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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualScriptMathConstant.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualScriptMathConstant:
- VisualScriptMathConstant
- ========================
- **Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +------------------------+----------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_math_constant<class_VisualScriptMathConstant_get_math_constant>` **(** **)** |
- +------------------------+----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_math_constant<class_VisualScriptMathConstant_set_math_constant>` **(** :ref:`int<class_int>` which **)** |
- +------------------------+----------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- - :ref:`int<class_int>` **constant**
- Numeric Constants
- -----------------
- - **MATH_CONSTANT_ONE** = **0**
- - **MATH_CONSTANT_PI** = **1**
- - **MATH_CONSTANT_2PI** = **2**
- - **MATH_CONSTANT_HALF_PI** = **3**
- - **MATH_CONSTANT_E** = **4**
- - **MATH_CONSTANT_SQRT2** = **5**
- - **MATH_CONSTANT_INF** = **6**
- - **MATH_CONSTANT_NAN** = **7**
- - **MATH_CONSTANT_MAX** = **8**
- Member Function Description
- ---------------------------
- .. _class_VisualScriptMathConstant_get_math_constant:
- - :ref:`int<class_int>` **get_math_constant** **(** **)**
- .. _class_VisualScriptMathConstant_set_math_constant:
- - void **set_math_constant** **(** :ref:`int<class_int>` which **)**
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