class_kinematiccollision.rst 6.5 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the KinematicCollision.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_KinematicCollision:
  5. KinematicCollision
  6. ==================
  7. **Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Collision data for KinematicBody2D collisions.
  12. Member Functions
  13. ----------------
  14. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  15. | :ref:`Object<class_object>` | :ref:`get_collider<class_KinematicCollision_get_collider>` **(** **)** const |
  16. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`get_collider_id<class_KinematicCollision_get_collider_id>` **(** **)** const |
  18. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  19. | :ref:`Variant<class_variant>` | :ref:`get_collider_metadata<class_KinematicCollision_get_collider_metadata>` **(** **)** const |
  20. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  21. | :ref:`Object<class_object>` | :ref:`get_collider_shape<class_KinematicCollision_get_collider_shape>` **(** **)** const |
  22. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  23. | :ref:`int<class_int>` | :ref:`get_collider_shape_index<class_KinematicCollision_get_collider_shape_index>` **(** **)** const |
  24. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  25. | :ref:`Vector3<class_vector3>` | :ref:`get_collider_velocity<class_KinematicCollision_get_collider_velocity>` **(** **)** const |
  26. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  27. | :ref:`Object<class_object>` | :ref:`get_local_shape<class_KinematicCollision_get_local_shape>` **(** **)** const |
  28. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  29. | :ref:`Vector3<class_vector3>` | :ref:`get_normal<class_KinematicCollision_get_normal>` **(** **)** const |
  30. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  31. | :ref:`Vector3<class_vector3>` | :ref:`get_position<class_KinematicCollision_get_position>` **(** **)** const |
  32. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  33. | :ref:`Vector3<class_vector3>` | :ref:`get_remainder<class_KinematicCollision_get_remainder>` **(** **)** const |
  34. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  35. | :ref:`Vector3<class_vector3>` | :ref:`get_travel<class_KinematicCollision_get_travel>` **(** **)** const |
  36. +--------------------------------+-------------------------------------------------------------------------------------------------------+
  37. Member Variables
  38. ----------------
  39. - :ref:`Object<class_object>` **collider** - The colliding body.
  40. - :ref:`int<class_int>` **collider_id** - The colliding body's unique :ref:`RID<class_rid>`.
  41. - :ref:`Variant<class_variant>` **collider_metadata** - The colliding body's metadata. See :ref:`Object<class_object>`.
  42. - :ref:`Object<class_object>` **collider_shape** - The colliding body's shape.
  43. - :ref:`int<class_int>` **collider_shape_index** - The colliding shape's index. See :ref:`CollisionObject<class_collisionobject>`.
  44. - :ref:`Vector3<class_vector3>` **collider_velocity** - The colliding object's velocity.
  45. - :ref:`Object<class_object>` **local_shape** - The moving object's colliding shape.
  46. - :ref:`Vector3<class_vector3>` **normal** - The colliding body's shape's normal at the point of collision.
  47. - :ref:`Vector3<class_vector3>` **position** - The point of collision.
  48. - :ref:`Vector3<class_vector3>` **remainder** - The moving object's remaining movement vector.
  49. - :ref:`Vector3<class_vector3>` **travel** - The distance the moving object traveled before collision.
  50. Description
  51. -----------
  52. Contains collision data for KinematicBody collisions. When a :ref:`KinematicBody<class_kinematicbody>` is moved using :ref:`KinematicBody.move_and_collide<class_KinematicBody_move_and_collide>`, it stops if it detects a collision with another body. If a collision is detected, a KinematicCollision object is returned.
  53. This object contains information about the collision, including the colliding object, the remaining motion, and the collision position. This information can be used to calculate a collision response.
  54. Member Function Description
  55. ---------------------------
  56. .. _class_KinematicCollision_get_collider:
  57. - :ref:`Object<class_object>` **get_collider** **(** **)** const
  58. .. _class_KinematicCollision_get_collider_id:
  59. - :ref:`int<class_int>` **get_collider_id** **(** **)** const
  60. .. _class_KinematicCollision_get_collider_metadata:
  61. - :ref:`Variant<class_variant>` **get_collider_metadata** **(** **)** const
  62. .. _class_KinematicCollision_get_collider_shape:
  63. - :ref:`Object<class_object>` **get_collider_shape** **(** **)** const
  64. .. _class_KinematicCollision_get_collider_shape_index:
  65. - :ref:`int<class_int>` **get_collider_shape_index** **(** **)** const
  66. .. _class_KinematicCollision_get_collider_velocity:
  67. - :ref:`Vector3<class_vector3>` **get_collider_velocity** **(** **)** const
  68. .. _class_KinematicCollision_get_local_shape:
  69. - :ref:`Object<class_object>` **get_local_shape** **(** **)** const
  70. .. _class_KinematicCollision_get_normal:
  71. - :ref:`Vector3<class_vector3>` **get_normal** **(** **)** const
  72. .. _class_KinematicCollision_get_position:
  73. - :ref:`Vector3<class_vector3>` **get_position** **(** **)** const
  74. .. _class_KinematicCollision_get_remainder:
  75. - :ref:`Vector3<class_vector3>` **get_remainder** **(** **)** const
  76. .. _class_KinematicCollision_get_travel:
  77. - :ref:`Vector3<class_vector3>` **get_travel** **(** **)** const