class_tilemap.rst 55 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/TileMap.xml.
  6. .. _class_TileMap:
  7. TileMap
  8. =======
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Node for 2D tile-based maps.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Node for 2D tile-based maps. Tilemaps use a :ref:`TileSet<class_TileSet>` which contain a list of tiles which are used to create grid-based maps. A TileMap may have several layers, layouting tiles on top of each other.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - :doc:`Using Tilemaps <../tutorials/2d/using_tilemaps>`
  19. - `2D Platformer Demo <https://godotengine.org/asset-library/asset/120>`__
  20. - `2D Isometric Demo <https://godotengine.org/asset-library/asset/112>`__
  21. - `2D Hexagonal Demo <https://godotengine.org/asset-library/asset/111>`__
  22. - `2D Navigation Astar Demo <https://godotengine.org/asset-library/asset/519>`__
  23. - `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
  24. - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
  25. .. rst-class:: classref-reftable-group
  26. Properties
  27. ----------
  28. .. table::
  29. :widths: auto
  30. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  31. | :ref:`int<class_int>` | :ref:`cell_quadrant_size<class_TileMap_property_cell_quadrant_size>` | ``16`` |
  32. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  33. | :ref:`bool<class_bool>` | :ref:`collision_animatable<class_TileMap_property_collision_animatable>` | ``false`` |
  34. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  35. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`collision_visibility_mode<class_TileMap_property_collision_visibility_mode>` | ``0`` |
  36. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  37. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`navigation_visibility_mode<class_TileMap_property_navigation_visibility_mode>` | ``0`` |
  38. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  39. | :ref:`TileSet<class_TileSet>` | :ref:`tile_set<class_TileMap_property_tile_set>` | |
  40. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  41. .. rst-class:: classref-reftable-group
  42. Methods
  43. -------
  44. .. table::
  45. :widths: auto
  46. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | void | :ref:`_tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual| |
  48. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`bool<class_bool>` | :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual| |
  50. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | void | :ref:`add_layer<class_TileMap_method_add_layer>` **(** :ref:`int<class_int>` to_position **)** |
  52. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`clear<class_TileMap_method_clear>` **(** **)** |
  54. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`clear_layer<class_TileMap_method_clear_layer>` **(** :ref:`int<class_int>` layer **)** |
  56. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`erase_cell<class_TileMap_method_erase_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |
  58. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`fix_invalid_tiles<class_TileMap_method_fix_invalid_tiles>` **(** **)** |
  60. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`force_update<class_TileMap_method_force_update>` **(** :ref:`int<class_int>` layer=-1 **)** |
  62. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`int<class_int>` | :ref:`get_cell_alternative_tile<class_TileMap_method_get_cell_alternative_tile>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  64. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_cell_atlas_coords<class_TileMap_method_get_cell_atlas_coords>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  66. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`int<class_int>` | :ref:`get_cell_source_id<class_TileMap_method_get_cell_source_id>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  68. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`TileData<class_TileData>` | :ref:`get_cell_tile_data<class_TileMap_method_get_cell_tile_data>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  70. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_coords_for_body_rid<class_TileMap_method_get_coords_for_body_rid>` **(** :ref:`RID<class_RID>` body **)** |
  72. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | :ref:`Color<class_Color>` | :ref:`get_layer_modulate<class_TileMap_method_get_layer_modulate>` **(** :ref:`int<class_int>` layer **)** |const| |
  74. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`String<class_String>` | :ref:`get_layer_name<class_TileMap_method_get_layer_name>` **(** :ref:`int<class_int>` layer **)** |const| |
  76. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`int<class_int>` | :ref:`get_layer_y_sort_origin<class_TileMap_method_get_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer **)** |const| |
  78. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`int<class_int>` | :ref:`get_layer_z_index<class_TileMap_method_get_layer_z_index>` **(** :ref:`int<class_int>` layer **)** |const| |
  80. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | :ref:`int<class_int>` | :ref:`get_layers_count<class_TileMap_method_get_layers_count>` **(** **)** |const| |
  82. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_neighbor_cell<class_TileMap_method_get_neighbor_cell>` **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const| |
