
  19. Emits a specified signal when it is executed.
  20. **Input Ports:**
  21. - Sequence: ``emit``
  22. **Output Ports:**
  23. - Sequence
  24. Property Descriptions
  25. ---------------------
  26. .. _class_VisualScriptEmitSignal_property_signal:
  27. - :ref:`String<class_String>` **signal**
  28. +----------+-------------------+
  29. | *Setter* | set_signal(value) |
  30. +----------+-------------------+
  31. | *Getter* | get_signal() |
  32. +----------+-------------------+
  33. The signal to emit.