class_physics2dtestmotionresult.rst 5.5 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the Physics2DTestMotionResult.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_Physics2DTestMotionResult:
  5. Physics2DTestMotionResult
  6. =========================
  7. **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Properties
  12. ----------
  13. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  14. | :ref:`Object<class_Object>` | :ref:`collider<class_Physics2DTestMotionResult_property_collider>` | |
  15. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  16. | :ref:`int<class_int>` | :ref:`collider_id<class_Physics2DTestMotionResult_property_collider_id>` | 0 |
  17. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  18. | :ref:`RID<class_RID>` | :ref:`collider_rid<class_Physics2DTestMotionResult_property_collider_rid>` | |
  19. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  20. | :ref:`int<class_int>` | :ref:`collider_shape<class_Physics2DTestMotionResult_property_collider_shape>` | 0 |
  21. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  22. | :ref:`Vector2<class_Vector2>` | :ref:`collider_velocity<class_Physics2DTestMotionResult_property_collider_velocity>` | Vector2( 0, 0 ) |
  23. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  24. | :ref:`Vector2<class_Vector2>` | :ref:`collision_normal<class_Physics2DTestMotionResult_property_collision_normal>` | Vector2( 0, 0 ) |
  25. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  26. | :ref:`Vector2<class_Vector2>` | :ref:`collision_point<class_Physics2DTestMotionResult_property_collision_point>` | Vector2( 0, 0 ) |
  27. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  28. | :ref:`Vector2<class_Vector2>` | :ref:`motion<class_Physics2DTestMotionResult_property_motion>` | Vector2( 0, 0 ) |
  29. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  30. | :ref:`Vector2<class_Vector2>` | :ref:`motion_remainder<class_Physics2DTestMotionResult_property_motion_remainder>` | Vector2( 0, 0 ) |
  31. +-------------------------------+--------------------------------------------------------------------------------------+-----------------+
  32. Property Descriptions
  33. ---------------------
  34. .. _class_Physics2DTestMotionResult_property_collider:
  35. - :ref:`Object<class_Object>` **collider**
  36. +----------+----------------+
  37. | *Getter* | get_collider() |
  38. +----------+----------------+
  39. .. _class_Physics2DTestMotionResult_property_collider_id:
  40. - :ref:`int<class_int>` **collider_id**
  41. +-----------+-------------------+
  42. | *Default* | 0 |
  43. +-----------+-------------------+
  44. | *Getter* | get_collider_id() |
  45. +-----------+-------------------+
  46. .. _class_Physics2DTestMotionResult_property_collider_rid:
  47. - :ref:`RID<class_RID>` **collider_rid**
  48. +----------+--------------------+
  49. | *Getter* | get_collider_rid() |
  50. +----------+--------------------+
  51. .. _class_Physics2DTestMotionResult_property_collider_shape:
  52. - :ref:`int<class_int>` **collider_shape**
  53. +-----------+----------------------+
  54. | *Default* | 0 |
  55. +-----------+----------------------+
  56. | *Getter* | get_collider_shape() |
  57. +-----------+----------------------+
  58. .. _class_Physics2DTestMotionResult_property_collider_velocity:
  59. - :ref:`Vector2<class_Vector2>` **collider_velocity**
  60. +-----------+-------------------------+
  61. | *Default* | Vector2( 0, 0 ) |
  62. +-----------+-------------------------+
  63. | *Getter* | get_collider_velocity() |
  64. +-----------+-------------------------+
  65. .. _class_Physics2DTestMotionResult_property_collision_normal:
  66. - :ref:`Vector2<class_Vector2>` **collision_normal**
  67. +-----------+------------------------+
  68. | *Default* | Vector2( 0, 0 ) |
  69. +-----------+------------------------+
  70. | *Getter* | get_collision_normal() |
  71. +-----------+------------------------+
  72. .. _class_Physics2DTestMotionResult_property_collision_point:
  73. - :ref:`Vector2<class_Vector2>` **collision_point**
  74. +-----------+-----------------------+
  75. | *Default* | Vector2( 0, 0 ) |
  76. +-----------+-----------------------+
  77. | *Getter* | get_collision_point() |
  78. +-----------+-----------------------+
  79. .. _class_Physics2DTestMotionResult_property_motion:
  80. - :ref:`Vector2<class_Vector2>` **motion**
  81. +-----------+-----------------+
  82. | *Default* | Vector2( 0, 0 ) |
  83. +-----------+-----------------+
  84. | *Getter* | get_motion() |
  85. +-----------+-----------------+
  86. .. _class_Physics2DTestMotionResult_property_motion_remainder:
  87. - :ref:`Vector2<class_Vector2>` **motion_remainder**
  88. +-----------+------------------------+
  89. | *Default* | Vector2( 0, 0 ) |
  90. +-----------+------------------------+
  91. | *Getter* | get_motion_remainder() |
  92. +-----------+------------------------+