class_editorinterface.rst 63 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/EditorInterface.xml.
  6. .. _class_EditorInterface:
  7. EditorInterface
  8. ===============
  9. **Inherits:** :ref:`Object<class_Object>`
  10. Godot editor's interface.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. **EditorInterface** gives you control over Godot editor's window. It allows customizing the window, saving and (re-)loading scenes, rendering mesh previews, inspecting and editing resources and objects, and provides access to :ref:`EditorSettings<class_EditorSettings>`, :ref:`EditorFileSystem<class_EditorFileSystem>`, :ref:`EditorResourcePreview<class_EditorResourcePreview>`, :ref:`ScriptEditor<class_ScriptEditor>`, the editor viewport, and information about scenes.
  15. \ **Note:** This class shouldn't be instantiated directly. Instead, access the singleton directly by its name.
  16. .. tabs::
  17. .. code-tab:: gdscript
  18. var editor_settings = EditorInterface.get_editor_settings()
  19. .. code-tab:: csharp
  20. // In C# you can access it via the static Singleton property.
  21. EditorSettings settings = EditorInterface.Singleton.GetEditorSettings();
  22. .. rst-class:: classref-reftable-group
  23. Properties
  24. ----------
  25. .. table::
  26. :widths: auto
  27. +-------------------------+------------------------------------------------------------------------------------+
  28. | :ref:`bool<class_bool>` | :ref:`distraction_free_mode<class_EditorInterface_property_distraction_free_mode>` |
  29. +-------------------------+------------------------------------------------------------------------------------+
  30. | :ref:`bool<class_bool>` | :ref:`movie_maker_enabled<class_EditorInterface_property_movie_maker_enabled>` |
  31. +-------------------------+------------------------------------------------------------------------------------+
  32. .. rst-class:: classref-reftable-group
  33. Methods
  34. -------
  35. .. table::
  36. :widths: auto
  37. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | |void| | :ref:`edit_node<class_EditorInterface_method_edit_node>`\ (\ node\: :ref:`Node<class_Node>`\ ) |
  39. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | |void| | :ref:`edit_resource<class_EditorInterface_method_edit_resource>`\ (\ resource\: :ref:`Resource<class_Resource>`\ ) |
  41. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | |void| | :ref:`edit_script<class_EditorInterface_method_edit_script>`\ (\ script\: :ref:`Script<class_Script>`, line\: :ref:`int<class_int>` = -1, column\: :ref:`int<class_int>` = 0, grab_focus\: :ref:`bool<class_bool>` = true\ ) |
  43. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`Control<class_Control>` | :ref:`get_base_control<class_EditorInterface_method_get_base_control>`\ (\ ) |const| |
  45. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`EditorCommandPalette<class_EditorCommandPalette>` | :ref:`get_command_palette<class_EditorInterface_method_get_command_palette>`\ (\ ) |const| |
  47. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`String<class_String>` | :ref:`get_current_directory<class_EditorInterface_method_get_current_directory>`\ (\ ) |const| |
  49. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`String<class_String>` | :ref:`get_current_feature_profile<class_EditorInterface_method_get_current_feature_profile>`\ (\ ) |const| |
  51. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`String<class_String>` | :ref:`get_current_path<class_EditorInterface_method_get_current_path>`\ (\ ) |const| |
  53. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`Node<class_Node>` | :ref:`get_edited_scene_root<class_EditorInterface_method_get_edited_scene_root>`\ (\ ) |const| |
  55. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`VBoxContainer<class_VBoxContainer>` | :ref:`get_editor_main_screen<class_EditorInterface_method_get_editor_main_screen>`\ (\ ) |const| |
  57. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`EditorPaths<class_EditorPaths>` | :ref:`get_editor_paths<class_EditorInterface_method_get_editor_paths>`\ (\ ) |const| |
  59. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`float<class_float>` | :ref:`get_editor_scale<class_EditorInterface_method_get_editor_scale>`\ (\ ) |const| |
  61. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`EditorSettings<class_EditorSettings>` | :ref:`get_editor_settings<class_EditorInterface_method_get_editor_settings>`\ (\ ) |const| |
  63. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`Theme<class_Theme>` | :ref:`get_editor_theme<class_EditorInterface_method_get_editor_theme>`\ (\ ) |const| |
  65. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>` | :ref:`get_editor_undo_redo<class_EditorInterface_method_get_editor_undo_redo>`\ (\ ) |const| |
  67. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`SubViewport<class_SubViewport>` | :ref:`get_editor_viewport_2d<class_EditorInterface_method_get_editor_viewport_2d>`\ (\ ) |const| |
