class_visualscriptpreload.rst 1.4 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the VisualScriptPreload.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_VisualScriptPreload:
  5. VisualScriptPreload
  6. ===================
  7. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Creates a new :ref:`Resource<class_Resource>` or loads one from the filesystem.
  12. Properties
  13. ----------
  14. +---------------------------------+--------------------------------------------------------------+
  15. | :ref:`Resource<class_Resource>` | :ref:`resource<class_VisualScriptPreload_property_resource>` |
  16. +---------------------------------+--------------------------------------------------------------+
  17. Description
  18. -----------
  19. Creates a new :ref:`Resource<class_Resource>` or loads one from the filesystem.
  20. **Input Ports:**
  21. none
  22. **Output Ports:**
  23. - Data (object): ``res``
  24. Property Descriptions
  25. ---------------------
  26. .. _class_VisualScriptPreload_property_resource:
  27. - :ref:`Resource<class_Resource>` **resource**
  28. +----------+--------------------+
  29. | *Setter* | set_preload(value) |
  30. +----------+--------------------+
  31. | *Getter* | get_preload() |
  32. +----------+--------------------+
  33. The :ref:`Resource<class_Resource>` to load.