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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the Physics2DTestMotionResult.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_Physics2DTestMotionResult:
- Physics2DTestMotionResult
- =========================
- **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Properties
- ----------
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`Object<class_Object>` | :ref:`collider<class_Physics2DTestMotionResult_property_collider>` | |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`int<class_int>` | :ref:`collider_id<class_Physics2DTestMotionResult_property_collider_id>` | 0 |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`RID<class_RID>` | :ref:`collider_rid<class_Physics2DTestMotionResult_property_collider_rid>` | |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`int<class_int>` | :ref:`collider_shape<class_Physics2DTestMotionResult_property_collider_shape>` | 0 |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`collider_velocity<class_Physics2DTestMotionResult_property_collider_velocity>` | Vector2( 0, 0 ) |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`collision_normal<class_Physics2DTestMotionResult_property_collision_normal>` | Vector2( 0, 0 ) |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`collision_point<class_Physics2DTestMotionResult_property_collision_point>` | Vector2( 0, 0 ) |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`motion<class_Physics2DTestMotionResult_property_motion>` | Vector2( 0, 0 ) |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`motion_remainder<class_Physics2DTestMotionResult_property_motion_remainder>` | Vector2( 0, 0 ) |
- +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
- Property Descriptions
- ---------------------
- .. _class_Physics2DTestMotionResult_property_collider:
- - :ref:`Object<class_Object>` **collider**
- +----------+----------------+
- | *Getter* | get_collider() |
- +----------+----------------+
- .. _class_Physics2DTestMotionResult_property_collider_id:
- - :ref:`int<class_int>` **collider_id**
- +-----------+-------------------+
- | *Default* | 0 |
- +-----------+-------------------+
- | *Getter* | get_collider_id() |
- +-----------+-------------------+
- .. _class_Physics2DTestMotionResult_property_collider_rid:
- - :ref:`RID<class_RID>` **collider_rid**
- +----------+--------------------+
- | *Getter* | get_collider_rid() |
- +----------+--------------------+
- .. _class_Physics2DTestMotionResult_property_collider_shape:
- - :ref:`int<class_int>` **collider_shape**
- +-----------+----------------------+
- | *Default* | 0 |
- +-----------+----------------------+
- | *Getter* | get_collider_shape() |
- +-----------+----------------------+
- .. _class_Physics2DTestMotionResult_property_collider_velocity:
- - :ref:`Vector2<class_Vector2>` **collider_velocity**
- +-----------+-------------------------+
- | *Default* | Vector2( 0, 0 ) |
- +-----------+-------------------------+
- | *Getter* | get_collider_velocity() |
- +-----------+-------------------------+
- .. _class_Physics2DTestMotionResult_property_collision_normal:
- - :ref:`Vector2<class_Vector2>` **collision_normal**
- +-----------+------------------------+
- | *Default* | Vector2( 0, 0 ) |
- +-----------+------------------------+
- | *Getter* | get_collision_normal() |
- +-----------+------------------------+
- .. _class_Physics2DTestMotionResult_property_collision_point:
- - :ref:`Vector2<class_Vector2>` **collision_point**
- +-----------+-----------------------+
- | *Default* | Vector2( 0, 0 ) |
- +-----------+-----------------------+
- | *Getter* | get_collision_point() |
- +-----------+-----------------------+
- .. _class_Physics2DTestMotionResult_property_motion:
- - :ref:`Vector2<class_Vector2>` **motion**
- +-----------+-----------------+
- | *Default* | Vector2( 0, 0 ) |
- +-----------+-----------------+
- | *Getter* | get_motion() |
- +-----------+-----------------+
- .. _class_Physics2DTestMotionResult_property_motion_remainder:
- - :ref:`Vector2<class_Vector2>` **motion_remainder**
- +-----------+------------------------+
- | *Default* | Vector2( 0, 0 ) |
- +-----------+------------------------+
- | *Getter* | get_motion_remainder() |
- +-----------+------------------------+
|