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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualScriptEmitSignal.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualScriptEmitSignal:
- VisualScriptEmitSignal
- ======================
- **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- A Visual Script node which emits a specified signal.
- Member Functions
- ----------------
- +------------------------------+-----------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_string>` | :ref:`get_signal<class_VisualScriptEmitSignal_get_signal>` **(** **)** const |
- +------------------------------+-----------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_signal<class_VisualScriptEmitSignal_set_signal>` **(** :ref:`String<class_string>` name **)** |
- +------------------------------+-----------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- - :ref:`String<class_string>` **signal** - The signal to emit.
- Description
- -----------
- A Visual Script node which emits a specified signal when it is executed.
- Member Function Description
- ---------------------------
- .. _class_VisualScriptEmitSignal_get_signal:
- - :ref:`String<class_string>` **get_signal** **(** **)** const
- .. _class_VisualScriptEmitSignal_set_signal:
- - void **set_signal** **(** :ref:`String<class_string>` name **)**
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