class_visibleonscreennotifier2d.rst 4.3 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisibleOnScreenNotifier2D.xml.
  6. .. _class_VisibleOnScreenNotifier2D:
  7. VisibleOnScreenNotifier2D
  8. =========================
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`VisibleOnScreenEnabler2D<class_VisibleOnScreenEnabler2D>`
  11. Detects when the node extents are visible on screen.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. The VisibleOnScreenNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport.
  16. If you want nodes to be disabled automatically when they exit the screen, use :ref:`VisibleOnScreenEnabler2D<class_VisibleOnScreenEnabler2D>` instead.
  17. .. rst-class:: classref-introduction-group
  18. Tutorials
  19. ---------
  20. - `2D Dodge The Creeps Demo <https://godotengine.org/asset-library/asset/515>`__
  21. .. rst-class:: classref-reftable-group
  22. Properties
  23. ----------
  24. .. table::
  25. :widths: auto
  26. +---------------------------+------------------------------------------------------------+-----------------------------+
  27. | :ref:`Rect2<class_Rect2>` | :ref:`rect<class_VisibleOnScreenNotifier2D_property_rect>` | ``Rect2(-10, -10, 20, 20)`` |
  28. +---------------------------+------------------------------------------------------------+-----------------------------+
  29. .. rst-class:: classref-reftable-group
  30. Methods
  31. -------
  32. .. table::
  33. :widths: auto
  34. +-------------------------+----------------------------------------------------------------------------------------------+
  35. | :ref:`bool<class_bool>` | :ref:`is_on_screen<class_VisibleOnScreenNotifier2D_method_is_on_screen>` **(** **)** |const| |
  36. +-------------------------+----------------------------------------------------------------------------------------------+
  37. .. rst-class:: classref-section-separator
  38. ----
  39. .. rst-class:: classref-descriptions-group
  40. Signals
  41. -------
  42. .. _class_VisibleOnScreenNotifier2D_signal_screen_entered:
  43. .. rst-class:: classref-signal
  44. **screen_entered** **(** **)**
  45. Emitted when the VisibleOnScreenNotifier2D enters the screen.
  46. .. rst-class:: classref-item-separator
  47. ----
  48. .. _class_VisibleOnScreenNotifier2D_signal_screen_exited:
  49. .. rst-class:: classref-signal
  50. **screen_exited** **(** **)**
  51. Emitted when the VisibleOnScreenNotifier2D exits the screen.
  52. .. rst-class:: classref-section-separator
  53. ----
  54. .. rst-class:: classref-descriptions-group
  55. Property Descriptions
  56. ---------------------
  57. .. _class_VisibleOnScreenNotifier2D_property_rect:
  58. .. rst-class:: classref-property
  59. :ref:`Rect2<class_Rect2>` **rect** = ``Rect2(-10, -10, 20, 20)``
  60. .. rst-class:: classref-property-setget
  61. - void **set_rect** **(** :ref:`Rect2<class_Rect2>` value **)**
  62. - :ref:`Rect2<class_Rect2>` **get_rect** **(** **)**
  63. The VisibleOnScreenNotifier2D's bounding rectangle.
  64. .. rst-class:: classref-section-separator
  65. ----
  66. .. rst-class:: classref-descriptions-group
  67. Method Descriptions
  68. -------------------
  69. .. _class_VisibleOnScreenNotifier2D_method_is_on_screen:
  70. .. rst-class:: classref-method
  71. :ref:`bool<class_bool>` **is_on_screen** **(** **)** |const|
  72. If ``true``, the bounding rectangle is on the screen.
  73. \ **Note:** It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return ``false`` right after it is instantiated, even if it will be on screen in the draw pass.
  74. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  75. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  76. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  77. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  78. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  79. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`