  84. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | :ref:`TileMapPattern<class_TileMapPattern>` | :ref:`get_pattern<class_TileMap_method_get_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)** |
  86. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_surrounding_cells<class_TileMap_method_get_surrounding_cells>` **(** :ref:`Vector2i<class_Vector2i>` coords **)** |
  88. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells<class_TileMap_method_get_used_cells>` **(** :ref:`int<class_int>` layer **)** |const| |
  90. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells_by_id<class_TileMap_method_get_used_cells_by_id>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=-1 **)** |const| |
  92. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | :ref:`Rect2i<class_Rect2i>` | :ref:`get_used_rect<class_TileMap_method_get_used_rect>` **(** **)** |
  94. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | :ref:`bool<class_bool>` | :ref:`is_layer_enabled<class_TileMap_method_is_layer_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  96. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | :ref:`bool<class_bool>` | :ref:`is_layer_y_sort_enabled<class_TileMap_method_is_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  98. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | :ref:`Vector2i<class_Vector2i>` | :ref:`local_to_map<class_TileMap_method_local_to_map>` **(** :ref:`Vector2<class_Vector2>` local_position **)** |const| |
  100. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | :ref:`Vector2i<class_Vector2i>` | :ref:`map_pattern<class_TileMap_method_map_pattern>` **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  102. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | :ref:`Vector2<class_Vector2>` | :ref:`map_to_local<class_TileMap_method_map_to_local>` **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const| |
  104. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | void | :ref:`move_layer<class_TileMap_method_move_layer>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)** |
  106. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | void | :ref:`remove_layer<class_TileMap_method_remove_layer>` **(** :ref:`int<class_int>` layer **)** |
  108. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | void | :ref:`set_cell<class_TileMap_method_set_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)** |
  110. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | void | :ref:`set_cells_terrain_connect<class_TileMap_method_set_cells_terrain_connect>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  112. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | void | :ref:`set_cells_terrain_path<class_TileMap_method_set_cells_terrain_path>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  114. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | void | :ref:`set_layer_enabled<class_TileMap_method_set_layer_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
  116. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`set_layer_modulate<class_TileMap_method_set_layer_modulate>` **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)** |
  118. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`set_layer_name<class_TileMap_method_set_layer_name>` **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)** |
  120. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`set_layer_y_sort_enabled<class_TileMap_method_set_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)** |
  122. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | void | :ref:`set_layer_y_sort_origin<class_TileMap_method_set_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)** |
  124. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | void | :ref:`set_layer_z_index<class_TileMap_method_set_layer_z_index>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)** |
  126. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. | void | :ref:`set_pattern<class_TileMap_method_set_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  128. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  129. .. rst-class:: classref-section-separator
  130. ----
  131. .. rst-class:: classref-descriptions-group
  132. Signals
  133. -------
  134. .. _class_TileMap_signal_changed:
  135. .. rst-class:: classref-signal
  136. **changed** **(** **)**
  137. Emitted when the :ref:`TileSet<class_TileSet>` of this TileMap changes.
  138. .. rst-class:: classref-section-separator
  139. ----
  140. .. rst-class:: classref-descriptions-group
  141. Enumerations
  142. ------------
  143. .. _enum_TileMap_VisibilityMode:
  144. .. rst-class:: classref-enumeration
  145. enum **VisibilityMode**:
  146. .. _class_TileMap_constant_VISIBILITY_MODE_DEFAULT:
  147. .. rst-class:: classref-enumeration-constant
  148. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_DEFAULT** = ``0``
  149. Use the debug settings to determine visibility.
  150. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_HIDE:
  151. .. rst-class:: classref-enumeration-constant
  152. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_HIDE** = ``2``
  153. Always hide.
  154. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_SHOW:
  155. .. rst-class:: classref-enumeration-constant
  156. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_SHOW** = ``1``
  157. Always show.
  158. .. rst-class:: classref-section-separator
  159. ----
  160. .. rst-class:: classref-descriptions-group
  161. Property Descriptions
  162. ---------------------
  163. .. _class_TileMap_property_cell_quadrant_size:
