class_inputeventmouse.rst 4.4 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the InputEventMouse.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_InputEventMouse:
  5. InputEventMouse
  6. ===============
  7. **Inherits:** :ref:`InputEventWithModifiers<class_inputeventwithmodifiers>` **<** :ref:`InputEvent<class_inputevent>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Inherited By:** :ref:`InputEventMouseMotion<class_inputeventmousemotion>`, :ref:`InputEventMouseButton<class_inputeventmousebutton>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Base input event type for mouse events.
  13. Member Functions
  14. ----------------
  15. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`int<class_int>` | :ref:`get_button_mask<class_InputEventMouse_get_button_mask>` **(** **)** const |
  17. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`Vector2<class_vector2>` | :ref:`get_global_position<class_InputEventMouse_get_global_position>` **(** **)** const |
  19. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
  20. | :ref:`Vector2<class_vector2>` | :ref:`get_position<class_InputEventMouse_get_position>` **(** **)** const |
  21. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`set_button_mask<class_InputEventMouse_set_button_mask>` **(** :ref:`int<class_int>` button_mask **)** |
  23. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
  24. | void | :ref:`set_global_position<class_InputEventMouse_set_global_position>` **(** :ref:`Vector2<class_vector2>` global_position **)** |
  25. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
  26. | void | :ref:`set_position<class_InputEventMouse_set_position>` **(** :ref:`Vector2<class_vector2>` position **)** |
  27. +--------------------------------+-----------------------------------------------------------------------------------------------------------------------------------+
  28. Member Variables
  29. ----------------
  30. - :ref:`int<class_int>` **button_mask** - Mouse button mask identifier, one of or a bitwise combination of the BUTTON_MASK\_\* constants in :ref:`@Global Scope<class_@global scope>`.
  31. - :ref:`Vector2<class_vector2>` **global_position** - Mouse position relative to the current :ref:`Viewport<class_viewport>` when used in :ref:`Control._gui_input<class_Control__gui_input>`, otherwise is at 0,0.
  32. - :ref:`Vector2<class_vector2>` **position** - Mouse local position relative to the :ref:`Viewport<class_viewport>`. If used in :ref:`Control._gui_input<class_Control__gui_input>` the position is relative to the current :ref:`Control<class_control>` wich is under the mouse.
  33. Description
  34. -----------
  35. Stores general mouse events informations.
  36. Member Function Description
  37. ---------------------------
  38. .. _class_InputEventMouse_get_button_mask:
  39. - :ref:`int<class_int>` **get_button_mask** **(** **)** const
  40. .. _class_InputEventMouse_get_global_position:
  41. - :ref:`Vector2<class_vector2>` **get_global_position** **(** **)** const
  42. .. _class_InputEventMouse_get_position:
  43. - :ref:`Vector2<class_vector2>` **get_position** **(** **)** const
  44. .. _class_InputEventMouse_set_button_mask:
  45. - void **set_button_mask** **(** :ref:`int<class_int>` button_mask **)**
  46. .. _class_InputEventMouse_set_global_position:
  47. - void **set_global_position** **(** :ref:`Vector2<class_vector2>` global_position **)**
  48. .. _class_InputEventMouse_set_position:
  49. - void **set_position** **(** :ref:`Vector2<class_vector2>` position **)**