class_csgsphere.rst 3.9 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the CSGSphere.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_CSGSphere:
  5. CSGSphere
  6. =========
  7. **Inherits:** :ref:`CSGPrimitive<class_CSGPrimitive>` **<** :ref:`CSGShape<class_CSGShape>` **<** :ref:`GeometryInstance<class_GeometryInstance>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. A CSG Sphere shape.
  12. Properties
  13. ----------
  14. +---------------------------------+------------------------------------------------------------------+------+
  15. | :ref:`Material<class_Material>` | :ref:`material<class_CSGSphere_property_material>` | |
  16. +---------------------------------+------------------------------------------------------------------+------+
  17. | :ref:`int<class_int>` | :ref:`radial_segments<class_CSGSphere_property_radial_segments>` | 12 |
  18. +---------------------------------+------------------------------------------------------------------+------+
  19. | :ref:`float<class_float>` | :ref:`radius<class_CSGSphere_property_radius>` | 1.0 |
  20. +---------------------------------+------------------------------------------------------------------+------+
  21. | :ref:`int<class_int>` | :ref:`rings<class_CSGSphere_property_rings>` | 6 |
  22. +---------------------------------+------------------------------------------------------------------+------+
  23. | :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGSphere_property_smooth_faces>` | true |
  24. +---------------------------------+------------------------------------------------------------------+------+
  25. Description
  26. -----------
  27. This node allows you to create a sphere for use with the CSG system.
  28. Property Descriptions
  29. ---------------------
  30. .. _class_CSGSphere_property_material:
  31. - :ref:`Material<class_Material>` **material**
  32. +----------+---------------------+
  33. | *Setter* | set_material(value) |
  34. +----------+---------------------+
  35. | *Getter* | get_material() |
  36. +----------+---------------------+
  37. The material used to render the sphere.
  38. .. _class_CSGSphere_property_radial_segments:
  39. - :ref:`int<class_int>` **radial_segments**
  40. +-----------+----------------------------+
  41. | *Default* | 12 |
  42. +-----------+----------------------------+
  43. | *Setter* | set_radial_segments(value) |
  44. +-----------+----------------------------+
  45. | *Getter* | get_radial_segments() |
  46. +-----------+----------------------------+
  47. Number of vertical slices for the sphere.
  48. .. _class_CSGSphere_property_radius:
  49. - :ref:`float<class_float>` **radius**
  50. +-----------+-------------------+
  51. | *Default* | 1.0 |
  52. +-----------+-------------------+
  53. | *Setter* | set_radius(value) |
  54. +-----------+-------------------+
  55. | *Getter* | get_radius() |
  56. +-----------+-------------------+
  57. Radius of the sphere.
  58. .. _class_CSGSphere_property_rings:
  59. - :ref:`int<class_int>` **rings**
  60. +-----------+------------------+
  61. | *Default* | 6 |
  62. +-----------+------------------+
  63. | *Setter* | set_rings(value) |
  64. +-----------+------------------+
  65. | *Getter* | get_rings() |
  66. +-----------+------------------+
  67. Number of horizontal slices for the sphere.
  68. .. _class_CSGSphere_property_smooth_faces:
  69. - :ref:`bool<class_bool>` **smooth_faces**
  70. +-----------+-------------------------+
  71. | *Default* | true |
  72. +-----------+-------------------------+
  73. | *Setter* | set_smooth_faces(value) |
  74. +-----------+-------------------------+
  75. | *Getter* | get_smooth_faces() |
  76. +-----------+-------------------------+
  77. If ``true`` the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If ``false`` the sphere will have a flat shaded look.