class_tilemap.rst 53 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/TileMap.xml.
  6. .. _class_TileMap:
  7. TileMap
  8. =======
  9. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Node for 2D tile-based maps.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Node for 2D tile-based maps. Tilemaps use a :ref:`TileSet<class_TileSet>` which contain a list of tiles which are used to create grid-based maps. A TileMap may have several layers, layouting tiles on top of each other.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - :doc:`Using Tilemaps <../tutorials/2d/using_tilemaps>`
  19. - `2D Platformer Demo <https://godotengine.org/asset-library/asset/120>`__
  20. - `2D Isometric Demo <https://godotengine.org/asset-library/asset/112>`__
  21. - `2D Hexagonal Demo <https://godotengine.org/asset-library/asset/111>`__
  22. - `2D Navigation Astar Demo <https://godotengine.org/asset-library/asset/519>`__
  23. - `2D Role Playing Game Demo <https://godotengine.org/asset-library/asset/520>`__
  24. - `2D Kinematic Character Demo <https://godotengine.org/asset-library/asset/113>`__
  25. .. rst-class:: classref-reftable-group
  26. Properties
  27. ----------
  28. .. table::
  29. :widths: auto
  30. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  31. | :ref:`int<class_int>` | :ref:`cell_quadrant_size<class_TileMap_property_cell_quadrant_size>` | ``16`` |
  32. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  33. | :ref:`bool<class_bool>` | :ref:`collision_animatable<class_TileMap_property_collision_animatable>` | ``false`` |
  34. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  35. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`collision_visibility_mode<class_TileMap_property_collision_visibility_mode>` | ``0`` |
  36. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  37. | :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` | :ref:`navigation_visibility_mode<class_TileMap_property_navigation_visibility_mode>` | ``0`` |
  38. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  39. | :ref:`TileSet<class_TileSet>` | :ref:`tile_set<class_TileMap_property_tile_set>` | |
  40. +----------------------------------------------------+--------------------------------------------------------------------------------------+-----------+
  41. .. rst-class:: classref-reftable-group
  42. Methods
  43. -------
  44. .. table::
  45. :widths: auto
  46. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | void | :ref:`_tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual| |
  48. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`bool<class_bool>` | :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual| |
  50. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | void | :ref:`add_layer<class_TileMap_method_add_layer>` **(** :ref:`int<class_int>` to_position **)** |
  52. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`clear<class_TileMap_method_clear>` **(** **)** |
  54. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`clear_layer<class_TileMap_method_clear_layer>` **(** :ref:`int<class_int>` layer **)** |
  56. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`erase_cell<class_TileMap_method_erase_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |
  58. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`fix_invalid_tiles<class_TileMap_method_fix_invalid_tiles>` **(** **)** |
  60. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`force_update<class_TileMap_method_force_update>` **(** :ref:`int<class_int>` layer=-1 **)** |
  62. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`int<class_int>` | :ref:`get_cell_alternative_tile<class_TileMap_method_get_cell_alternative_tile>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  64. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_cell_atlas_coords<class_TileMap_method_get_cell_atlas_coords>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  66. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`int<class_int>` | :ref:`get_cell_source_id<class_TileMap_method_get_cell_source_id>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  68. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`TileData<class_TileData>` | :ref:`get_cell_tile_data<class_TileMap_method_get_cell_tile_data>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const| |
  70. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_coords_for_body_rid<class_TileMap_method_get_coords_for_body_rid>` **(** :ref:`RID<class_RID>` body **)** |
  72. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | :ref:`Color<class_Color>` | :ref:`get_layer_modulate<class_TileMap_method_get_layer_modulate>` **(** :ref:`int<class_int>` layer **)** |const| |
  74. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`String<class_String>` | :ref:`get_layer_name<class_TileMap_method_get_layer_name>` **(** :ref:`int<class_int>` layer **)** |const| |
  76. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`int<class_int>` | :ref:`get_layer_y_sort_origin<class_TileMap_method_get_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer **)** |const| |
  78. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`int<class_int>` | :ref:`get_layer_z_index<class_TileMap_method_get_layer_z_index>` **(** :ref:`int<class_int>` layer **)** |const| |
  80. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | :ref:`int<class_int>` | :ref:`get_layers_count<class_TileMap_method_get_layers_count>` **(** **)** |const| |
