class_dynamicfontdata.rst 1.5 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the DynamicFontData.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_DynamicFontData:
  5. DynamicFontData
  6. ===============
  7. **Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Member Functions
  12. ----------------
  13. +------------------------------+----------------------------------------------------------------------------------------------------------+
  14. | :ref:`String<class_string>` | :ref:`get_font_path<class_DynamicFontData_get_font_path>` **(** **)** const |
  15. +------------------------------+----------------------------------------------------------------------------------------------------------+
  16. | void | :ref:`set_font_path<class_DynamicFontData_set_font_path>` **(** :ref:`String<class_string>` path **)** |
  17. +------------------------------+----------------------------------------------------------------------------------------------------------+
  18. Member Variables
  19. ----------------
  20. - :ref:`String<class_string>` **font_path**
  21. Member Function Description
  22. ---------------------------
  23. .. _class_DynamicFontData_get_font_path:
  24. - :ref:`String<class_string>` **get_font_path** **(** **)** const
  25. .. _class_DynamicFontData_set_font_path:
  26. - void **set_font_path** **(** :ref:`String<class_string>` path **)**