A Thousand Ships bd6cc665a7 Fix incorrect uses of a/an vor 1 Jahr
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img fabd885d89 Merge pull request #8459 from ShlomiRex/visual_shaders_interface vor 1 Jahr
shader_reference bd6cc665a7 Fix incorrect uses of a/an vor 1 Jahr
your_first_shader 95fb178429 Add support for user-provided comments with Giscus vor 1 Jahr
advanced_postprocessing.rst 3e734afb43 Remove outdated references to other tutorial vor 1 Jahr
compute_shaders.rst 7fb4080299 Document limitations of local RenderingDevices in Using compute shaders vor 1 Jahr
converting_glsl_to_godot_shaders.rst 83cad834b2 Fixed unordered list markup in "Converting GLSL to Godot shaders" vor 1 Jahr
custom_postprocessing.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders vor 1 Jahr
index.rst 95fb178429 Add support for user-provided comments with Giscus vor 1 Jahr
introduction_to_shaders.rst db0c9bb046 Remove reference of ``vertex`` in particle shaders vor 1 Jahr
making_trees.rst 3407328860 Fix typos: "modelling" -> "modeling" vor 1 Jahr
screen-reading_shaders.rst bd6cc665a7 Fix incorrect uses of a/an vor 1 Jahr
shader_materials.rst b82cd0690d A bunch of renames for Godot 4.0 vor 2 Jahren
shaders_style_guide.rst 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders vor 1 Jahr
using_viewport_as_texture.rst 6c13f5ba58 More Godot 4 renames and fixes (#6317) vor 2 Jahren
visual_shaders.rst ee9e10e6a9 Update vs_node.webp vor 1 Jahr