  69. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`SubViewport<class_SubViewport>` | :ref:`get_editor_viewport_3d<class_EditorInterface_method_get_editor_viewport_3d>`\ (\ idx\: :ref:`int<class_int>` = 0\ ) |const| |
  71. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`FileSystemDock<class_FileSystemDock>` | :ref:`get_file_system_dock<class_EditorInterface_method_get_file_system_dock>`\ (\ ) |const| |
  73. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`EditorInspector<class_EditorInspector>` | :ref:`get_inspector<class_EditorInterface_method_get_inspector>`\ (\ ) |const| |
  75. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_open_scenes<class_EditorInterface_method_get_open_scenes>`\ (\ ) |const| |
  77. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`String<class_String>` | :ref:`get_playing_scene<class_EditorInterface_method_get_playing_scene>`\ (\ ) |const| |
  79. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | :ref:`EditorFileSystem<class_EditorFileSystem>` | :ref:`get_resource_filesystem<class_EditorInterface_method_get_resource_filesystem>`\ (\ ) |const| |
  81. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | :ref:`EditorResourcePreview<class_EditorResourcePreview>` | :ref:`get_resource_previewer<class_EditorInterface_method_get_resource_previewer>`\ (\ ) |const| |
  83. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | :ref:`ScriptEditor<class_ScriptEditor>` | :ref:`get_script_editor<class_EditorInterface_method_get_script_editor>`\ (\ ) |const| |
  85. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_selected_paths<class_EditorInterface_method_get_selected_paths>`\ (\ ) |const| |
  87. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | :ref:`EditorSelection<class_EditorSelection>` | :ref:`get_selection<class_EditorInterface_method_get_selection>`\ (\ ) |const| |
  89. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | |void| | :ref:`inspect_object<class_EditorInterface_method_inspect_object>`\ (\ object\: :ref:`Object<class_Object>`, for_property\: :ref:`String<class_String>` = "", inspector_only\: :ref:`bool<class_bool>` = false\ ) |
  91. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`bool<class_bool>` | :ref:`is_multi_window_enabled<class_EditorInterface_method_is_multi_window_enabled>`\ (\ ) |const| |
  93. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`bool<class_bool>` | :ref:`is_playing_scene<class_EditorInterface_method_is_playing_scene>`\ (\ ) |const| |
  95. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | :ref:`bool<class_bool>` | :ref:`is_plugin_enabled<class_EditorInterface_method_is_plugin_enabled>`\ (\ plugin\: :ref:`String<class_String>`\ ) |const| |
  97. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | :ref:`Array<class_Array>`\[:ref:`Texture2D<class_Texture2D>`\] | :ref:`make_mesh_previews<class_EditorInterface_method_make_mesh_previews>`\ (\ meshes\: :ref:`Array<class_Array>`\[:ref:`Mesh<class_Mesh>`\], preview_size\: :ref:`int<class_int>`\ ) |
  99. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | |void| | :ref:`mark_scene_as_unsaved<class_EditorInterface_method_mark_scene_as_unsaved>`\ (\ ) |
  101. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | |void| | :ref:`open_scene_from_path<class_EditorInterface_method_open_scene_from_path>`\ (\ scene_filepath\: :ref:`String<class_String>`\ ) |
  103. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | |void| | :ref:`play_current_scene<class_EditorInterface_method_play_current_scene>`\ (\ ) |
  105. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | |void| | :ref:`play_custom_scene<class_EditorInterface_method_play_custom_scene>`\ (\ scene_filepath\: :ref:`String<class_String>`\ ) |
  107. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | |void| | :ref:`play_main_scene<class_EditorInterface_method_play_main_scene>`\ (\ ) |
  109. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | |void| | :ref:`popup_dialog<class_EditorInterface_method_popup_dialog>`\ (\ dialog\: :ref:`Window<class_Window>`, rect\: :ref:`Rect2i<class_Rect2i>` = Rect2i(0, 0, 0, 0)\ ) |
  111. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | |void| | :ref:`popup_dialog_centered<class_EditorInterface_method_popup_dialog_centered>`\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0)\ ) |
  113. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | |void| | :ref:`popup_dialog_centered_clamped<class_EditorInterface_method_popup_dialog_centered_clamped>`\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0), fallback_ratio\: :ref:`float<class_float>` = 0.75\ ) |
  115. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | |void| | :ref:`popup_dialog_centered_ratio<class_EditorInterface_method_popup_dialog_centered_ratio>`\ (\ dialog\: :ref:`Window<class_Window>`, ratio\: :ref:`float<class_float>` = 0.8\ ) |
  117. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | |void| | :ref:`popup_node_selector<class_EditorInterface_method_popup_node_selector>`\ (\ callback\: :ref:`Callable<class_Callable>`, valid_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) |
