class_basebutton.rst 7.2 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_BaseButton:
  4. BaseButton
  5. ==========
  6. **Inherits:** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Inherited By:** :ref:`TextureButton<class_texturebutton>`, :ref:`Button<class_button>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Provides a base class for different kinds of buttons.
  12. Member Functions
  13. ----------------
  14. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  15. | void | :ref:`_pressed<class_BaseButton__pressed>` **(** **)** virtual |
  16. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  17. | void | :ref:`_toggled<class_BaseButton__toggled>` **(** :ref:`bool<class_bool>` pressed **)** virtual |
  18. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  19. | void | :ref:`set_pressed<class_BaseButton_set_pressed>` **(** :ref:`bool<class_bool>` pressed **)** |
  20. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`is_pressed<class_BaseButton_is_pressed>` **(** **)** const |
  22. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  23. | :ref:`bool<class_bool>` | :ref:`is_hovered<class_BaseButton_is_hovered>` **(** **)** const |
  24. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  25. | void | :ref:`set_toggle_mode<class_BaseButton_set_toggle_mode>` **(** :ref:`bool<class_bool>` enabled **)** |
  26. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  27. | :ref:`bool<class_bool>` | :ref:`is_toggle_mode<class_BaseButton_is_toggle_mode>` **(** **)** const |
  28. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  29. | void | :ref:`set_disabled<class_BaseButton_set_disabled>` **(** :ref:`bool<class_bool>` disabled **)** |
  30. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  31. | :ref:`bool<class_bool>` | :ref:`is_disabled<class_BaseButton_is_disabled>` **(** **)** const |
  32. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`set_click_on_press<class_BaseButton_set_click_on_press>` **(** :ref:`bool<class_bool>` enable **)** |
  34. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  35. | :ref:`bool<class_bool>` | :ref:`get_click_on_press<class_BaseButton_get_click_on_press>` **(** **)** const |
  36. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  37. | :ref:`int<class_int>` | :ref:`get_draw_mode<class_BaseButton_get_draw_mode>` **(** **)** const |
  38. +--------------------------+-------------------------------------------------------------------------------------------------------------+
  39. Signals
  40. -------
  41. - **released** **(** **)**
  42. - **toggled** **(** :ref:`bool<class_bool>` pressed **)**
  43. - **pressed** **(** **)**
  44. Numeric Constants
  45. -----------------
  46. - **DRAW_NORMAL** = **0** --- The normal state (i.e. not pressed, not hovered, not toggled and enabled) of buttons.
  47. - **DRAW_PRESSED** = **1** --- The state of buttons are pressed.
  48. - **DRAW_HOVER** = **2** --- The state of buttons are hovered.
  49. - **DRAW_DISABLED** = **3** --- The state of buttons are disabled.
  50. Description
  51. -----------
  52. BaseButton is the abstract base class for buttons, so it shouldn't be used directly (It doesn't display anything). Other types of buttons inherit from it.
  53. Member Function Description
  54. ---------------------------
  55. .. _class_BaseButton__pressed:
  56. - void **_pressed** **(** **)** virtual
  57. Called when button is pressed.
  58. .. _class_BaseButton__toggled:
  59. - void **_toggled** **(** :ref:`bool<class_bool>` pressed **)** virtual
  60. Called when button is toggled (only if toggle_mode is active).
  61. .. _class_BaseButton_set_pressed:
  62. - void **set_pressed** **(** :ref:`bool<class_bool>` pressed **)**
  63. Set the button to pressed state (only if toggle_mode is active).
  64. .. _class_BaseButton_is_pressed:
  65. - :ref:`bool<class_bool>` **is_pressed** **(** **)** const
  66. If toggle_mode is active, return whether the button is toggled. If toggle_mode is not active, return whether the button is pressed down.
  67. .. _class_BaseButton_is_hovered:
  68. - :ref:`bool<class_bool>` **is_hovered** **(** **)** const
  69. Return true if mouse entered the button before it exit.
  70. .. _class_BaseButton_set_toggle_mode:
  71. - void **set_toggle_mode** **(** :ref:`bool<class_bool>` enabled **)**
  72. Set the button toggle_mode property. Toggle mode makes the button flip state between pressed and unpressed each time its area is clicked.
  73. .. _class_BaseButton_is_toggle_mode:
  74. - :ref:`bool<class_bool>` **is_toggle_mode** **(** **)** const
  75. Return the toggle_mode property (see :ref:`set_toggle_mode<class_BaseButton_set_toggle_mode>`).
  76. .. _class_BaseButton_set_disabled:
  77. - void **set_disabled** **(** :ref:`bool<class_bool>` disabled **)**
  78. Set the button into disabled state. When a button is disabled, it can't be clicked or toggled.
  79. .. _class_BaseButton_is_disabled:
  80. - :ref:`bool<class_bool>` **is_disabled** **(** **)** const
  81. Return whether the button is in disabled state (see :ref:`set_disabled<class_BaseButton_set_disabled>`).
  82. .. _class_BaseButton_set_click_on_press:
  83. - void **set_click_on_press** **(** :ref:`bool<class_bool>` enable **)**
  84. Set the button click_on_press mode. This mode generates click events when a mouse button or key is just pressed (by default events are generated when the button/keys are released and both press and release occur in the visual area of the Button).
  85. .. _class_BaseButton_get_click_on_press:
  86. - :ref:`bool<class_bool>` **get_click_on_press** **(** **)** const
  87. Return the state of the click_on_press property (see :ref:`set_click_on_press<class_BaseButton_set_click_on_press>`).
  88. .. _class_BaseButton_get_draw_mode:
  89. - :ref:`int<class_int>` **get_draw_mode** **(** **)** const
  90. Return the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW\_\* enum.