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2d
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485116d8a3
Character and typo fixes
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2 years ago |
3d
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ac79471242
Fix typo in resolution_scaling.rst
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2 years ago |
animation
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1bb987dc38
Merge pull request #7472 from R3volv360/patch-1
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2 years ago |
assets_pipeline
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485116d8a3
Character and typo fixes
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2 years ago |
audio
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485116d8a3
Character and typo fixes
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2 years ago |
best_practices
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c457ab79ec
Update some C# examples
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2 years ago |
editor
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031cfc2769
Add a section for the Android editor
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2 years ago |
export
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08a5cc4977
Document OS-specific web feature tags
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2 years ago |
i18n
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25604d5c13
Fix formatting of pluralization code examples
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2 years ago |
inputs
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92d962ab75
delete get_root()
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2 years ago |
io
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2383ef6aba
Further work on background loading tutorial
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2 years ago |
math
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bf3954ef84
Merge pull request #7463 from nanodeath/interpolate_baked
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2 years ago |
migrating
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f3ada36d06
Fix incorrect reference to PacketPeerUDP.bind in migrating tutorial
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2 years ago |
navigation
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cf2db6280e
Update NavigationObstacle API doc
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2 years ago |
networking
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666b55ca77
Update HTTP docs for Godot 4
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2 years ago |
performance
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b3607959be
Link to Using C++ profilers page in CPU optimization
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2 years ago |
physics
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5c30e12f9a
changed collisionInfo.Normal to collisionInfo.GetNormal()
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2 years ago |
platform
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485116d8a3
Character and typo fixes
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2 years ago |
plugins
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c457ab79ec
Update some C# examples
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2 years ago |
rendering
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c0da76caf2
Update multiple_resolutions.rst
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2 years ago |
scripting
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085d4035a3
Changed a code example that didn't follow the style guide
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2 years ago |
shaders
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2076e147c2
Added sky and fog shaders the the "Built-in variables" section
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2 years ago |
ui
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20bfc52fd1
Document EMJC bitmap compression not being supported in Using fonts
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2 years ago |
xr
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1ad5d2c8e7
Update OpenXR passthrough documentation for transparent background
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2 years ago |