class_visualscriptscenenode.rst 1.3 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the VisualScriptSceneNode.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_VisualScriptSceneNode:
  5. VisualScriptSceneNode
  6. =====================
  7. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Node reference.
  12. Properties
  13. ----------
  14. +---------------------------------+------------------------------------------------------------------+
  15. | :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptSceneNode_property_node_path>` |
  16. +---------------------------------+------------------------------------------------------------------+
  17. Description
  18. -----------
  19. A direct reference to a node.
  20. **Input Ports:**
  21. none
  22. **Output Ports:**
  23. - Data: ``node`` (obj)
  24. Property Descriptions
  25. ---------------------
  26. .. _class_VisualScriptSceneNode_property_node_path:
  27. - :ref:`NodePath<class_NodePath>` **node_path**
  28. +----------+----------------------+
  29. | *Setter* | set_node_path(value) |
  30. +----------+----------------------+
  31. | *Getter* | get_node_path() |
  32. +----------+----------------------+
  33. The node's path in the scene tree.