class_audioeffect.rst 1.3 KB

12345678910111213141516171819202122232425
  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the AudioEffect.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_AudioEffect:
  5. AudioEffect
  6. ===========
  7. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Inherited By:** :ref:`AudioEffectCompressor<class_AudioEffectCompressor>`, :ref:`AudioEffectLimiter<class_AudioEffectLimiter>`, :ref:`AudioEffectAmplify<class_AudioEffectAmplify>`, :ref:`AudioEffectFilter<class_AudioEffectFilter>`, :ref:`AudioEffectDistortion<class_AudioEffectDistortion>`, :ref:`AudioEffectDelay<class_AudioEffectDelay>`, :ref:`AudioEffectStereoEnhance<class_AudioEffectStereoEnhance>`, :ref:`AudioEffectReverb<class_AudioEffectReverb>`, :ref:`AudioEffectPanner<class_AudioEffectPanner>`, :ref:`AudioEffectEQ<class_AudioEffectEQ>`, :ref:`AudioEffectPitchShift<class_AudioEffectPitchShift>`, :ref:`AudioEffectRecord<class_AudioEffectRecord>`, :ref:`AudioEffectChorus<class_AudioEffectChorus>`, :ref:`AudioEffectPhaser<class_AudioEffectPhaser>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Audio Effect For Audio.
  13. Description
  14. -----------
  15. Base resource for audio bus. Applies an audio effect on the bus that the resource is applied on.