  119. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | |void| | :ref:`popup_property_selector<class_EditorInterface_method_popup_property_selector>`\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, type_filter\: :ref:`PackedInt32Array<class_PackedInt32Array>` = PackedInt32Array()\ ) |
  121. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | |void| | :ref:`reload_scene_from_path<class_EditorInterface_method_reload_scene_from_path>`\ (\ scene_filepath\: :ref:`String<class_String>`\ ) |
  123. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | |void| | :ref:`restart_editor<class_EditorInterface_method_restart_editor>`\ (\ save\: :ref:`bool<class_bool>` = true\ ) |
  125. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | |void| | :ref:`save_all_scenes<class_EditorInterface_method_save_all_scenes>`\ (\ ) |
  127. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_scene<class_EditorInterface_method_save_scene>`\ (\ ) |
  129. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | |void| | :ref:`save_scene_as<class_EditorInterface_method_save_scene_as>`\ (\ path\: :ref:`String<class_String>`, with_preview\: :ref:`bool<class_bool>` = true\ ) |
  131. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | |void| | :ref:`select_file<class_EditorInterface_method_select_file>`\ (\ file\: :ref:`String<class_String>`\ ) |
  133. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | |void| | :ref:`set_current_feature_profile<class_EditorInterface_method_set_current_feature_profile>`\ (\ profile_name\: :ref:`String<class_String>`\ ) |
  135. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. | |void| | :ref:`set_main_screen_editor<class_EditorInterface_method_set_main_screen_editor>`\ (\ name\: :ref:`String<class_String>`\ ) |
  137. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  138. | |void| | :ref:`set_plugin_enabled<class_EditorInterface_method_set_plugin_enabled>`\ (\ plugin\: :ref:`String<class_String>`, enabled\: :ref:`bool<class_bool>`\ ) |
  139. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  140. | |void| | :ref:`stop_playing_scene<class_EditorInterface_method_stop_playing_scene>`\ (\ ) |
  141. +----------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  142. .. rst-class:: classref-section-separator
  143. ----
  144. .. rst-class:: classref-descriptions-group
  145. Property Descriptions
  146. ---------------------
  147. .. _class_EditorInterface_property_distraction_free_mode:
  148. .. rst-class:: classref-property
  149. :ref:`bool<class_bool>` **distraction_free_mode** :ref:`🔗<class_EditorInterface_property_distraction_free_mode>`
  150. .. rst-class:: classref-property-setget
  151. - |void| **set_distraction_free_mode**\ (\ value\: :ref:`bool<class_bool>`\ )
  152. - :ref:`bool<class_bool>` **is_distraction_free_mode_enabled**\ (\ )
  153. If ``true``, enables distraction-free mode which hides side docks to increase the space available for the main view.
  154. .. rst-class:: classref-item-separator
  155. ----
  156. .. _class_EditorInterface_property_movie_maker_enabled:
  157. .. rst-class:: classref-property
  158. :ref:`bool<class_bool>` **movie_maker_enabled** :ref:`🔗<class_EditorInterface_property_movie_maker_enabled>`
  159. .. rst-class:: classref-property-setget
  160. - |void| **set_movie_maker_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
  161. - :ref:`bool<class_bool>` **is_movie_maker_enabled**\ (\ )
  162. If ``true``, the Movie Maker mode is enabled in the editor. See :ref:`MovieWriter<class_MovieWriter>` for more information.
  163. .. rst-class:: classref-section-separator
  164. ----
  165. .. rst-class:: classref-descriptions-group
  166. Method Descriptions
  167. -------------------
  168. .. _class_EditorInterface_method_edit_node:
  169. .. rst-class:: classref-method
  170. |void| **edit_node**\ (\ node\: :ref:`Node<class_Node>`\ ) :ref:`🔗<class_EditorInterface_method_edit_node>`
  171. Edits the given :ref:`Node<class_Node>`. The node will be also selected if it's inside the scene tree.
  172. .. rst-class:: classref-item-separator
  173. ----
  174. .. _class_EditorInterface_method_edit_resource:
  175. .. rst-class:: classref-method
  176. |void| **edit_resource**\ (\ resource\: :ref:`Resource<class_Resource>`\ ) :ref:`🔗<class_EditorInterface_method_edit_resource>`
  177. Edits the given :ref:`Resource<class_Resource>`. If the resource is a :ref:`Script<class_Script>` you can also edit it with :ref:`edit_script<class_EditorInterface_method_edit_script>` to specify the line and column position.
  178. .. rst-class:: classref-item-separator
  179. ----
  180. .. _class_EditorInterface_method_edit_script:
  181. .. rst-class:: classref-method
  182. |void| **edit_script**\ (\ script\: :ref:`Script<class_Script>`, line\: :ref:`int<class_int>` = -1, column\: :ref:`int<class_int>` = 0, grab_focus\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_edit_script>`
  183. Edits the given :ref:`Script<class_Script>`. The line and column on which to open the script can also be specified. The script will be open with the user-configured editor for the script's language which may be an external editor.
