class_visualscriptyieldsignal.rst 3.2 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the VisualScriptYieldSignal.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_VisualScriptYieldSignal:
  5. VisualScriptYieldSignal
  6. =======================
  7. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Properties
  12. ----------
  13. +--------------------------------------------------------+--------------------------------------------------------------------+
  14. | :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptYieldSignal_property_base_type>` |
  15. +--------------------------------------------------------+--------------------------------------------------------------------+
  16. | :ref:`CallMode<enum_VisualScriptYieldSignal_CallMode>` | :ref:`call_mode<class_VisualScriptYieldSignal_property_call_mode>` |
  17. +--------------------------------------------------------+--------------------------------------------------------------------+
  18. | :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptYieldSignal_property_node_path>` |
  19. +--------------------------------------------------------+--------------------------------------------------------------------+
  20. | :ref:`String<class_String>` | :ref:`signal<class_VisualScriptYieldSignal_property_signal>` |
  21. +--------------------------------------------------------+--------------------------------------------------------------------+
  22. Enumerations
  23. ------------
  24. .. _enum_VisualScriptYieldSignal_CallMode:
  25. .. _class_VisualScriptYieldSignal_constant_CALL_MODE_SELF:
  26. .. _class_VisualScriptYieldSignal_constant_CALL_MODE_NODE_PATH:
  27. .. _class_VisualScriptYieldSignal_constant_CALL_MODE_INSTANCE:
  28. enum **CallMode**:
  29. - **CALL_MODE_SELF** = **0**
  30. - **CALL_MODE_NODE_PATH** = **1**
  31. - **CALL_MODE_INSTANCE** = **2**
  32. Property Descriptions
  33. ---------------------
  34. .. _class_VisualScriptYieldSignal_property_base_type:
  35. - :ref:`String<class_String>` **base_type**
  36. +----------+----------------------+
  37. | *Setter* | set_base_type(value) |
  38. +----------+----------------------+
  39. | *Getter* | get_base_type() |
  40. +----------+----------------------+
  41. .. _class_VisualScriptYieldSignal_property_call_mode:
  42. - :ref:`CallMode<enum_VisualScriptYieldSignal_CallMode>` **call_mode**
  43. +----------+----------------------+
  44. | *Setter* | set_call_mode(value) |
  45. +----------+----------------------+
  46. | *Getter* | get_call_mode() |
  47. +----------+----------------------+
  48. .. _class_VisualScriptYieldSignal_property_node_path:
  49. - :ref:`NodePath<class_NodePath>` **node_path**
  50. +----------+----------------------+
  51. | *Setter* | set_base_path(value) |
  52. +----------+----------------------+
  53. | *Getter* | get_base_path() |
  54. +----------+----------------------+
  55. .. _class_VisualScriptYieldSignal_property_signal:
  56. - :ref:`String<class_String>` **signal**
  57. +----------+-------------------+
  58. | *Setter* | set_signal(value) |
  59. +----------+-------------------+
  60. | *Getter* | get_signal() |
  61. +----------+-------------------+