  82. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | :ref:`Vector2i<class_Vector2i>` | :ref:`get_neighbor_cell<class_TileMap_method_get_neighbor_cell>` **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const| |
  84. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | :ref:`TileMapPattern<class_TileMapPattern>` | :ref:`get_pattern<class_TileMap_method_get_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)** |
  86. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_surrounding_cells<class_TileMap_method_get_surrounding_cells>` **(** :ref:`Vector2i<class_Vector2i>` coords **)** |
  88. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | :ref:`Vector2i[]<class_Vector2i>` | :ref:`get_used_cells<class_TileMap_method_get_used_cells>` **(** :ref:`int<class_int>` layer **)** |const| |
  90. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | :ref:`Rect2i<class_Rect2i>` | :ref:`get_used_rect<class_TileMap_method_get_used_rect>` **(** **)** |
  92. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | :ref:`bool<class_bool>` | :ref:`is_layer_enabled<class_TileMap_method_is_layer_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  94. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | :ref:`bool<class_bool>` | :ref:`is_layer_y_sort_enabled<class_TileMap_method_is_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer **)** |const| |
  96. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | :ref:`Vector2i<class_Vector2i>` | :ref:`local_to_map<class_TileMap_method_local_to_map>` **(** :ref:`Vector2<class_Vector2>` local_position **)** |const| |
  98. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | :ref:`Vector2i<class_Vector2i>` | :ref:`map_pattern<class_TileMap_method_map_pattern>` **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  100. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | :ref:`Vector2<class_Vector2>` | :ref:`map_to_local<class_TileMap_method_map_to_local>` **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const| |
  102. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | void | :ref:`move_layer<class_TileMap_method_move_layer>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)** |
  104. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | void | :ref:`remove_layer<class_TileMap_method_remove_layer>` **(** :ref:`int<class_int>` layer **)** |
  106. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | void | :ref:`set_cell<class_TileMap_method_set_cell>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)** |
  108. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | void | :ref:`set_cells_terrain_connect<class_TileMap_method_set_cells_terrain_connect>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  110. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | void | :ref:`set_cells_terrain_path<class_TileMap_method_set_cells_terrain_path>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)** |
  112. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | void | :ref:`set_layer_enabled<class_TileMap_method_set_layer_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
  114. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | void | :ref:`set_layer_modulate<class_TileMap_method_set_layer_modulate>` **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)** |
  116. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`set_layer_name<class_TileMap_method_set_layer_name>` **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)** |
  118. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`set_layer_y_sort_enabled<class_TileMap_method_set_layer_y_sort_enabled>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)** |
  120. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`set_layer_y_sort_origin<class_TileMap_method_set_layer_y_sort_origin>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)** |
  122. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | void | :ref:`set_layer_z_index<class_TileMap_method_set_layer_z_index>` **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)** |
  124. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | void | :ref:`set_pattern<class_TileMap_method_set_pattern>` **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)** |
  126. +---------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. .. rst-class:: classref-section-separator
  128. ----
  129. .. rst-class:: classref-descriptions-group
  130. Signals
  131. -------
  132. .. _class_TileMap_signal_changed:
  133. .. rst-class:: classref-signal
  134. **changed** **(** **)**
  135. Emitted when the :ref:`TileSet<class_TileSet>` of this TileMap changes.
  136. .. rst-class:: classref-section-separator
  137. ----
  138. .. rst-class:: classref-descriptions-group
  139. Enumerations
  140. ------------
  141. .. _enum_TileMap_VisibilityMode:
  142. .. rst-class:: classref-enumeration
  143. enum **VisibilityMode**:
  144. .. _class_TileMap_constant_VISIBILITY_MODE_DEFAULT:
  145. .. rst-class:: classref-enumeration-constant
  146. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_DEFAULT** = ``0``
  147. Use the debug settings to determine visibility.
  148. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_HIDE:
  149. .. rst-class:: classref-enumeration-constant
  150. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_HIDE** = ``2``
  151. Always hide.
  152. .. _class_TileMap_constant_VISIBILITY_MODE_FORCE_SHOW:
  153. .. rst-class:: classref-enumeration-constant
  154. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **VISIBILITY_MODE_FORCE_SHOW** = ``1``
