.. |
2d
|
81f44d9fae
Document the generation source used for SDF in CanvasItem shaders
|
2 years ago |
3d
|
b7c5dfdfcc
Add C# Examples for ArrayMesh Tutorial (#6778)
|
2 years ago |
animation
|
24a3e9cc4a
Document recording at a higher resolution than the screen in Creating movies
|
2 years ago |
assets_pipeline
|
64476d96b4
update references
|
2 years ago |
audio
|
5134ed23e8
Update sync_with_audio.rst
|
2 years ago |
best_practices
|
c2683480e8
Merge pull request #6696 from Piralein/csharp-refcount
|
2 years ago |
editor
|
313e2162a4
Update Sublime Text external editor arguments (#6644)
|
2 years ago |
export
|
e77de7e287
remove invalid web feature tags (#6715)
|
2 years ago |
i18n
|
8dc01d24dc
Update List of features for Godot 4.0.rc1
|
2 years ago |
inputs
|
b319da3f07
Update some C# examples for 4.0 (#6693)
|
2 years ago |
io
|
b319da3f07
Update some C# examples for 4.0 (#6693)
|
2 years ago |
math
|
b319da3f07
Update some C# examples for 4.0 (#6693)
|
2 years ago |
migrating
|
cf9af0aeb3
Fix `rotation_degrees` note in "Upgrading to Godot 4"
|
2 years ago |
navigation
|
f90693c3cf
Add NavigationAgent.is_navigation_finished() early return to script examples to avoid in-place jitter
|
2 years ago |
networking
|
b319da3f07
Update some C# examples for 4.0 (#6693)
|
2 years ago |
performance
|
8b0c550e2a
Add a page on variable rate shading (VRS)
|
2 years ago |
physics
|
b319da3f07
Update some C# examples for 4.0 (#6693)
|
2 years ago |
platform
|
87298c021f
Update FAQ for Godot 4.0
|
2 years ago |
plugins
|
4e9b3ab73b
Merge pull request #6717 from Flavelius/patch-1
|
2 years ago |
rendering
|
4d18d520b4
Fix typo in Fixing jitter, stutter and input lag
|
2 years ago |
scripting
|
3a11c30915
Fix code block formatting in gdscript_bascis.rst
|
2 years ago |
shaders
|
81f44d9fae
Document the generation source used for SDF in CanvasItem shaders
|
2 years ago |
ui
|
823c7bd8c6
Mention disabling bilinear filtering in Using fonts
|
2 years ago |
xr
|
a93c28a629
Update xr_action_map.rst (#6775)
|
2 years ago |