  184. .. rst-class:: classref-item-separator
  185. ----
  186. .. _class_EditorInterface_method_get_base_control:
  187. .. rst-class:: classref-method
  188. :ref:`Control<class_Control>` **get_base_control**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_base_control>`
  189. Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly.
  190. \ **Warning:** Removing and freeing this node will render the editor useless and may cause a crash.
  191. .. rst-class:: classref-item-separator
  192. ----
  193. .. _class_EditorInterface_method_get_command_palette:
  194. .. rst-class:: classref-method
  195. :ref:`EditorCommandPalette<class_EditorCommandPalette>` **get_command_palette**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_command_palette>`
  196. Returns the editor's :ref:`EditorCommandPalette<class_EditorCommandPalette>` instance.
  197. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  198. .. rst-class:: classref-item-separator
  199. ----
  200. .. _class_EditorInterface_method_get_current_directory:
  201. .. rst-class:: classref-method
  202. :ref:`String<class_String>` **get_current_directory**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_directory>`
  203. Returns the current directory being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`. If a file is selected, its base directory will be returned using :ref:`String.get_base_dir<class_String_method_get_base_dir>` instead.
  204. .. rst-class:: classref-item-separator
  205. ----
  206. .. _class_EditorInterface_method_get_current_feature_profile:
  207. .. rst-class:: classref-method
  208. :ref:`String<class_String>` **get_current_feature_profile**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_feature_profile>`
  209. Returns the name of the currently activated feature profile. If the default profile is currently active, an empty string is returned instead.
  210. In order to get a reference to the :ref:`EditorFeatureProfile<class_EditorFeatureProfile>`, you must load the feature profile using :ref:`EditorFeatureProfile.load_from_file<class_EditorFeatureProfile_method_load_from_file>`.
  211. \ **Note:** Feature profiles created via the user interface are loaded from the ``feature_profiles`` directory, as a file with the ``.profile`` extension. The editor configuration folder can be found by using :ref:`EditorPaths.get_config_dir<class_EditorPaths_method_get_config_dir>`.
  212. .. rst-class:: classref-item-separator
  213. ----
  214. .. _class_EditorInterface_method_get_current_path:
  215. .. rst-class:: classref-method
  216. :ref:`String<class_String>` **get_current_path**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_current_path>`
  217. Returns the current path being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`.
  218. .. rst-class:: classref-item-separator
  219. ----
  220. .. _class_EditorInterface_method_get_edited_scene_root:
  221. .. rst-class:: classref-method
  222. :ref:`Node<class_Node>` **get_edited_scene_root**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_edited_scene_root>`
  223. Returns the edited (current) scene's root :ref:`Node<class_Node>`.
  224. .. rst-class:: classref-item-separator
  225. ----
  226. .. _class_EditorInterface_method_get_editor_main_screen:
  227. .. rst-class:: classref-method
  228. :ref:`VBoxContainer<class_VBoxContainer>` **get_editor_main_screen**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_main_screen>`
  229. Returns the editor control responsible for main screen plugins and tools. Use it with plugins that implement :ref:`EditorPlugin._has_main_screen<class_EditorPlugin_private_method__has_main_screen>`.
  230. \ **Note:** This node is a :ref:`VBoxContainer<class_VBoxContainer>`, which means that if you add a :ref:`Control<class_Control>` child to it, you need to set the child's :ref:`Control.size_flags_vertical<class_Control_property_size_flags_vertical>` to :ref:`Control.SIZE_EXPAND_FILL<class_Control_constant_SIZE_EXPAND_FILL>` to make it use the full available space.
  231. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  232. .. rst-class:: classref-item-separator
  233. ----
  234. .. _class_EditorInterface_method_get_editor_paths:
  235. .. rst-class:: classref-method
  236. :ref:`EditorPaths<class_EditorPaths>` **get_editor_paths**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_paths>`
  237. Returns the :ref:`EditorPaths<class_EditorPaths>` singleton.
  238. .. rst-class:: classref-item-separator
  239. ----
  240. .. _class_EditorInterface_method_get_editor_scale:
  241. .. rst-class:: classref-method
  242. :ref:`float<class_float>` **get_editor_scale**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_scale>`
  243. Returns the actual scale of the editor UI (``1.0`` being 100% scale). This can be used to adjust position and dimensions of the UI added by plugins.
  244. \ **Note:** This value is set via the ``interface/editor/display_scale`` and ``interface/editor/custom_display_scale`` editor settings. Editor must be restarted for changes to be properly applied.