  155. Always show.
  156. .. rst-class:: classref-section-separator
  157. ----
  158. .. rst-class:: classref-descriptions-group
  159. Property Descriptions
  160. ---------------------
  161. .. _class_TileMap_property_cell_quadrant_size:
  162. .. rst-class:: classref-property
  163. :ref:`int<class_int>` **cell_quadrant_size** = ``16``
  164. .. rst-class:: classref-property-setget
  165. - void **set_quadrant_size** **(** :ref:`int<class_int>` value **)**
  166. - :ref:`int<class_int>` **get_quadrant_size** **(** **)**
  167. The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size.
  168. .. rst-class:: classref-item-separator
  169. ----
  170. .. _class_TileMap_property_collision_animatable:
  171. .. rst-class:: classref-property
  172. :ref:`bool<class_bool>` **collision_animatable** = ``false``
  173. .. rst-class:: classref-property-setget
  174. - void **set_collision_animatable** **(** :ref:`bool<class_bool>` value **)**
  175. - :ref:`bool<class_bool>` **is_collision_animatable** **(** **)**
  176. If enabled, the TileMap will see its collisions synced to the physics tick and change its collision type from static to kinematic. This is required to create TileMap-based moving platform.
  177. \ **Note:** Enabling ``collision_animatable`` may have a small performance impact, only do it if the TileMap is moving and has colliding tiles.
  178. .. rst-class:: classref-item-separator
  179. ----
  180. .. _class_TileMap_property_collision_visibility_mode:
  181. .. rst-class:: classref-property
  182. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **collision_visibility_mode** = ``0``
  183. .. rst-class:: classref-property-setget
  184. - void **set_collision_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  185. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_collision_visibility_mode** **(** **)**
  186. Show or hide the TileMap's collision shapes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show collision debug settings.
  187. .. rst-class:: classref-item-separator
  188. ----
  189. .. _class_TileMap_property_navigation_visibility_mode:
  190. .. rst-class:: classref-property
  191. :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **navigation_visibility_mode** = ``0``
  192. .. rst-class:: classref-property-setget
  193. - void **set_navigation_visibility_mode** **(** :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` value **)**
  194. - :ref:`VisibilityMode<enum_TileMap_VisibilityMode>` **get_navigation_visibility_mode** **(** **)**
  195. Show or hide the TileMap's navigation meshes. If set to :ref:`VISIBILITY_MODE_DEFAULT<class_TileMap_constant_VISIBILITY_MODE_DEFAULT>`, this depends on the show navigation debug settings.
  196. .. rst-class:: classref-item-separator
  197. ----
  198. .. _class_TileMap_property_tile_set:
  199. .. rst-class:: classref-property
  200. :ref:`TileSet<class_TileSet>` **tile_set**
  201. .. rst-class:: classref-property-setget
  202. - void **set_tileset** **(** :ref:`TileSet<class_TileSet>` value **)**
  203. - :ref:`TileSet<class_TileSet>` **get_tileset** **(** **)**
  204. The assigned :ref:`TileSet<class_TileSet>`.
  205. .. rst-class:: classref-section-separator
  206. ----
  207. .. rst-class:: classref-descriptions-group
  208. Method Descriptions
  209. -------------------
  210. .. _class_TileMap_method__tile_data_runtime_update:
  211. .. rst-class:: classref-method
  212. void **_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`TileData<class_TileData>` tile_data **)** |virtual|
  213. Called with a TileData object about to be used internally by the TileMap, allowing its modification at runtime.
  214. This method is only called if :ref:`_use_tile_data_runtime_update<class_TileMap_method__use_tile_data_runtime_update>` is implemented and returns ``true`` for the given tile ``coords`` and ``layer``.
  215. \ **Warning:** The ``tile_data`` object's sub-resources are the same as the one in the TileSet. Modifying them might impact the whole TileSet. Instead, make sure to duplicate those resources.
  216. \ **Note:** If the properties of ``tile_data`` object should change over time, use :ref:`force_update<class_TileMap_method_force_update>` to trigger a TileMap update.
  217. .. rst-class:: classref-item-separator
  218. ----
  219. .. _class_TileMap_method__use_tile_data_runtime_update:
  220. .. rst-class:: classref-method
  221. :ref:`bool<class_bool>` **_use_tile_data_runtime_update** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)** |virtual|
  222. Should return ``true`` if the tile at coordinates ``coords`` on layer ``layer`` requires a runtime update.
  223. \ **Warning:** Make sure this function only return ``true`` when needed. Any tile processed at runtime without a need for it will imply a significant performance penalty.