  164. .. rst-class:: classref-property
  165. :ref:`int<class_int>` **cell_quadrant_size** = ``16``
  166. .. rst-class:: classref-property-setget
  167. - void **set_quadrant_size** **(** :ref:`int<class_int>` value **)**
  168. - :ref:`int<class_int>` **get_quadrant_size** **(** **)**
  169. The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size.
  170. .. rst-class:: classref-item-separator
  171. ----
  172. .. _class_TileMap_property_collision_animatable:
  173. .. rst-class:: classref-property
  174. :ref:`bool<class_bool>` **collision_animatable** = ``false``
  175. .. rst-class:: classref-property-setget
  176. - void **set_collision_animatable** **(** :ref:`bool<class_bool>` value **)**
  177. - :ref:`bool<class_bool>` **is_collision_animatable** **(** **)**
  178. If enabled, the TileMap will see its collisions synced to the physics tick and change its collision type from static to kinematic. This is required to create TileMap-based moving platform.
  179. \ **Note:** Enabling ``collision_animatable`` may have a small performance impact, only do it if the TileMap is moving and has colliding tiles.
  180. .. rst-class:: classref-item-separator
  181. ----
  182. .. _class_TileMap_property_collision_visibility_mode:
  183. .. rst-class:: classref-property
  184. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **collision_visibility_mode** = ``0``
  185. .. rst-class:: classref-property-setget
  186. - void **set_collision_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  187. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_collision_visibility_mode** **(** **)**
  188. Show or hide the TileMap's collision shapes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show collision debug settings.
  189. .. rst-class:: classref-item-separator
  190. ----
  191. .. _class_TileMap_property_navigation_visibility_mode:
  192. .. rst-class:: classref-property
  193. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **navigation_visibility_mode** = ``0``
  194. .. rst-class:: classref-property-setget
  195. - void **set_navigation_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  196. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_navigation_visibility_mode** **(** **)**
  197. Show or hide the TileMap's navigation meshes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show navigation debug settings.
  198. .. rst-class:: classref-item-separator
  199. ----
  200. .. _class_TileMap_property_tile_set:
  201. .. rst-class:: classref-property
  202. :ref:`TileSet<class_TileSet>` **tile_set**
  203. .. rst-class:: classref-property-setget
  204. - void **set_tileset** **(** :ref:`TileSet<class_TileSet>` value **)**
  205. - :ref:`TileSet<class_TileSet>` **get_tileset** **(** **)**
  206. The assigned :ref:`TileSet<class_TileSet>`.
  207. .. rst-class:: classref-section-separator
  208. ----
  209. .. rst-class:: classref-descriptions-group
  210. Method Descriptions
  211. -------------------
  212. .. _class_TileMap_method__tile_data_runtime_update:
  213. .. rst-class:: classref-method
  214. void **_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual|
  215. Called with a TileData object about to be used internally by the TileMap, allowing its modification at runtime.
  216. This method is only called if :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` is implemented and returns ``true`` for the given tile ``coords`` and ``layer``.
  217. \ **Warning:** The ``tile_data`` object's sub-resources are the same as the one in the TileSet. Modifying them might impact the whole TileSet. Instead, make sure to duplicate those resources.
  218. \ **Note:** If the properties of ``tile_data`` object should change over time, use :ref:`force_update<class_TileMap_method_force_update>` to trigger a TileMap update.
  219. .. rst-class:: classref-item-separator
  220. ----
  221. .. _class_TileMap_method__use_tile_data_runtime_update:
  222. .. rst-class:: classref-method
  223. :ref:`bool<class_bool>` **_use_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual|
  224. Should return ``true`` if the tile at coordinates ``coords`` on layer ``layer`` requires a runtime update.
  225. \ **Warning:** Make sure this function only return ``true`` when needed. Any tile processed at runtime without a need for it will imply a significant performance penalty.
  226. .. rst-class:: classref-item-separator
  227. ----
  228. .. _class_TileMap_method_add_layer:
  229. .. rst-class:: classref-method
  230. void **add_layer** **(** :ref:`int<class_int>` to_position **)**
  231. Adds a layer at the given position ``to_position`` in the array. If ``to_position`` is negative, the position is counted from the end, with ``-1`` adding the layer at the end of the array.