  245. .. rst-class:: classref-item-separator
  246. ----
  247. .. _class_EditorInterface_method_get_editor_settings:
  248. .. rst-class:: classref-method
  249. :ref:`EditorSettings<class_EditorSettings>` **get_editor_settings**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_settings>`
  250. Returns the editor's :ref:`EditorSettings<class_EditorSettings>` instance.
  251. .. rst-class:: classref-item-separator
  252. ----
  253. .. _class_EditorInterface_method_get_editor_theme:
  254. .. rst-class:: classref-method
  255. :ref:`Theme<class_Theme>` **get_editor_theme**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_theme>`
  256. Returns the editor's :ref:`Theme<class_Theme>`.
  257. \ **Note:** When creating custom editor UI, prefer accessing theme items directly from your GUI nodes using the ``get_theme_*`` methods.
  258. .. rst-class:: classref-item-separator
  259. ----
  260. .. _class_EditorInterface_method_get_editor_undo_redo:
  261. .. rst-class:: classref-method
  262. :ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>` **get_editor_undo_redo**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_undo_redo>`
  263. Returns the editor's :ref:`EditorUndoRedoManager<class_EditorUndoRedoManager>`.
  264. .. rst-class:: classref-item-separator
  265. ----
  266. .. _class_EditorInterface_method_get_editor_viewport_2d:
  267. .. rst-class:: classref-method
  268. :ref:`SubViewport<class_SubViewport>` **get_editor_viewport_2d**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_viewport_2d>`
  269. Returns the 2D editor :ref:`SubViewport<class_SubViewport>`. It does not have a camera. Instead, the view transforms are done directly and can be accessed with :ref:`Viewport.global_canvas_transform<class_Viewport_property_global_canvas_transform>`.
  270. .. rst-class:: classref-item-separator
  271. ----
  272. .. _class_EditorInterface_method_get_editor_viewport_3d:
  273. .. rst-class:: classref-method
  274. :ref:`SubViewport<class_SubViewport>` **get_editor_viewport_3d**\ (\ idx\: :ref:`int<class_int>` = 0\ ) |const| :ref:`🔗<class_EditorInterface_method_get_editor_viewport_3d>`
  275. Returns the specified 3D editor :ref:`SubViewport<class_SubViewport>`, from ``0`` to ``3``. The viewport can be used to access the active editor cameras with :ref:`Viewport.get_camera_3d<class_Viewport_method_get_camera_3d>`.
  276. .. rst-class:: classref-item-separator
  277. ----
  278. .. _class_EditorInterface_method_get_file_system_dock:
  279. .. rst-class:: classref-method
  280. :ref:`FileSystemDock<class_FileSystemDock>` **get_file_system_dock**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_file_system_dock>`
  281. Returns the editor's :ref:`FileSystemDock<class_FileSystemDock>` instance.
  282. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  283. .. rst-class:: classref-item-separator
  284. ----
  285. .. _class_EditorInterface_method_get_inspector:
  286. .. rst-class:: classref-method
  287. :ref:`EditorInspector<class_EditorInspector>` **get_inspector**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_inspector>`
  288. Returns the editor's :ref:`EditorInspector<class_EditorInspector>` instance.
  289. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  290. .. rst-class:: classref-item-separator
  291. ----
  292. .. _class_EditorInterface_method_get_open_scenes:
  293. .. rst-class:: classref-method
  294. :ref:`PackedStringArray<class_PackedStringArray>` **get_open_scenes**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_open_scenes>`
  295. Returns an :ref:`Array<class_Array>` with the file paths of the currently opened scenes.
  296. .. rst-class:: classref-item-separator
  297. ----
  298. .. _class_EditorInterface_method_get_playing_scene:
  299. .. rst-class:: classref-method
  300. :ref:`String<class_String>` **get_playing_scene**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_playing_scene>`
  301. Returns the name of the scene that is being played. If no scene is currently being played, returns an empty string.
  302. .. rst-class:: classref-item-separator
  303. ----
  304. .. _class_EditorInterface_method_get_resource_filesystem:
  305. .. rst-class:: classref-method
  306. :ref:`EditorFileSystem<class_EditorFileSystem>` **get_resource_filesystem**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_resource_filesystem>`
  307. Returns the editor's :ref:`EditorFileSystem<class_EditorFileSystem>` instance.
  308. .. rst-class:: classref-item-separator
  309. ----
  310. .. _class_EditorInterface_method_get_resource_previewer:
  311. .. rst-class:: classref-method
  312. :ref:`EditorResourcePreview<class_EditorResourcePreview>` **get_resource_previewer**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_resource_previewer>`
  313. Returns the editor's :ref:`EditorResourcePreview<class_EditorResourcePreview>` instance.
  314. .. rst-class:: classref-item-separator
  315. ----
  316. .. _class_EditorInterface_method_get_script_editor:
  317. .. rst-class:: classref-method
  318. :ref:`ScriptEditor<class_ScriptEditor>` **get_script_editor**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_script_editor>`
  319. Returns the editor's :ref:`ScriptEditor<class_ScriptEditor>` instance.
  320. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  321. .. rst-class:: classref-item-separator
  322. ----
  323. .. _class_EditorInterface_method_get_selected_paths:
  324. .. rst-class:: classref-method
  325. :ref:`PackedStringArray<class_PackedStringArray>` **get_selected_paths**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_selected_paths>`
  326. Returns an array containing the paths of the currently selected files (and directories) in the :ref:`FileSystemDock<class_FileSystemDock>`.