  224. .. rst-class:: classref-item-separator
  225. ----
  226. .. _class_TileMap_method_add_layer:
  227. .. rst-class:: classref-method
  228. void **add_layer** **(** :ref:`int<class_int>` to_position **)**
  229. Adds a layer at the given position ``to_position`` in the array. If ``to_position`` is negative, the position is counted from the end, with ``-1`` adding the layer at the end of the array.
  230. .. rst-class:: classref-item-separator
  231. ----
  232. .. _class_TileMap_method_clear:
  233. .. rst-class:: classref-method
  234. void **clear** **(** **)**
  235. Clears all cells.
  236. .. rst-class:: classref-item-separator
  237. ----
  238. .. _class_TileMap_method_clear_layer:
  239. .. rst-class:: classref-method
  240. void **clear_layer** **(** :ref:`int<class_int>` layer **)**
  241. Clears all cells on the given layer.
  242. .. rst-class:: classref-item-separator
  243. ----
  244. .. _class_TileMap_method_erase_cell:
  245. .. rst-class:: classref-method
  246. void **erase_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords **)**
  247. Erases the cell on layer ``layer`` at coordinates ``coords``.
  248. .. rst-class:: classref-item-separator
  249. ----
  250. .. _class_TileMap_method_fix_invalid_tiles:
  251. .. rst-class:: classref-method
  252. void **fix_invalid_tiles** **(** **)**
  253. Clears cells that do not exist in the tileset.
  254. .. rst-class:: classref-item-separator
  255. ----
  256. .. _class_TileMap_method_force_update:
  257. .. rst-class:: classref-method
  258. void **force_update** **(** :ref:`int<class_int>` layer=-1 **)**
  259. Triggers an update of the TileMap. If ``layer`` is provided, only updates the given layer.
  260. \ **Note:** The TileMap node updates automatically when one of its properties is modified. A manual update is only needed if runtime modifications (implemented in :ref:`_tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>`) need to be applied.
  261. \ **Warning:** Updating the TileMap is computationally expensive and may impact performance. Try to limit the number of updates and the tiles they impact (by placing frequently updated tiles in a dedicated layer for example).
  262. .. rst-class:: classref-item-separator
  263. ----
  264. .. _class_TileMap_method_get_cell_alternative_tile:
  265. .. rst-class:: classref-method
  266. :ref:`int<class_int>` **get_cell_alternative_tile** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  267. Returns the tile alternative ID of the cell on layer ``layer`` at ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  268. .. rst-class:: classref-item-separator
  269. ----
  270. .. _class_TileMap_method_get_cell_atlas_coords:
  271. .. rst-class:: classref-method
  272. :ref:`Vector2i<class_Vector2i>` **get_cell_atlas_coords** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  273. Returns the tile atlas coordinates ID of the cell on layer ``layer`` at coordinates ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  274. .. rst-class:: classref-item-separator
  275. ----
  276. .. _class_TileMap_method_get_cell_source_id:
  277. .. rst-class:: classref-method
  278. :ref:`int<class_int>` **get_cell_source_id** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  279. Returns the tile source ID of the cell on layer ``layer`` at coordinates ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  280. .. rst-class:: classref-item-separator
  281. ----
  282. .. _class_TileMap_method_get_cell_tile_data:
  283. .. rst-class:: classref-method
  284. :ref:`TileData<class_TileData>` **get_cell_tile_data** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`bool<class_bool>` use_proxies=false **)** |const|
  285. Returns the :ref:`TileData<class_TileData>` object associated with the given cell, or ``null`` if the cell is not a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`.
  286. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
  287. .. rst-class:: classref-item-separator
  288. ----
  289. .. _class_TileMap_method_get_coords_for_body_rid:
  290. .. rst-class:: classref-method
  291. :ref:`Vector2i<class_Vector2i>` **get_coords_for_body_rid** **(** :ref:`RID<class_RID>` body **)**
  292. Returns the coordinates of the tile for given physics body RID. Such RID can be retrieved from :ref:`KinematicCollision2D.get_collider_rid<class_KinematicCollision2D_method_get_collider_rid>`, when colliding with a tile.
