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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_AudioEffectCompressor:
- AudioEffectCompressor
- =====================
- **Inherits:** :ref:`AudioEffect<class_audioeffect>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_attack_us<class_AudioEffectCompressor_get_attack_us>` **(** **)** const |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_gain<class_AudioEffectCompressor_get_gain>` **(** **)** const |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_mix<class_AudioEffectCompressor_get_mix>` **(** **)** const |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_ratio<class_AudioEffectCompressor_get_ratio>` **(** **)** const |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_release_ms<class_AudioEffectCompressor_get_release_ms>` **(** **)** const |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_string>` | :ref:`get_sidechain<class_AudioEffectCompressor_get_sidechain>` **(** **)** const |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_treshold<class_AudioEffectCompressor_get_treshold>` **(** **)** const |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_attack_us<class_AudioEffectCompressor_set_attack_us>` **(** :ref:`float<class_float>` attack_us **)** |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_gain<class_AudioEffectCompressor_set_gain>` **(** :ref:`float<class_float>` gain **)** |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_mix<class_AudioEffectCompressor_set_mix>` **(** :ref:`float<class_float>` mix **)** |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_ratio<class_AudioEffectCompressor_set_ratio>` **(** :ref:`float<class_float>` ratio **)** |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_release_ms<class_AudioEffectCompressor_set_release_ms>` **(** :ref:`float<class_float>` release_ms **)** |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_sidechain<class_AudioEffectCompressor_set_sidechain>` **(** :ref:`String<class_string>` sidechain **)** |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_treshold<class_AudioEffectCompressor_set_treshold>` **(** :ref:`float<class_float>` treshold **)** |
- +------------------------------+----------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- - :ref:`float<class_float>` **attack_us**
- - :ref:`float<class_float>` **gain**
- - :ref:`float<class_float>` **mix**
- - :ref:`float<class_float>` **ratio**
- - :ref:`float<class_float>` **release_ms**
- - :ref:`float<class_float>` **sidechain**
- - :ref:`float<class_float>` **treshold**
- Member Function Description
- ---------------------------
- .. _class_AudioEffectCompressor_get_attack_us:
- - :ref:`float<class_float>` **get_attack_us** **(** **)** const
- .. _class_AudioEffectCompressor_get_gain:
- - :ref:`float<class_float>` **get_gain** **(** **)** const
- .. _class_AudioEffectCompressor_get_mix:
- - :ref:`float<class_float>` **get_mix** **(** **)** const
- .. _class_AudioEffectCompressor_get_ratio:
- - :ref:`float<class_float>` **get_ratio** **(** **)** const
- .. _class_AudioEffectCompressor_get_release_ms:
- - :ref:`float<class_float>` **get_release_ms** **(** **)** const
- .. _class_AudioEffectCompressor_get_sidechain:
- - :ref:`String<class_string>` **get_sidechain** **(** **)** const
- .. _class_AudioEffectCompressor_get_treshold:
- - :ref:`float<class_float>` **get_treshold** **(** **)** const
- .. _class_AudioEffectCompressor_set_attack_us:
- - void **set_attack_us** **(** :ref:`float<class_float>` attack_us **)**
- .. _class_AudioEffectCompressor_set_gain:
- - void **set_gain** **(** :ref:`float<class_float>` gain **)**
- .. _class_AudioEffectCompressor_set_mix:
- - void **set_mix** **(** :ref:`float<class_float>` mix **)**
- .. _class_AudioEffectCompressor_set_ratio:
- - void **set_ratio** **(** :ref:`float<class_float>` ratio **)**
- .. _class_AudioEffectCompressor_set_release_ms:
- - void **set_release_ms** **(** :ref:`float<class_float>` release_ms **)**
- .. _class_AudioEffectCompressor_set_sidechain:
- - void **set_sidechain** **(** :ref:`String<class_string>` sidechain **)**
- .. _class_AudioEffectCompressor_set_treshold:
- - void **set_treshold** **(** :ref:`float<class_float>` treshold **)**
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