class_basebutton.rst 13 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the BaseButton.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_BaseButton:
  6. BaseButton
  7. ==========
  8. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Inherited By:** :ref:`Button<class_Button>`, :ref:`LinkButton<class_LinkButton>`, :ref:`TextureButton<class_TextureButton>`
  10. Base class for different kinds of buttons.
  11. Description
  12. -----------
  13. BaseButton is the abstract base class for buttons, so it shouldn't be used directly (it doesn't display anything). Other types of buttons inherit from it.
  14. Properties
  15. ----------
  16. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  17. | :ref:`ActionMode<enum_BaseButton_ActionMode>` | :ref:`action_mode<class_BaseButton_property_action_mode>` | ``1`` |
  18. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  19. | :ref:`int<class_int>` | :ref:`button_mask<class_BaseButton_property_button_mask>` | ``1`` |
  20. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  21. | :ref:`bool<class_bool>` | :ref:`disabled<class_BaseButton_property_disabled>` | ``false`` |
  22. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  23. | :ref:`FocusMode<enum_Control_FocusMode>` | :ref:`enabled_focus_mode<class_BaseButton_property_enabled_focus_mode>` | ``2`` |
  24. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  25. | :ref:`FocusMode<enum_Control_FocusMode>` | focus_mode | **O:** ``2`` |
  26. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  27. | :ref:`ButtonGroup<class_ButtonGroup>` | :ref:`group<class_BaseButton_property_group>` | |
  28. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  29. | :ref:`bool<class_bool>` | :ref:`keep_pressed_outside<class_BaseButton_property_keep_pressed_outside>` | ``false`` |
  30. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  31. | :ref:`bool<class_bool>` | :ref:`pressed<class_BaseButton_property_pressed>` | ``false`` |
  32. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  33. | :ref:`ShortCut<class_ShortCut>` | :ref:`shortcut<class_BaseButton_property_shortcut>` | |
  34. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  35. | :ref:`bool<class_bool>` | :ref:`shortcut_in_tooltip<class_BaseButton_property_shortcut_in_tooltip>` | ``true`` |
  36. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  37. | :ref:`bool<class_bool>` | :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` | ``false`` |
  38. +-----------------------------------------------+-----------------------------------------------------------------------------+--------------+
  39. Methods
  40. -------
  41. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  42. | void | :ref:`_pressed<class_BaseButton_method__pressed>` **(** **)** virtual |
  43. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  44. | void | :ref:`_toggled<class_BaseButton_method__toggled>` **(** :ref:`bool<class_bool>` button_pressed **)** virtual |
  45. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  46. | :ref:`DrawMode<enum_BaseButton_DrawMode>` | :ref:`get_draw_mode<class_BaseButton_method_get_draw_mode>` **(** **)** const |
  47. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  48. | :ref:`bool<class_bool>` | :ref:`is_hovered<class_BaseButton_method_is_hovered>` **(** **)** const |
  49. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  50. Signals
  51. -------
  52. .. _class_BaseButton_signal_button_down:
  53. - **button_down** **(** **)**
  54. Emitted when the button starts being held down.
  55. ----
  56. .. _class_BaseButton_signal_button_up:
  57. - **button_up** **(** **)**
  58. Emitted when the button stops being held down.
  59. ----
  60. .. _class_BaseButton_signal_pressed:
  61. - **pressed** **(** **)**
  62. Emitted when the button is toggled or pressed. This is on :ref:`button_down<class_BaseButton_signal_button_down>` if :ref:`action_mode<class_BaseButton_property_action_mode>` is :ref:`ACTION_MODE_BUTTON_PRESS<class_BaseButton_constant_ACTION_MODE_BUTTON_PRESS>` and on :ref:`button_up<class_BaseButton_signal_button_up>` otherwise.
  63. ----
  64. .. _class_BaseButton_signal_toggled:
  65. - **toggled** **(** :ref:`bool<class_bool>` button_pressed **)**
  66. Emitted when the button was just toggled between pressed and normal states (only if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active). The new state is contained in the ``button_pressed`` argument.
