class_visualscriptemitsignal.rst 1.8 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the VisualScriptEmitSignal.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_VisualScriptEmitSignal:
  5. VisualScriptEmitSignal
  6. ======================
  7. **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. A Visual Script node which emits a specified signal.
  12. Member Functions
  13. ----------------
  14. +------------------------------+-----------------------------------------------------------------------------------------------------------+
  15. | :ref:`String<class_string>` | :ref:`get_signal<class_VisualScriptEmitSignal_get_signal>` **(** **)** const |
  16. +------------------------------+-----------------------------------------------------------------------------------------------------------+
  17. | void | :ref:`set_signal<class_VisualScriptEmitSignal_set_signal>` **(** :ref:`String<class_string>` name **)** |
  18. +------------------------------+-----------------------------------------------------------------------------------------------------------+
  19. Member Variables
  20. ----------------
  21. - :ref:`String<class_string>` **signal** - The signal to emit.
  22. Description
  23. -----------
  24. A Visual Script node which emits a specified signal when it is executed.
  25. Member Function Description
  26. ---------------------------
  27. .. _class_VisualScriptEmitSignal_get_signal:
  28. - :ref:`String<class_string>` **get_signal** **(** **)** const
  29. .. _class_VisualScriptEmitSignal_set_signal:
  30. - void **set_signal** **(** :ref:`String<class_string>` name **)**