  232. .. rst-class:: classref-item-separator
  233. ----
  234. .. _class_TileMap_method_clear:
  235. .. rst-class:: classref-method
  236. void **clear** **(** **)**
  237. Clears all cells.
  238. .. rst-class:: classref-item-separator
  239. ----
  240. .. _class_TileMap_method_clear_layer:
  241. .. rst-class:: classref-method
  242. void **clear_layer** **(** :ref:`int<class_int>` layer **)**
  243. Clears all cells on the given layer.
  244. .. rst-class:: classref-item-separator
  245. ----
  246. .. _class_TileMap_method_erase_cell:
  247. .. rst-class:: classref-method
  248. void **erase_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)**
  249. Erases the cell on layer ``layer`` at coordinates ``coords``.
  250. .. rst-class:: classref-item-separator
  251. ----
  252. .. _class_TileMap_method_fix_invalid_tiles:
  253. .. rst-class:: classref-method
  254. void **fix_invalid_tiles** **(** **)**
  255. Clears cells that do not exist in the tileset.
  256. .. rst-class:: classref-item-separator
  257. ----
  258. .. _class_TileMap_method_force_update:
  259. .. rst-class:: classref-method
  260. void **force_update** **(** :ref:`int<class_int>` layer=-1 **)**
  261. Triggers an update of the TileMap. If ``layer`` is provided, only updates the given layer.
  262. \ **Note:** The TileMap node updates automatically when one of its properties is modified. A manual update is only needed if runtime modifications (implemented in :ref:`_tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>`) need to be applied.
  263. \ **Warning:** Updating the TileMap is computationally expensive and may impact performance. Try to limit the number of updates and the tiles they impact (by placing frequently updated tiles in a dedicated layer for example).
  264. .. rst-class:: classref-item-separator
  265. ----
  266. .. _class_TileMap_method_get_cell_alternative_tile:
  267. .. rst-class:: classref-method
  268. :ref:`int<class_int>` **get_cell_alternative_tile** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  269. Returns the tile alternative ID of the cell on layer ``layer`` at ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  270. .. rst-class:: classref-item-separator
  271. ----
  272. .. _class_TileMap_method_get_cell_atlas_coords:
  273. .. rst-class:: classref-method
  274. :ref:`Vector2i<class_Vector2i>` **get_cell_atlas_coords** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  275. Returns the tile atlas coordinates ID of the cell on layer ``layer`` at coordinates ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  276. .. rst-class:: classref-item-separator
  277. ----
  278. .. _class_TileMap_method_get_cell_source_id:
  279. .. rst-class:: classref-method
  280. :ref:`int<class_int>` **get_cell_source_id** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  281. Returns the tile source ID of the cell on layer ``layer`` at coordinates ``coords``. Returns ``-1`` if the cell does not exist.
  282. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  283. .. rst-class:: classref-item-separator
  284. ----
  285. .. _class_TileMap_method_get_cell_tile_data:
  286. .. rst-class:: classref-method
  287. :ref:`TileData<class_TileData>` **get_cell_tile_data** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  288. Returns the :ref:`TileData<class_TileData>` object associated with the given cell, or ``null`` if the cell does not exist or is not a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`.
  289. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  290. ::
  291. func get_clicked_tile_power():
  292. var clicked_cell = tile_map.local_to_map(tile_map.get_local_mouse_position())
  293. var data = tile_map.get_cell_tile_data(0, clicked_cell)
  294. if data:
  295. return data.get_custom_data("power")
  296. else:
  297. return 0
  298. .. rst-class:: classref-item-separator
  299. ----
  300. .. _class_TileMap_method_get_coords_for_body_rid:
  301. .. rst-class:: classref-method
  302. :ref:`Vector2i<class_Vector2i>` **get_coords_for_body_rid** **(** :ref:`RID<class_RID>` body **)**
  303. Returns the coordinates of the tile for given physics body RID. Such RID can be retrieved from :ref:`KinematicCollision2D.get_collider_rid<class_KinematicCollision2D_method_get_collider_rid>`, when colliding with a tile.
