Hugo Locurcio b3607959be Link to Using C++ profilers page in CPU optimization 2 years ago
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2d 485116d8a3 Character and typo fixes 2 years ago
3d ac79471242 Fix typo in resolution_scaling.rst 2 years ago
animation 1bb987dc38 Merge pull request #7472 from R3volv360/patch-1 2 years ago
assets_pipeline 485116d8a3 Character and typo fixes 2 years ago
audio 485116d8a3 Character and typo fixes 2 years ago
best_practices c457ab79ec Update some C# examples 2 years ago
editor 031cfc2769 Add a section for the Android editor 2 years ago
export 08a5cc4977 Document OS-specific web feature tags 2 years ago
i18n 25604d5c13 Fix formatting of pluralization code examples 2 years ago
inputs 92d962ab75 delete get_root() 2 years ago
io 2383ef6aba Further work on background loading tutorial 2 years ago
math bf3954ef84 Merge pull request #7463 from nanodeath/interpolate_baked 2 years ago
migrating f3ada36d06 Fix incorrect reference to PacketPeerUDP.bind in migrating tutorial 2 years ago
navigation cf2db6280e Update NavigationObstacle API doc 2 years ago
networking 666b55ca77 Update HTTP docs for Godot 4 2 years ago
performance b3607959be Link to Using C++ profilers page in CPU optimization 2 years ago
physics 5c30e12f9a changed collisionInfo.Normal to collisionInfo.GetNormal() 2 years ago
platform 485116d8a3 Character and typo fixes 2 years ago
plugins c457ab79ec Update some C# examples 2 years ago
rendering c0da76caf2 Update multiple_resolutions.rst 2 years ago
scripting 085d4035a3 Changed a code example that didn't follow the style guide 2 years ago
shaders 2076e147c2 Added sky and fog shaders the the "Built-in variables" section 2 years ago
ui 20bfc52fd1 Document EMJC bitmap compression not being supported in Using fonts 2 years ago
xr 1ad5d2c8e7 Update OpenXR passthrough documentation for transparent background 2 years ago