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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AudioStreamRandomPitch.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AudioStreamRandomPitch:
- AudioStreamRandomPitch
- ======================
- **Inherits:** :ref:`AudioStream<class_AudioStream>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Plays audio with random pitch tweaking.
- Properties
- ----------
- +---------------------------------------+----------------------------------------------------------------+
- | :ref:`AudioStream<class_AudioStream>` | :ref:`audio_stream<class_AudioStreamRandomPitch_audio_stream>` |
- +---------------------------------------+----------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`random_pitch<class_AudioStreamRandomPitch_random_pitch>` |
- +---------------------------------------+----------------------------------------------------------------+
- Description
- -----------
- Randomly varies pitch on each start.
- Property Descriptions
- ---------------------
- .. _class_AudioStreamRandomPitch_audio_stream:
- - :ref:`AudioStream<class_AudioStream>` **audio_stream**
- +----------+-------------------------+
- | *Setter* | set_audio_stream(value) |
- +----------+-------------------------+
- | *Getter* | get_audio_stream() |
- +----------+-------------------------+
- The current :ref:`AudioStream<class_AudioStream>`.
- .. _class_AudioStreamRandomPitch_random_pitch:
- - :ref:`float<class_float>` **random_pitch**
- +----------+-------------------------+
- | *Setter* | set_random_pitch(value) |
- +----------+-------------------------+
- | *Getter* | get_random_pitch() |
- +----------+-------------------------+
- The intensity of random pitch variation.
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