  304. .. rst-class:: classref-item-separator
  305. ----
  306. .. _class_TileMap_method_get_layer_modulate:
  307. .. rst-class:: classref-method
  308. :ref:`Color<class_Color>` **get_layer_modulate** **(** :ref:`int<class_int>` layer **)** |const|
  309. Returns a TileMap layer's modulate.
  310. .. rst-class:: classref-item-separator
  311. ----
  312. .. _class_TileMap_method_get_layer_name:
  313. .. rst-class:: classref-method
  314. :ref:`String<class_String>` **get_layer_name** **(** :ref:`int<class_int>` layer **)** |const|
  315. Returns a TileMap layer's name.
  316. .. rst-class:: classref-item-separator
  317. ----
  318. .. _class_TileMap_method_get_layer_y_sort_origin:
  319. .. rst-class:: classref-method
  320. :ref:`int<class_int>` **get_layer_y_sort_origin** **(** :ref:`int<class_int>` layer **)** |const|
  321. Returns a TileMap layer's Y sort origin.
  322. .. rst-class:: classref-item-separator
  323. ----
  324. .. _class_TileMap_method_get_layer_z_index:
  325. .. rst-class:: classref-method
  326. :ref:`int<class_int>` **get_layer_z_index** **(** :ref:`int<class_int>` layer **)** |const|
  327. Returns a TileMap layer's Z-index value.
  328. .. rst-class:: classref-item-separator
  329. ----
  330. .. _class_TileMap_method_get_layers_count:
  331. .. rst-class:: classref-method
  332. :ref:`int<class_int>` **get_layers_count** **(** **)** |const|
  333. Returns the number of layers in the TileMap.
  334. .. rst-class:: classref-item-separator
  335. ----
  336. .. _class_TileMap_method_get_neighbor_cell:
  337. .. rst-class:: classref-method
  338. :ref:`Vector2i<class_Vector2i>` **get_neighbor_cell** **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const|
  339. Returns the neighboring cell to the one at coordinates ``coords``, identified by the ``neighbor`` direction. This method takes into account the different layouts a TileMap can take.
  340. .. rst-class:: classref-item-separator
  341. ----
  342. .. _class_TileMap_method_get_pattern:
  343. .. rst-class:: classref-method
  344. :ref:`TileMapPattern<class_TileMapPattern>` **get_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)**
  345. Creates a new :ref:`TileMapPattern<class_TileMapPattern>` from the given layer and set of cells.
  346. .. rst-class:: classref-item-separator
  347. ----
  348. .. _class_TileMap_method_get_surrounding_cells:
  349. .. rst-class:: classref-method
  350. :ref:`Vector2i[]<class_Vector2i>` **get_surrounding_cells** **(** :ref:`Vector2i<class_Vector2i>` coords **)**
  351. Returns the list of all neighbourings cells to the one at ``coords``
  352. .. rst-class:: classref-item-separator
  353. ----
  354. .. _class_TileMap_method_get_used_cells:
  355. .. rst-class:: classref-method
  356. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells** **(** :ref:`int<class_int>` layer **)** |const|
  357. Returns a :ref:`Vector2i<class_Vector2i>` array with the positions of all cells containing a tile in the given layer. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  358. .. rst-class:: classref-item-separator
  359. ----
  360. .. _class_TileMap_method_get_used_cells_by_id:
  361. .. rst-class:: classref-method
  362. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells_by_id** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=-1 **)** |const|
  363. Returns a :ref:`Vector2i<class_Vector2i>` array with the positions of all cells containing a tile in the given layer. Tiles may be filtered according to their source (``source_id``), their atlas coordinates (``atlas_coords``) or alternative id (``source_id``).
  364. If a parameter has it's value set to the default one, this parameter is not used to filter a cell. Thus, if all parameters have their respective default value, this method returns the same result as :ref:`get_used_cells<class_TileMap_method_get_used_cells>`.