  293. .. rst-class:: classref-item-separator
  294. ----
  295. .. _class_TileMap_method_get_layer_modulate:
  296. .. rst-class:: classref-method
  297. :ref:`Color<class_Color>` **get_layer_modulate** **(** :ref:`int<class_int>` layer **)** |const|
  298. Returns a TileMap layer's modulate.
  299. .. rst-class:: classref-item-separator
  300. ----
  301. .. _class_TileMap_method_get_layer_name:
  302. .. rst-class:: classref-method
  303. :ref:`String<class_String>` **get_layer_name** **(** :ref:`int<class_int>` layer **)** |const|
  304. Returns a TileMap layer's name.
  305. .. rst-class:: classref-item-separator
  306. ----
  307. .. _class_TileMap_method_get_layer_y_sort_origin:
  308. .. rst-class:: classref-method
  309. :ref:`int<class_int>` **get_layer_y_sort_origin** **(** :ref:`int<class_int>` layer **)** |const|
  310. Returns a TileMap layer's Y sort origin.
  311. .. rst-class:: classref-item-separator
  312. ----
  313. .. _class_TileMap_method_get_layer_z_index:
  314. .. rst-class:: classref-method
  315. :ref:`int<class_int>` **get_layer_z_index** **(** :ref:`int<class_int>` layer **)** |const|
  316. Returns a TileMap layer's Z-index value.
  317. .. rst-class:: classref-item-separator
  318. ----
  319. .. _class_TileMap_method_get_layers_count:
  320. .. rst-class:: classref-method
  321. :ref:`int<class_int>` **get_layers_count** **(** **)** |const|
  322. Returns the number of layers in the TileMap.
  323. .. rst-class:: classref-item-separator
  324. ----
  325. .. _class_TileMap_method_get_neighbor_cell:
  326. .. rst-class:: classref-method
  327. :ref:`Vector2i<class_Vector2i>` **get_neighbor_cell** **(** :ref:`Vector2i<class_Vector2i>` coords, :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` neighbor **)** |const|
  328. Returns the neighboring cell to the one at coordinates ``coords``, identified by the ``neighbor`` direction. This method takes into account the different layouts a TileMap can take.
  329. .. rst-class:: classref-item-separator
  330. ----
  331. .. _class_TileMap_method_get_pattern:
  332. .. rst-class:: classref-method
  333. :ref:`TileMapPattern<class_TileMapPattern>` **get_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` coords_array **)**
  334. Creates a new :ref:`TileMapPattern<class_TileMapPattern>` from the given layer and set of cells.
  335. .. rst-class:: classref-item-separator
  336. ----
  337. .. _class_TileMap_method_get_surrounding_cells:
  338. .. rst-class:: classref-method
  339. :ref:`Vector2i[]<class_Vector2i>` **get_surrounding_cells** **(** :ref:`Vector2i<class_Vector2i>` coords **)**
  340. Returns the list of all neighbourings cells to the one at ``coords``
  341. .. rst-class:: classref-item-separator
  342. ----
  343. .. _class_TileMap_method_get_used_cells:
  344. .. rst-class:: classref-method
  345. :ref:`Vector2i[]<class_Vector2i>` **get_used_cells** **(** :ref:`int<class_int>` layer **)** |const|
  346. Returns a :ref:`Vector2<class_Vector2>` array with the positions of all cells containing a tile in the given layer. A cell is considered empty if its source identifier equals -1, its atlas coordinates identifiers is ``Vector2(-1, -1)`` and its alternative identifier is -1.
  347. .. rst-class:: classref-item-separator
  348. ----
  349. .. _class_TileMap_method_get_used_rect:
  350. .. rst-class:: classref-method
  351. :ref:`Rect2i<class_Rect2i>` **get_used_rect** **(** **)**
  352. Returns a rectangle enclosing the used (non-empty) tiles of the map, including all layers.
  353. .. rst-class:: classref-item-separator
  354. ----
  355. .. _class_TileMap_method_is_layer_enabled:
  356. .. rst-class:: classref-method
  357. :ref:`bool<class_bool>` **is_layer_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  358. Returns if a layer is enabled.
  359. .. rst-class:: classref-item-separator
  360. ----
  361. .. _class_TileMap_method_is_layer_y_sort_enabled:
  362. .. rst-class:: classref-method
  363. :ref:`bool<class_bool>` **is_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer **)** |const|
  364. Returns if a layer Y-sorts its tiles.
  365. .. rst-class:: classref-item-separator
  366. ----
  367. .. _class_TileMap_method_local_to_map:
  368. .. rst-class:: classref-method
  369. :ref:`Vector2i<class_Vector2i>` **local_to_map** **(** :ref:`Vector2<class_Vector2>` local_position **)** |const|
  370. Returns the map coordinates of the cell containing the given ``local_position``. If ``local_position`` is in global coordinates, consider using :ref:`Node2D.to_local<class_Node2D_method_to_local>` before passing it to this method. See also :ref:`map_to_local<class_TileMap_method_map_to_local>`.
