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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AudioEffectPitchShift.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AudioEffectPitchShift:
- AudioEffectPitchShift
- =====================
- **Inherits:** :ref:`AudioEffect<class_audioeffect>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Adds a Pitch shift audio effect to an Audio bus.
- Raises or lowers the pitch of original sound.
- Member Functions
- ----------------
- +----------------------------+------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_pitch_scale<class_AudioEffectPitchShift_get_pitch_scale>` **(** **)** const |
- +----------------------------+------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_pitch_scale<class_AudioEffectPitchShift_set_pitch_scale>` **(** :ref:`float<class_float>` rate **)** |
- +----------------------------+------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- - :ref:`float<class_float>` **pitch_scale** - Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).
- Description
- -----------
- Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.
- Member Function Description
- ---------------------------
- .. _class_AudioEffectPitchShift_get_pitch_scale:
- - :ref:`float<class_float>` **get_pitch_scale** **(** **)** const
- .. _class_AudioEffectPitchShift_set_pitch_scale:
- - void **set_pitch_scale** **(** :ref:`float<class_float>` rate **)**
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