12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 |
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_TextureFrame:
- TextureFrame
- ============
- **Inherits:** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Control Frame that draws a texture.
- Member Functions
- ----------------
- +------------------------------+-------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_texture<class_TextureFrame_set_texture>` **(** :ref:`Object<class_object>` texture **)** |
- +------------------------------+-------------------------------------------------------------------------------------------------------+
- | :ref:`Object<class_object>` | :ref:`get_texture<class_TextureFrame_get_texture>` **(** **)** const |
- +------------------------------+-------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_modulate<class_TextureFrame_set_modulate>` **(** :ref:`Color<class_color>` modulate **)** |
- +------------------------------+-------------------------------------------------------------------------------------------------------+
- | :ref:`Color<class_color>` | :ref:`get_modulate<class_TextureFrame_get_modulate>` **(** **)** const |
- +------------------------------+-------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_expand<class_TextureFrame_set_expand>` **(** :ref:`bool<class_bool>` enable **)** |
- +------------------------------+-------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_expand<class_TextureFrame_has_expand>` **(** **)** const |
- +------------------------------+-------------------------------------------------------------------------------------------------------+
- Description
- -----------
- Control frame that simply draws an assigned texture. It can stretch or not. It's a simple way to just show an image in a UI.
- Member Function Description
- ---------------------------
- .. _class_TextureFrame_set_texture:
- - void **set_texture** **(** :ref:`Object<class_object>` texture **)**
- .. _class_TextureFrame_get_texture:
- - :ref:`Object<class_object>` **get_texture** **(** **)** const
- .. _class_TextureFrame_set_modulate:
- - void **set_modulate** **(** :ref:`Color<class_color>` modulate **)**
- .. _class_TextureFrame_get_modulate:
- - :ref:`Color<class_color>` **get_modulate** **(** **)** const
- .. _class_TextureFrame_set_expand:
- - void **set_expand** **(** :ref:`bool<class_bool>` enable **)**
- .. _class_TextureFrame_has_expand:
- - :ref:`bool<class_bool>` **has_expand** **(** **)** const
|