  327. .. rst-class:: classref-item-separator
  328. ----
  329. .. _class_EditorInterface_method_get_selection:
  330. .. rst-class:: classref-method
  331. :ref:`EditorSelection<class_EditorSelection>` **get_selection**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_get_selection>`
  332. Returns the editor's :ref:`EditorSelection<class_EditorSelection>` instance.
  333. .. rst-class:: classref-item-separator
  334. ----
  335. .. _class_EditorInterface_method_inspect_object:
  336. .. rst-class:: classref-method
  337. |void| **inspect_object**\ (\ object\: :ref:`Object<class_Object>`, for_property\: :ref:`String<class_String>` = "", inspector_only\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_EditorInterface_method_inspect_object>`
  338. Shows the given property on the given ``object`` in the editor's Inspector dock. If ``inspector_only`` is ``true``, plugins will not attempt to edit ``object``.
  339. .. rst-class:: classref-item-separator
  340. ----
  341. .. _class_EditorInterface_method_is_multi_window_enabled:
  342. .. rst-class:: classref-method
  343. :ref:`bool<class_bool>` **is_multi_window_enabled**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_is_multi_window_enabled>`
  344. Returns ``true`` if multiple window support is enabled in the editor. Multiple window support is enabled if *all* of these statements are true:
  345. - :ref:`EditorSettings.interface/multi_window/enable<class_EditorSettings_property_interface/multi_window/enable>` is ``true``.
  346. - :ref:`EditorSettings.interface/editor/single_window_mode<class_EditorSettings_property_interface/editor/single_window_mode>` is ``false``.
  347. - :ref:`Viewport.gui_embed_subwindows<class_Viewport_property_gui_embed_subwindows>` is ``false``. This is forced to ``true`` on platforms that don't support multiple windows such as Web, or when the ``--single-window`` :doc:`command line argument <../tutorials/editor/command_line_tutorial>` is used.
  348. .. rst-class:: classref-item-separator
  349. ----
  350. .. _class_EditorInterface_method_is_playing_scene:
  351. .. rst-class:: classref-method
  352. :ref:`bool<class_bool>` **is_playing_scene**\ (\ ) |const| :ref:`🔗<class_EditorInterface_method_is_playing_scene>`
  353. Returns ``true`` if a scene is currently being played, ``false`` otherwise. Paused scenes are considered as being played.
  354. .. rst-class:: classref-item-separator
  355. ----
  356. .. _class_EditorInterface_method_is_plugin_enabled:
  357. .. rst-class:: classref-method
  358. :ref:`bool<class_bool>` **is_plugin_enabled**\ (\ plugin\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_EditorInterface_method_is_plugin_enabled>`
  359. Returns ``true`` if the specified ``plugin`` is enabled. The plugin name is the same as its directory name.
  360. .. rst-class:: classref-item-separator
  361. ----
  362. .. _class_EditorInterface_method_make_mesh_previews:
  363. .. rst-class:: classref-method
  364. :ref:`Array<class_Array>`\[:ref:`Texture2D<class_Texture2D>`\] **make_mesh_previews**\ (\ meshes\: :ref:`Array<class_Array>`\[:ref:`Mesh<class_Mesh>`\], preview_size\: :ref:`int<class_int>`\ ) :ref:`🔗<class_EditorInterface_method_make_mesh_previews>`
  365. Returns mesh previews rendered at the given size as an :ref:`Array<class_Array>` of :ref:`Texture2D<class_Texture2D>`\ s.
  366. .. rst-class:: classref-item-separator
  367. ----
  368. .. _class_EditorInterface_method_mark_scene_as_unsaved:
  369. .. rst-class:: classref-method
  370. |void| **mark_scene_as_unsaved**\ (\ ) :ref:`🔗<class_EditorInterface_method_mark_scene_as_unsaved>`
  371. Marks the current scene tab as unsaved.
  372. .. rst-class:: classref-item-separator
  373. ----
  374. .. _class_EditorInterface_method_open_scene_from_path:
  375. .. rst-class:: classref-method
  376. |void| **open_scene_from_path**\ (\ scene_filepath\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_open_scene_from_path>`
  377. Opens the scene at the given path.
  378. .. rst-class:: classref-item-separator
  379. ----
  380. .. _class_EditorInterface_method_play_current_scene:
  381. .. rst-class:: classref-method
  382. |void| **play_current_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_play_current_scene>`