  365. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  366. .. rst-class:: classref-item-separator
  367. ----
  368. .. _class_TileMap_method_get_used_rect:
  369. .. rst-class:: classref-method
  370. :ref:`Rect2i<class_Rect2i>` **get_used_rect** **(** **)**
  371. Returns a rectangle enclosing the used (non-empty) tiles of the map, including all layers.
  372. .. rst-class:: classref-item-separator
  373. ----
  374. .. _class_TileMap_method_is_layer_enabled:
  375. .. rst-class:: classref-method
  376. :ref:`bool<class_bool>` **is_layer_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  377. Returns if a layer is enabled.
  378. .. rst-class:: classref-item-separator
  379. ----
  380. .. _class_TileMap_method_is_layer_y_sort_enabled:
  381. .. rst-class:: classref-method
  382. :ref:`bool<class_bool>` **is_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  383. Returns if a layer Y-sorts its tiles.
  384. .. rst-class:: classref-item-separator
  385. ----
  386. .. _class_TileMap_method_local_to_map:
  387. .. rst-class:: classref-method
  388. :ref:`Vector2i<class_Vector2i>` **local_to_map** **(** :ref:`Vector2<class_Vector2>` local_position **)** |const|
  389. Returns the map coordinates of the cell containing the given ``local_position``. If ``local_position`` is in global coordinates, consider using :ref:`Node2D.to_local<class_Node2D_method_to_local>` before passing it to this method. See also :ref:`map_to_local<class_TileMap_method_map_to_local>`.
  390. .. rst-class:: classref-item-separator
  391. ----
  392. .. _class_TileMap_method_map_pattern:
  393. .. rst-class:: classref-method
  394. :ref:`Vector2i<class_Vector2i>` **map_pattern** **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  395. Returns for the given coordinate ``coords_in_pattern`` in a :ref:`TileMapPattern<class_TileMapPattern>` the corresponding cell coordinates if the pattern was pasted at the ``position_in_tilemap`` coordinates (see :ref:`set_pattern<class_TileMap_method_set_pattern>`). This mapping is required as in half-offset tile shapes, the mapping might not work by calculating ``position_in_tile_map + coords_in_pattern``
  396. .. rst-class:: classref-item-separator
  397. ----
  398. .. _class_TileMap_method_map_to_local:
  399. .. rst-class:: classref-method
  400. :ref:`Vector2<class_Vector2>` **map_to_local** **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const|
  401. Returns the centered position of a cell in the TileMap's local coordinate space. To convert the returned value into global coordinates, use :ref:`Node2D.to_global<class_Node2D_method_to_global>`. See also :ref:`local_to_map<class_TileMap_method_local_to_map>`.
  402. \ **Note:** This may not correspond to the visual position of the tile, i.e. it ignores the :ref:`TileData.texture_offset<class_TileData_property_texture_offset>` property of individual tiles.
  403. .. rst-class:: classref-item-separator
  404. ----
  405. .. _class_TileMap_method_move_layer:
  406. .. rst-class:: classref-method
  407. void **move_layer** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)**
  408. Moves the layer at index ``layer`` to the given position ``to_position`` in the array.
  409. .. rst-class:: classref-item-separator
  410. ----
  411. .. _class_TileMap_method_remove_layer:
  412. .. rst-class:: classref-method
  413. void **remove_layer** **(** :ref:`int<class_int>` layer **)**
  414. Removes the layer at index ``layer``.
  415. .. rst-class:: classref-item-separator
  416. ----
  417. .. _class_TileMap_method_set_cell:
  418. .. rst-class:: classref-method
  419. void **set_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)**
  420. Sets the tile indentifiers for the cell on layer ``layer`` at coordinates ``coords``. Each tile of the :ref:`TileSet<class_TileSet>` is identified using three parts:
  421. - The source identifier ``source_id`` identifies a :ref:`TileSetSource<class_TileSetSource>` identifier. See :ref:`TileSet.set_source_id<class_TileSet_method_set_source_id>`,
  422. - The atlas coordinates identifier ``atlas_coords`` identifies a tile coordinates in the atlas (if the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`. For :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>` it should always be ``Vector2i(0, 0)``),
  423. - The alternative tile identifier ``alternative_tile`` identifies a tile alternative the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`, and the scene for a :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>`.
