class_multimeshinstance2d.rst 2.8 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the MultiMeshInstance2D.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_MultiMeshInstance2D:
  5. MultiMeshInstance2D
  6. ===================
  7. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Node that instances a :ref:`MultiMesh<class_MultiMesh>` in 2D.
  12. Properties
  13. ----------
  14. +-----------------------------------+------------------------------------------------------------------+
  15. | :ref:`MultiMesh<class_MultiMesh>` | :ref:`multimesh<class_MultiMeshInstance2D_property_multimesh>` |
  16. +-----------------------------------+------------------------------------------------------------------+
  17. | :ref:`Texture<class_Texture>` | :ref:`normal_map<class_MultiMeshInstance2D_property_normal_map>` |
  18. +-----------------------------------+------------------------------------------------------------------+
  19. | :ref:`Texture<class_Texture>` | :ref:`texture<class_MultiMeshInstance2D_property_texture>` |
  20. +-----------------------------------+------------------------------------------------------------------+
  21. Signals
  22. -------
  23. .. _class_MultiMeshInstance2D_signal_texture_changed:
  24. - **texture_changed** **(** **)**
  25. Description
  26. -----------
  27. ``MultiMeshInstance2D`` is a specialized node to instance a :ref:`MultiMesh<class_MultiMesh>` resource in 2D.
  28. Usage is the same as :ref:`MultiMeshInstance<class_MultiMeshInstance>`.
  29. Property Descriptions
  30. ---------------------
  31. .. _class_MultiMeshInstance2D_property_multimesh:
  32. - :ref:`MultiMesh<class_MultiMesh>` **multimesh**
  33. +----------+----------------------+
  34. | *Setter* | set_multimesh(value) |
  35. +----------+----------------------+
  36. | *Getter* | get_multimesh() |
  37. +----------+----------------------+
  38. The :ref:`MultiMesh<class_MultiMesh>` that will be drawn by the ``MultiMeshInstance2D``.
  39. .. _class_MultiMeshInstance2D_property_normal_map:
  40. - :ref:`Texture<class_Texture>` **normal_map**
  41. +----------+-----------------------+
  42. | *Setter* | set_normal_map(value) |
  43. +----------+-----------------------+
  44. | *Getter* | get_normal_map() |
  45. +----------+-----------------------+
  46. The normal map that will be used if using the default :ref:`CanvasItemMaterial<class_CanvasItemMaterial>`.
  47. .. _class_MultiMeshInstance2D_property_texture:
  48. - :ref:`Texture<class_Texture>` **texture**
  49. +----------+--------------------+
  50. | *Setter* | set_texture(value) |
  51. +----------+--------------------+
  52. | *Getter* | get_texture() |
  53. +----------+--------------------+
  54. The :ref:`Texture<class_Texture>` that will be used if using the default :ref:`CanvasItemMaterial<class_CanvasItemMaterial>`. Can be accessed as ``TEXTURE`` in CanvasItem shader.