  67. Enumerations
  68. ------------
  69. .. _enum_BaseButton_DrawMode:
  70. .. _class_BaseButton_constant_DRAW_NORMAL:
  71. .. _class_BaseButton_constant_DRAW_PRESSED:
  72. .. _class_BaseButton_constant_DRAW_HOVER:
  73. .. _class_BaseButton_constant_DRAW_DISABLED:
  74. .. _class_BaseButton_constant_DRAW_HOVER_PRESSED:
  75. enum **DrawMode**:
  76. - **DRAW_NORMAL** = **0** --- The normal state (i.e. not pressed, not hovered, not toggled and enabled) of buttons.
  77. - **DRAW_PRESSED** = **1** --- The state of buttons are pressed.
  78. - **DRAW_HOVER** = **2** --- The state of buttons are hovered.
  79. - **DRAW_DISABLED** = **3** --- The state of buttons are disabled.
  80. - **DRAW_HOVER_PRESSED** = **4** --- The state of buttons are both hovered and pressed.
  81. ----
  82. .. _enum_BaseButton_ActionMode:
  83. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_PRESS:
  84. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_RELEASE:
  85. enum **ActionMode**:
  86. - **ACTION_MODE_BUTTON_PRESS** = **0** --- Require just a press to consider the button clicked.
  87. - **ACTION_MODE_BUTTON_RELEASE** = **1** --- Require a press and a subsequent release before considering the button clicked.
  88. Property Descriptions
  89. ---------------------
  90. .. _class_BaseButton_property_action_mode:
  91. - :ref:`ActionMode<enum_BaseButton_ActionMode>` **action_mode**
  92. +-----------+------------------------+
  93. | *Default* | ``1`` |
  94. +-----------+------------------------+
  95. | *Setter* | set_action_mode(value) |
  96. +-----------+------------------------+
  97. | *Getter* | get_action_mode() |
  98. +-----------+------------------------+
  99. Determines when the button is considered clicked, one of the :ref:`ActionMode<enum_BaseButton_ActionMode>` constants.
  100. ----
  101. .. _class_BaseButton_property_button_mask:
  102. - :ref:`int<class_int>` **button_mask**
  103. +-----------+------------------------+
  104. | *Default* | ``1`` |
  105. +-----------+------------------------+
  106. | *Setter* | set_button_mask(value) |
  107. +-----------+------------------------+
  108. | *Getter* | get_button_mask() |
  109. +-----------+------------------------+
  110. Binary mask to choose which mouse buttons this button will respond to.
  111. To allow both left-click and right-click, use ``BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT``.
  112. ----
  113. .. _class_BaseButton_property_disabled:
  114. - :ref:`bool<class_bool>` **disabled**
  115. +-----------+---------------------+
  116. | *Default* | ``false`` |
  117. +-----------+---------------------+
  118. | *Setter* | set_disabled(value) |
  119. +-----------+---------------------+
  120. | *Getter* | is_disabled() |
  121. +-----------+---------------------+
  122. If ``true``, the button is in disabled state and can't be clicked or toggled.
  123. ----
  124. .. _class_BaseButton_property_enabled_focus_mode:
  125. - :ref:`FocusMode<enum_Control_FocusMode>` **enabled_focus_mode**
  126. +-----------+-------------------------------+
  127. | *Default* | ``2`` |
  128. +-----------+-------------------------------+
  129. | *Setter* | set_enabled_focus_mode(value) |
  130. +-----------+-------------------------------+
  131. | *Getter* | get_enabled_focus_mode() |
  132. +-----------+-------------------------------+
  133. Focus access mode to use when switching between enabled/disabled (see :ref:`Control.focus_mode<class_Control_property_focus_mode>` and :ref:`disabled<class_BaseButton_property_disabled>`).