  424. If ``source_id`` is set to ``-1``, ``atlas_coords`` to ``Vector2i(-1, -1)`` or ``alternative_tile`` to ``-1``, the cell will be erased. An erased cell gets **all** its identifiers automatically set to their respective invalid values, namely ``-1``, ``Vector2i(-1, -1)`` and ``-1``.
  425. .. rst-class:: classref-item-separator
  426. ----
  427. .. _class_TileMap_method_set_cells_terrain_connect:
  428. .. rst-class:: classref-method
  429. void **set_cells_terrain_connect** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  430. Update all the cells in the ``cells`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. If an updated cell has the same terrain as one of its neighboring cells, this function tries to join the two. This function might update neighboring tiles if needed to create correct terrain transitions.
  431. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  432. \ **Note:** To work correctly, ``set_cells_terrain_connect`` requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  433. .. rst-class:: classref-item-separator
  434. ----
  435. .. _class_TileMap_method_set_cells_terrain_path:
  436. .. rst-class:: classref-method
  437. void **set_cells_terrain_path** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  438. Update all the cells in the ``path`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. The function will also connect two successive cell in the path with the same terrain. This function might update neighboring tiles if needed to create correct terrain transitions.
  439. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  440. \ **Note:** To work correctly, ``set_cells_terrain_path`` requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  441. .. rst-class:: classref-item-separator
  442. ----
  443. .. _class_TileMap_method_set_layer_enabled:
  444. .. rst-class:: classref-method
  445. void **set_layer_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**
  446. Enables or disables the layer ``layer``. A disabled layer is not processed at all (no rendering, no physics, etc...).
  447. If ``layer`` is negative, the layers are accessed from the last one.
  448. .. rst-class:: classref-item-separator
  449. ----
  450. .. _class_TileMap_method_set_layer_modulate:
  451. .. rst-class:: classref-method
  452. void **set_layer_modulate** **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)**
  453. Sets a layer's color. It will be multiplied by tile's color and TileMap's modulate.
  454. If ``layer`` is negative, the layers are accessed from the last one.
  455. .. rst-class:: classref-item-separator
  456. ----
  457. .. _class_TileMap_method_set_layer_name:
  458. .. rst-class:: classref-method
  459. void **set_layer_name** **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)**
  460. Sets a layer's name. This is mostly useful in the editor.
  461. If ``layer`` is negative, the layers are accessed from the last one.
  462. .. rst-class:: classref-item-separator
  463. ----
  464. .. _class_TileMap_method_set_layer_y_sort_enabled:
  465. .. rst-class:: classref-method
  466. void **set_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)**
  467. Enables or disables a layer's Y-sorting. If a layer is Y-sorted, the layer will behave as a CanvasItem node where each of its tile gets Y-sorted.
  468. Y-sorted layers should usually be on different Z-index values than not Y-sorted layers, otherwise, each of those layer will be Y-sorted as whole with the Y-sorted one. This is usually an undesired behavior.
  469. If ``layer`` is negative, the layers are accessed from the last one.
  470. .. rst-class:: classref-item-separator
  471. ----
  472. .. _class_TileMap_method_set_layer_y_sort_origin:
  473. .. rst-class:: classref-method
  474. void **set_layer_y_sort_origin** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)**
  475. Sets a layer's Y-sort origin value. This Y-sort origin value is added to each tile's Y-sort origin value.
  476. This allows, for example, to fake a different height level on each layer. This can be useful for top-down view games.
  477. If ``layer`` is negative, the layers are accessed from the last one.
  478. .. rst-class:: classref-item-separator
  479. ----
  480. .. _class_TileMap_method_set_layer_z_index:
  481. .. rst-class:: classref-method
  482. void **set_layer_z_index** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)**
  483. Sets a layers Z-index value. This Z-index is added to each tile's Z-index value.
  484. If ``layer`` is negative, the layers are accessed from the last one.
  485. .. rst-class:: classref-item-separator
  486. ----
  487. .. _class_TileMap_method_set_pattern:
  488. .. rst-class:: classref-method
  489. void **set_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  490. Paste the given :ref:`TileMapPattern<class_TileMapPattern>` at the given ``position`` and ``layer`` in the tile map.
  491. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  492. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  493. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  494. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  495. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  496. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`