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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the PinJoint.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_PinJoint:
- PinJoint
- ========
- **Inherits:** :ref:`Joint<class_joint>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Pin Joint for 3D Shapes.
- Member Functions
- ----------------
- +----------------------------+-----------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_param<class_PinJoint_get_param>` **(** :ref:`int<class_int>` param **)** const |
- +----------------------------+-----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_param<class_PinJoint_set_param>` **(** :ref:`int<class_int>` param, :ref:`float<class_float>` value **)** |
- +----------------------------+-----------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- - :ref:`float<class_float>` **params/bias** - The force with wich the pinned objects stay in positional relation to each other.
- The higher, the stronger.
- - :ref:`float<class_float>` **params/damping** - The force with wich the pinned objects stay in velocity relation to each other.
- The higher, the stronger.
- - :ref:`float<class_float>` **params/impulse_clamp** - If above 0, this value is the maximum value for an impulse that this Joint produces.
- Numeric Constants
- -----------------
- - **PARAM_BIAS** = **0** --- The force with wich the pinned objects stay in positional relation to each other.
- The higher, the stronger.
- - **PARAM_DAMPING** = **1** --- The force with wich the pinned objects stay in velocity relation to each other.
- The higher, the stronger.
- - **PARAM_IMPULSE_CLAMP** = **2** --- If above 0, this value is the maximum value for an impulse that this Joint produces.
- Description
- -----------
- Pin Joint for 3D Rigid Bodies. It pins 2 bodies (rigid or static) together.
- Member Function Description
- ---------------------------
- .. _class_PinJoint_get_param:
- - :ref:`float<class_float>` **get_param** **(** :ref:`int<class_int>` param **)** const
- .. _class_PinJoint_set_param:
- - void **set_param** **(** :ref:`int<class_int>` param, :ref:`float<class_float>` value **)**
|