  371. .. rst-class:: classref-item-separator
  372. ----
  373. .. _class_TileMap_method_map_pattern:
  374. .. rst-class:: classref-method
  375. :ref:`Vector2i<class_Vector2i>` **map_pattern** **(** :ref:`Vector2i<class_Vector2i>` position_in_tilemap, :ref:`Vector2i<class_Vector2i>` coords_in_pattern, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  376. Returns for the given coordinate ``coords_in_pattern`` in a :ref:`TileMapPattern<class_TileMapPattern>` the corresponding cell coordinates if the pattern was pasted at the ``position_in_tilemap`` coordinates (see :ref:`set_pattern<class_TileMap_method_set_pattern>`). This mapping is required as in half-offset tile shapes, the mapping might not work by calculating ``position_in_tile_map + coords_in_pattern``
  377. .. rst-class:: classref-item-separator
  378. ----
  379. .. _class_TileMap_method_map_to_local:
  380. .. rst-class:: classref-method
  381. :ref:`Vector2<class_Vector2>` **map_to_local** **(** :ref:`Vector2i<class_Vector2i>` map_position **)** |const|
  382. Returns the centered position of a cell in the TileMap's local coordinate space. To convert the returned value into global coordinates, use :ref:`Node2D.to_global<class_Node2D_method_to_global>`. See also :ref:`local_to_map<class_TileMap_method_local_to_map>`.
  383. \ **Note:** This may not correspond to the visual position of the tile, i.e. it ignores the :ref:`TileData.texture_offset<class_TileData_property_texture_offset>` property of individual tiles.
  384. .. rst-class:: classref-item-separator
  385. ----
  386. .. _class_TileMap_method_move_layer:
  387. .. rst-class:: classref-method
  388. void **move_layer** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` to_position **)**
  389. Moves the layer at index ``layer`` to the given position ``to_position`` in the array.
  390. .. rst-class:: classref-item-separator
  391. ----
  392. .. _class_TileMap_method_remove_layer:
  393. .. rst-class:: classref-method
  394. void **remove_layer** **(** :ref:`int<class_int>` layer **)**
  395. Removes the layer at index ``layer``.
  396. .. rst-class:: classref-item-separator
  397. ----
  398. .. _class_TileMap_method_set_cell:
  399. .. rst-class:: classref-method
  400. void **set_cell** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` coords, :ref:`int<class_int>` source_id=-1, :ref:`Vector2i<class_Vector2i>` atlas_coords=Vector2i(-1, -1), :ref:`int<class_int>` alternative_tile=0 **)**
  401. Sets the tile indentifiers for the cell on layer ``layer`` at coordinates ``coords``. Each tile of the :ref:`TileSet<class_TileSet>` is identified using three parts:
  402. - The source identifier ``source_id`` identifies a :ref:`TileSetSource<class_TileSetSource>` identifier. See :ref:`TileSet.set_source_id<class_TileSet_method_set_source_id>`,
  403. - The atlas coordinates identifier ``atlas_coords`` identifies a tile coordinates in the atlas (if the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`. For :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>` it should always be ``Vector2i(0, 0)``),
  404. - The alternative tile identifier ``alternative_tile`` identifies a tile alternative the source is a :ref:`TileSetAtlasSource<class_TileSetAtlasSource>`, and the scene for a :ref:`TileSetScenesCollectionSource<class_TileSetScenesCollectionSource>`.
  405. If ``source_id`` is set to ``-1``, ``atlas_coords`` to ``Vector2i(-1, -1)`` or ``alternative_tile`` to ``-1``, the cell will be erased. An erased cell gets **all** its identifiers automatically set to their respective invalid values, namely ``-1``, ``Vector2i(-1, -1)`` and ``-1``.
  406. .. rst-class:: classref-item-separator
  407. ----
  408. .. _class_TileMap_method_set_cells_terrain_connect:
  409. .. rst-class:: classref-method
  410. void **set_cells_terrain_connect** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` cells, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  411. Update all the cells in the ``cells`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. If an updated cell has the same terrain as one of its neighboring cells, this function tries to join the two. This function might update neighboring tiles if needed to create correct terrain transitions.