  383. Plays the currently active scene.
  384. .. rst-class:: classref-item-separator
  385. ----
  386. .. _class_EditorInterface_method_play_custom_scene:
  387. .. rst-class:: classref-method
  388. |void| **play_custom_scene**\ (\ scene_filepath\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_play_custom_scene>`
  389. Plays the scene specified by its filepath.
  390. .. rst-class:: classref-item-separator
  391. ----
  392. .. _class_EditorInterface_method_play_main_scene:
  393. .. rst-class:: classref-method
  394. |void| **play_main_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_play_main_scene>`
  395. Plays the main scene.
  396. .. rst-class:: classref-item-separator
  397. ----
  398. .. _class_EditorInterface_method_popup_dialog:
  399. .. rst-class:: classref-method
  400. |void| **popup_dialog**\ (\ dialog\: :ref:`Window<class_Window>`, rect\: :ref:`Rect2i<class_Rect2i>` = Rect2i(0, 0, 0, 0)\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog>`
  401. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive<class_Window_method_popup_exclusive>`. The dialog must have no current parent, otherwise the method fails.
  402. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  403. .. rst-class:: classref-item-separator
  404. ----
  405. .. _class_EditorInterface_method_popup_dialog_centered:
  406. .. rst-class:: classref-method
  407. |void| **popup_dialog_centered**\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0)\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered>`
  408. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered<class_Window_method_popup_exclusive_centered>`. The dialog must have no current parent, otherwise the method fails.
  409. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  410. .. rst-class:: classref-item-separator
  411. ----
  412. .. _class_EditorInterface_method_popup_dialog_centered_clamped:
  413. .. rst-class:: classref-method
  414. |void| **popup_dialog_centered_clamped**\ (\ dialog\: :ref:`Window<class_Window>`, minsize\: :ref:`Vector2i<class_Vector2i>` = Vector2i(0, 0), fallback_ratio\: :ref:`float<class_float>` = 0.75\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered_clamped>`
  415. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered_clamped<class_Window_method_popup_exclusive_centered_clamped>`. The dialog must have no current parent, otherwise the method fails.
  416. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  417. .. rst-class:: classref-item-separator
  418. ----
  419. .. _class_EditorInterface_method_popup_dialog_centered_ratio:
  420. .. rst-class:: classref-method
  421. |void| **popup_dialog_centered_ratio**\ (\ dialog\: :ref:`Window<class_Window>`, ratio\: :ref:`float<class_float>` = 0.8\ ) :ref:`🔗<class_EditorInterface_method_popup_dialog_centered_ratio>`
  422. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered_ratio<class_Window_method_popup_exclusive_centered_ratio>`. The dialog must have no current parent, otherwise the method fails.
  423. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  424. .. rst-class:: classref-item-separator
  425. ----
  426. .. _class_EditorInterface_method_popup_node_selector:
  427. .. rst-class:: classref-method
  428. |void| **popup_node_selector**\ (\ callback\: :ref:`Callable<class_Callable>`, valid_types\: :ref:`Array<class_Array>`\[:ref:`StringName<class_StringName>`\] = []\ ) :ref:`🔗<class_EditorInterface_method_popup_node_selector>`
  429. Pops up an editor dialog for selecting a :ref:`Node<class_Node>` from the edited scene. The ``callback`` must take a single argument of type :ref:`NodePath<class_NodePath>`. It is called on the selected :ref:`NodePath<class_NodePath>` or the empty path ``^""`` if the dialog is canceled. If ``valid_types`` is provided, the dialog will only show Nodes that match one of the listed Node types.
  430. \ **Example:** Display the node selection dialog as soon as this node is added to the tree for the first time:
  431. ::
  432. func _ready():
  433. if Engine.is_editor_hint():
  434. EditorInterface.popup_node_selector(_on_node_selected, ["Button"])
  435. func _on_node_selected(node_path):
  436. if node_path.is_empty():
  437. print("node selection canceled")
  438. else:
  439. print("selected ", node_path)
  440. .. rst-class:: classref-item-separator
  441. ----
  442. .. _class_EditorInterface_method_popup_property_selector:
  443. .. rst-class:: classref-method
  444. |void| **popup_property_selector**\ (\ object\: :ref:`Object<class_Object>`, callback\: :ref:`Callable<class_Callable>`, type_filter\: :ref:`PackedInt32Array<class_PackedInt32Array>` = PackedInt32Array()\ ) :ref:`🔗<class_EditorInterface_method_popup_property_selector>`
  445. Pops up an editor dialog for selecting properties from ``object``. The ``callback`` must take a single argument of type :ref:`NodePath<class_NodePath>`. It is called on the selected property path (see :ref:`NodePath.get_as_property_path<class_NodePath_method_get_as_property_path>`) or the empty path ``^""`` if the dialog is canceled. If ``type_filter`` is provided, the dialog will only show properties that match one of the listed :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` values.
