class_arvrpositionaltracker.rst 6.1 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the ARVRPositionalTracker.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_ARVRPositionalTracker:
  5. ARVRPositionalTracker
  6. =====================
  7. **Inherits:** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. A tracked object
  12. Member Functions
  13. ----------------
  14. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`int<class_int>` | :ref:`get_hand<class_ARVRPositionalTracker_get_hand>` **(** **)** const |
  16. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`get_joy_id<class_ARVRPositionalTracker_get_joy_id>` **(** **)** const |
  18. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`String<class_string>` | :ref:`get_name<class_ARVRPositionalTracker_get_name>` **(** **)** const |
  20. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`Basis<class_basis>` | :ref:`get_orientation<class_ARVRPositionalTracker_get_orientation>` **(** **)** const |
  22. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`Vector3<class_vector3>` | :ref:`get_position<class_ARVRPositionalTracker_get_position>` **(** **)** const |
  24. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`bool<class_bool>` | :ref:`get_tracks_orientation<class_ARVRPositionalTracker_get_tracks_orientation>` **(** **)** const |
  26. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`bool<class_bool>` | :ref:`get_tracks_position<class_ARVRPositionalTracker_get_tracks_position>` **(** **)** const |
  28. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`Transform<class_transform>` | :ref:`get_transform<class_ARVRPositionalTracker_get_transform>` **(** :ref:`bool<class_bool>` adjust_by_reference_frame **)** const |
  30. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`int<class_int>` | :ref:`get_type<class_ARVRPositionalTracker_get_type>` **(** **)** const |
  32. +------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+
  33. Numeric Constants
  34. -----------------
  35. - **TRACKER_HAND_UNKNOWN** = **0**
  36. - **TRACKER_LEFT_HAND** = **1**
  37. - **TRACKER_RIGHT_HAND** = **2**
  38. Description
  39. -----------
  40. An instance of this object represents a device that is tracked such as a controller or anchor point. HMDs aren't represented here as they are fully handled internally.
  41. As controllers are turned on and the AR/VR interface detects them instances of this object are automatically added to this list of active tracking objects accessible through the ARVRServer
  42. The ARVRController and ARVRAnchor both consume objects of this type and should be the objects you use in game. The positional trackers are just the under the hood objects that make this all work and are mostly exposed so GDNative based interfaces can interact with them.
  43. Member Function Description
  44. ---------------------------
  45. .. _class_ARVRPositionalTracker_get_hand:
  46. - :ref:`int<class_int>` **get_hand** **(** **)** const
  47. .. _class_ARVRPositionalTracker_get_joy_id:
  48. - :ref:`int<class_int>` **get_joy_id** **(** **)** const
  49. If this is a controller that is being tracked the controller will also be represented by a joystick entry with this id.
  50. .. _class_ARVRPositionalTracker_get_name:
  51. - :ref:`String<class_string>` **get_name** **(** **)** const
  52. If available this returns the name of the controller or anchor point.
  53. .. _class_ARVRPositionalTracker_get_orientation:
  54. - :ref:`Basis<class_basis>` **get_orientation** **(** **)** const
  55. Returns the orientation matrix of the controller.
  56. .. _class_ARVRPositionalTracker_get_position:
  57. - :ref:`Vector3<class_vector3>` **get_position** **(** **)** const
  58. Returns the position of the controller adjusted by world scale.
  59. .. _class_ARVRPositionalTracker_get_tracks_orientation:
  60. - :ref:`bool<class_bool>` **get_tracks_orientation** **(** **)** const
  61. Returns true if the orientation of this device is being tracked.
  62. .. _class_ARVRPositionalTracker_get_tracks_position:
  63. - :ref:`bool<class_bool>` **get_tracks_position** **(** **)** const
  64. Returns true if the position of this device is being tracked.
  65. .. _class_ARVRPositionalTracker_get_transform:
  66. - :ref:`Transform<class_transform>` **get_transform** **(** :ref:`bool<class_bool>` adjust_by_reference_frame **)** const
  67. Returns the transform combining the orientation and position of this device.
  68. .. _class_ARVRPositionalTracker_get_type:
  69. - :ref:`int<class_int>` **get_type** **(** **)** const
  70. Type of tracker.