  412. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  413. \ **Note:** To work correctly, ``set_cells_terrain_connect`` requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  414. .. rst-class:: classref-item-separator
  415. ----
  416. .. _class_TileMap_method_set_cells_terrain_path:
  417. .. rst-class:: classref-method
  418. void **set_cells_terrain_path** **(** :ref:`int<class_int>` layer, :ref:`Vector2i[]<class_Vector2i>` path, :ref:`int<class_int>` terrain_set, :ref:`int<class_int>` terrain, :ref:`bool<class_bool>` ignore_empty_terrains=true **)**
  419. Update all the cells in the ``path`` coordinates array so that they use the given ``terrain`` for the given ``terrain_set``. The function will also connect two successive cell in the path with the same terrain. This function might update neighboring tiles if needed to create correct terrain transitions.
  420. If ``ignore_empty_terrains`` is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints.
  421. \ **Note:** To work correctly, ``set_cells_terrain_path`` requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results.
  422. .. rst-class:: classref-item-separator
  423. ----
  424. .. _class_TileMap_method_set_layer_enabled:
  425. .. rst-class:: classref-method
  426. void **set_layer_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**
  427. Enables or disables the layer ``layer``. A disabled layer is not processed at all (no rendering, no physics, etc...).
  428. If ``layer`` is negative, the layers are accessed from the last one.
  429. .. rst-class:: classref-item-separator
  430. ----
  431. .. _class_TileMap_method_set_layer_modulate:
  432. .. rst-class:: classref-method
  433. void **set_layer_modulate** **(** :ref:`int<class_int>` layer, :ref:`Color<class_Color>` modulate **)**
  434. Sets a layer's color. It will be multiplied by tile's color and TileMap's modulate.
  435. If ``layer`` is negative, the layers are accessed from the last one.
  436. .. rst-class:: classref-item-separator
  437. ----
  438. .. _class_TileMap_method_set_layer_name:
  439. .. rst-class:: classref-method
  440. void **set_layer_name** **(** :ref:`int<class_int>` layer, :ref:`String<class_String>` name **)**
  441. Sets a layer's name. This is mostly useful in the editor.
  442. If ``layer`` is negative, the layers are accessed from the last one.
  443. .. rst-class:: classref-item-separator
  444. ----
  445. .. _class_TileMap_method_set_layer_y_sort_enabled:
  446. .. rst-class:: classref-method
  447. void **set_layer_y_sort_enabled** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` y_sort_enabled **)**
  448. Enables or disables a layer's Y-sorting. If a layer is Y-sorted, the layer will behave as a CanvasItem node where each of its tile gets Y-sorted.
  449. Y-sorted layers should usually be on different Z-index values than not Y-sorted layers, otherwise, each of those layer will be Y-sorted as whole with the Y-sorted one. This is usually an undesired behvaior.
  450. If ``layer`` is negative, the layers are accessed from the last one.
  451. .. rst-class:: classref-item-separator
  452. ----
  453. .. _class_TileMap_method_set_layer_y_sort_origin:
  454. .. rst-class:: classref-method
  455. void **set_layer_y_sort_origin** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` y_sort_origin **)**
  456. Sets a layer's Y-sort origin value. This Y-sort origin value is added to each tile's Y-sort origin value.
  457. This allows, for example, to fake a different height level on each layer. This can be useful for top-down view games.
  458. If ``layer`` is negative, the layers are accessed from the last one.
  459. .. rst-class:: classref-item-separator
  460. ----
  461. .. _class_TileMap_method_set_layer_z_index:
  462. .. rst-class:: classref-method
  463. void **set_layer_z_index** **(** :ref:`int<class_int>` layer, :ref:`int<class_int>` z_index **)**
  464. Sets a layers Z-index value. This Z-index is added to each tile's Z-index value.
  465. If ``layer`` is negative, the layers are accessed from the last one.
  466. .. rst-class:: classref-item-separator
  467. ----
  468. .. _class_TileMap_method_set_pattern:
  469. .. rst-class:: classref-method
  470. void **set_pattern** **(** :ref:`int<class_int>` layer, :ref:`Vector2i<class_Vector2i>` position, :ref:`TileMapPattern<class_TileMapPattern>` pattern **)**
  471. Paste the given :ref:`TileMapPattern<class_TileMapPattern>` at the given ``position`` and ``layer`` in the tile map.
  472. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  473. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  474. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  475. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  476. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  477. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`