class_subviewport.rst 7.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the SubViewport.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_SubViewport:
  6. SubViewport
  7. ===========
  8. **Inherits:** :ref:`Viewport<class_Viewport>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. Creates a sub-view into the screen.
  10. Tutorials
  11. ---------
  12. - :doc:`Using Viewports <../tutorials/rendering/viewports>`
  13. - :doc:`Viewport and canvas transforms <../tutorials/2d/2d_transforms>`
  14. - `GUI in 3D Demo <https://godotengine.org/asset-library/asset/127>`__
  15. - `3D in 2D Demo <https://godotengine.org/asset-library/asset/128>`__
  16. - `2D in 3D Demo <https://godotengine.org/asset-library/asset/129>`__
  17. - `Screen Capture Demo <https://godotengine.org/asset-library/asset/130>`__
  18. - `Dynamic Split Screen Demo <https://godotengine.org/asset-library/asset/541>`__
  19. - `3D Viewport Scaling Demo <https://godotengine.org/asset-library/asset/586>`__
  20. Properties
  21. ----------
  22. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  23. | :ref:`ClearMode<enum_SubViewport_ClearMode>` | :ref:`render_target_clear_mode<class_SubViewport_property_render_target_clear_mode>` | ``0`` |
  24. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  25. | :ref:`UpdateMode<enum_SubViewport_UpdateMode>` | :ref:`render_target_update_mode<class_SubViewport_property_render_target_update_mode>` | ``2`` |
  26. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  27. | :ref:`Vector2i<class_Vector2i>` | :ref:`size<class_SubViewport_property_size>` | ``Vector2i(512, 512)`` |
  28. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  29. | :ref:`Vector2i<class_Vector2i>` | :ref:`size_2d_override<class_SubViewport_property_size_2d_override>` | ``Vector2i(0, 0)`` |
  30. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  31. | :ref:`bool<class_bool>` | :ref:`size_2d_override_stretch<class_SubViewport_property_size_2d_override_stretch>` | ``false`` |
  32. +------------------------------------------------+----------------------------------------------------------------------------------------+------------------------+
  33. Enumerations
  34. ------------
  35. .. _enum_SubViewport_ClearMode:
  36. .. _class_SubViewport_constant_CLEAR_MODE_ALWAYS:
  37. .. _class_SubViewport_constant_CLEAR_MODE_NEVER:
  38. .. _class_SubViewport_constant_CLEAR_MODE_ONCE:
  39. enum **ClearMode**:
  40. - **CLEAR_MODE_ALWAYS** = **0** --- Always clear the render target before drawing.
  41. - **CLEAR_MODE_NEVER** = **1** --- Never clear the render target.
  42. - **CLEAR_MODE_ONCE** = **2** --- Clear the render target on the next frame, then switch to :ref:`CLEAR_MODE_NEVER<class_SubViewport_constant_CLEAR_MODE_NEVER>`.
  43. ----
  44. .. _enum_SubViewport_UpdateMode:
  45. .. _class_SubViewport_constant_UPDATE_DISABLED:
  46. .. _class_SubViewport_constant_UPDATE_ONCE:
  47. .. _class_SubViewport_constant_UPDATE_WHEN_VISIBLE:
  48. .. _class_SubViewport_constant_UPDATE_WHEN_PARENT_VISIBLE:
  49. .. _class_SubViewport_constant_UPDATE_ALWAYS:
  50. enum **UpdateMode**:
  51. - **UPDATE_DISABLED** = **0** --- Do not update the render target.
  52. - **UPDATE_ONCE** = **1** --- Update the render target once, then switch to :ref:`UPDATE_DISABLED<class_SubViewport_constant_UPDATE_DISABLED>`.
  53. - **UPDATE_WHEN_VISIBLE** = **2** --- Update the render target only when it is visible. This is the default value.
  54. - **UPDATE_WHEN_PARENT_VISIBLE** = **3** --- Update the render target only when its parent is visible.
  55. - **UPDATE_ALWAYS** = **4** --- Always update the render target.
  56. Property Descriptions
  57. ---------------------
  58. .. _class_SubViewport_property_render_target_clear_mode:
  59. - :ref:`ClearMode<enum_SubViewport_ClearMode>` **render_target_clear_mode**
  60. +-----------+-----------------------+
  61. | *Default* | ``0`` |
  62. +-----------+-----------------------+
  63. | *Setter* | set_clear_mode(value) |
  64. +-----------+-----------------------+
  65. | *Getter* | get_clear_mode() |
  66. +-----------+-----------------------+
  67. The clear mode when the sub-viewport is used as a render target.
  68. **Note:** This property is intended for 2D usage.
  69. ----
  70. .. _class_SubViewport_property_render_target_update_mode:
  71. - :ref:`UpdateMode<enum_SubViewport_UpdateMode>` **render_target_update_mode**
  72. +-----------+------------------------+
  73. | *Default* | ``2`` |
  74. +-----------+------------------------+
  75. | *Setter* | set_update_mode(value) |
  76. +-----------+------------------------+
  77. | *Getter* | get_update_mode() |
  78. +-----------+------------------------+
  79. The update mode when the sub-viewport is used as a render target.
  80. ----
  81. .. _class_SubViewport_property_size:
  82. - :ref:`Vector2i<class_Vector2i>` **size**
  83. +-----------+------------------------+
  84. | *Default* | ``Vector2i(512, 512)`` |
  85. +-----------+------------------------+
  86. | *Setter* | set_size(value) |
  87. +-----------+------------------------+
  88. | *Getter* | get_size() |
  89. +-----------+------------------------+
  90. The width and height of the sub-viewport.
  91. ----
  92. .. _class_SubViewport_property_size_2d_override:
  93. - :ref:`Vector2i<class_Vector2i>` **size_2d_override**
  94. +-----------+-----------------------------+
  95. | *Default* | ``Vector2i(0, 0)`` |
  96. +-----------+-----------------------------+
  97. | *Setter* | set_size_2d_override(value) |
  98. +-----------+-----------------------------+
  99. | *Getter* | get_size_2d_override() |
  100. +-----------+-----------------------------+
  101. The 2D size override of the sub-viewport. If either the width or height is ``0``, the override is disabled.
  102. ----
  103. .. _class_SubViewport_property_size_2d_override_stretch:
  104. - :ref:`bool<class_bool>` **size_2d_override_stretch**
  105. +-----------+---------------------------------------+
  106. | *Default* | ``false`` |
  107. +-----------+---------------------------------------+
  108. | *Setter* | set_size_2d_override_stretch(value) |
  109. +-----------+---------------------------------------+
  110. | *Getter* | is_size_2d_override_stretch_enabled() |
  111. +-----------+---------------------------------------+
  112. If ``true``, the 2D size override affects stretch as well.
  113. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  114. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  115. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  116. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  117. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  118. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`