  134. ----
  135. .. _class_BaseButton_property_group:
  136. - :ref:`ButtonGroup<class_ButtonGroup>` **group**
  137. +----------+-------------------------+
  138. | *Setter* | set_button_group(value) |
  139. +----------+-------------------------+
  140. | *Getter* | get_button_group() |
  141. +----------+-------------------------+
  142. :ref:`ButtonGroup<class_ButtonGroup>` associated to the button.
  143. ----
  144. .. _class_BaseButton_property_keep_pressed_outside:
  145. - :ref:`bool<class_bool>` **keep_pressed_outside**
  146. +-----------+---------------------------------+
  147. | *Default* | ``false`` |
  148. +-----------+---------------------------------+
  149. | *Setter* | set_keep_pressed_outside(value) |
  150. +-----------+---------------------------------+
  151. | *Getter* | is_keep_pressed_outside() |
  152. +-----------+---------------------------------+
  153. If ``true``, the button stays pressed when moving the cursor outside the button while pressing it.
  154. ----
  155. .. _class_BaseButton_property_pressed:
  156. - :ref:`bool<class_bool>` **pressed**
  157. +-----------+--------------------+
  158. | *Default* | ``false`` |
  159. +-----------+--------------------+
  160. | *Setter* | set_pressed(value) |
  161. +-----------+--------------------+
  162. | *Getter* | is_pressed() |
  163. +-----------+--------------------+
  164. If ``true``, the button's state is pressed. Means the button is pressed down or toggled (if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active).
  165. ----
  166. .. _class_BaseButton_property_shortcut:
  167. - :ref:`ShortCut<class_ShortCut>` **shortcut**
  168. +----------+---------------------+
  169. | *Setter* | set_shortcut(value) |
  170. +----------+---------------------+
  171. | *Getter* | get_shortcut() |
  172. +----------+---------------------+
  173. :ref:`ShortCut<class_ShortCut>` associated to the button.
  174. ----
  175. .. _class_BaseButton_property_shortcut_in_tooltip:
  176. - :ref:`bool<class_bool>` **shortcut_in_tooltip**
  177. +-----------+----------------------------------+
  178. | *Default* | ``true`` |
  179. +-----------+----------------------------------+
  180. | *Setter* | set_shortcut_in_tooltip(value) |
  181. +-----------+----------------------------------+
  182. | *Getter* | is_shortcut_in_tooltip_enabled() |
  183. +-----------+----------------------------------+
  184. If ``true``, the button will add information about its shortcut in the tooltip.
  185. ----
  186. .. _class_BaseButton_property_toggle_mode:
  187. - :ref:`bool<class_bool>` **toggle_mode**
  188. +-----------+------------------------+
  189. | *Default* | ``false`` |
  190. +-----------+------------------------+
  191. | *Setter* | set_toggle_mode(value) |
  192. +-----------+------------------------+
  193. | *Getter* | is_toggle_mode() |
  194. +-----------+------------------------+
  195. If ``true``, the button is in toggle mode. Makes the button flip state between pressed and unpressed each time its area is clicked.
  196. Method Descriptions
  197. -------------------
  198. .. _class_BaseButton_method__pressed:
  199. - void **_pressed** **(** **)** virtual
  200. Called when the button is pressed.
  201. ----
  202. .. _class_BaseButton_method__toggled:
  203. - void **_toggled** **(** :ref:`bool<class_bool>` button_pressed **)** virtual
  204. Called when the button is toggled (only if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active).
  205. ----
  206. .. _class_BaseButton_method_get_draw_mode:
  207. - :ref:`DrawMode<enum_BaseButton_DrawMode>` **get_draw_mode** **(** **)** const
  208. Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the :ref:`DrawMode<enum_BaseButton_DrawMode>` enum.
  209. ----
  210. .. _class_BaseButton_method_is_hovered:
  211. - :ref:`bool<class_bool>` **is_hovered** **(** **)** const
  212. Returns ``true`` if the mouse has entered the button and has not left it yet.