class_animationnodeanimation.rst 1.7 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the AnimationNodeAnimation.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_AnimationNodeAnimation:
  5. AnimationNodeAnimation
  6. ======================
  7. **Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Properties
  12. ----------
  13. +-----------------------------+----------------------------------------------------------+
  14. | :ref:`String<class_String>` | :ref:`animation<class_AnimationNodeAnimation_animation>` |
  15. +-----------------------------+----------------------------------------------------------+
  16. Methods
  17. -------
  18. +----------------------------+--------------------------------------------------------------------------------------------+
  19. | :ref:`float<class_float>` | :ref:`get_playback_time<class_AnimationNodeAnimation_get_playback_time>` **(** **)** const |
  20. +----------------------------+--------------------------------------------------------------------------------------------+
  21. Property Descriptions
  22. ---------------------
  23. .. _class_AnimationNodeAnimation_animation:
  24. - :ref:`String<class_String>` **animation**
  25. +----------+----------------------+
  26. | *Setter* | set_animation(value) |
  27. +----------+----------------------+
  28. | *Getter* | get_animation() |
  29. +----------+----------------------+
  30. Method Descriptions
  31. -------------------
  32. .. _class_AnimationNodeAnimation_get_playback_time:
  33. - :ref:`float<class_float>` **get_playback_time** **(** **)** const