  446. ::
  447. func _ready():
  448. if Engine.is_editor_hint():
  449. EditorInterface.popup_property_selector(this, _on_property_selected, [TYPE_INT])
  450. func _on_property_selected(property_path):
  451. if property_path.is_empty():
  452. print("property selection canceled")
  453. else:
  454. print("selected ", property_path)
  455. .. rst-class:: classref-item-separator
  456. ----
  457. .. _class_EditorInterface_method_reload_scene_from_path:
  458. .. rst-class:: classref-method
  459. |void| **reload_scene_from_path**\ (\ scene_filepath\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_reload_scene_from_path>`
  460. Reloads the scene at the given path.
  461. .. rst-class:: classref-item-separator
  462. ----
  463. .. _class_EditorInterface_method_restart_editor:
  464. .. rst-class:: classref-method
  465. |void| **restart_editor**\ (\ save\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_restart_editor>`
  466. Restarts the editor. This closes the editor and then opens the same project. If ``save`` is ``true``, the project will be saved before restarting.
  467. .. rst-class:: classref-item-separator
  468. ----
  469. .. _class_EditorInterface_method_save_all_scenes:
  470. .. rst-class:: classref-method
  471. |void| **save_all_scenes**\ (\ ) :ref:`🔗<class_EditorInterface_method_save_all_scenes>`
  472. Saves all opened scenes in the editor.
  473. .. rst-class:: classref-item-separator
  474. ----
  475. .. _class_EditorInterface_method_save_scene:
  476. .. rst-class:: classref-method
  477. :ref:`Error<enum_@GlobalScope_Error>` **save_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_save_scene>`
  478. Saves the currently active scene. Returns either :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` or :ref:`@GlobalScope.ERR_CANT_CREATE<class_@GlobalScope_constant_ERR_CANT_CREATE>`.
  479. .. rst-class:: classref-item-separator
  480. ----
  481. .. _class_EditorInterface_method_save_scene_as:
  482. .. rst-class:: classref-method
  483. |void| **save_scene_as**\ (\ path\: :ref:`String<class_String>`, with_preview\: :ref:`bool<class_bool>` = true\ ) :ref:`🔗<class_EditorInterface_method_save_scene_as>`
  484. Saves the currently active scene as a file at ``path``.
  485. .. rst-class:: classref-item-separator
  486. ----
  487. .. _class_EditorInterface_method_select_file:
  488. .. rst-class:: classref-method
  489. |void| **select_file**\ (\ file\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_select_file>`
  490. Selects the file, with the path provided by ``file``, in the FileSystem dock.
  491. .. rst-class:: classref-item-separator
  492. ----
  493. .. _class_EditorInterface_method_set_current_feature_profile:
  494. .. rst-class:: classref-method
  495. |void| **set_current_feature_profile**\ (\ profile_name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_set_current_feature_profile>`
  496. Selects and activates the specified feature profile with the given ``profile_name``. Set ``profile_name`` to an empty string to reset to the default feature profile.
  497. A feature profile can be created programmatically using the :ref:`EditorFeatureProfile<class_EditorFeatureProfile>` class.
  498. \ **Note:** The feature profile that gets activated must be located in the ``feature_profiles`` directory, as a file with the ``.profile`` extension. If a profile could not be found, an error occurs. The editor configuration folder can be found by using :ref:`EditorPaths.get_config_dir<class_EditorPaths_method_get_config_dir>`.
  499. .. rst-class:: classref-item-separator
  500. ----
  501. .. _class_EditorInterface_method_set_main_screen_editor:
  502. .. rst-class:: classref-method
  503. |void| **set_main_screen_editor**\ (\ name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_EditorInterface_method_set_main_screen_editor>`
  504. Sets the editor's current main screen to the one specified in ``name``. ``name`` must match the title of the tab in question exactly (e.g. ``2D``, ``3D``, ``Script``, or ``AssetLib`` for default tabs).
  505. .. rst-class:: classref-item-separator
  506. ----
  507. .. _class_EditorInterface_method_set_plugin_enabled:
  508. .. rst-class:: classref-method
  509. |void| **set_plugin_enabled**\ (\ plugin\: :ref:`String<class_String>`, enabled\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_EditorInterface_method_set_plugin_enabled>`
  510. Sets the enabled status of a plugin. The plugin name is the same as its directory name.
  511. .. rst-class:: classref-item-separator
  512. ----
  513. .. _class_EditorInterface_method_stop_playing_scene:
  514. .. rst-class:: classref-method
  515. |void| **stop_playing_scene**\ (\ ) :ref:`🔗<class_EditorInterface_method_stop_playing_scene>`
  516. Stops the scene that is currently playing.
  517. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  518. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  519. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  520. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  521. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  522. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  523. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  524. .. |void| replace:: :abbr:`void (No return value.)`