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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the UndoRedo.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_UndoRedo:
- UndoRedo
- ========
- **Inherits:** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Helper to manage UndoRedo in the editor or custom tools.
- Methods
- -------
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Variant<class_Variant>` | :ref:`add_do_method<class_UndoRedo_add_do_method>` **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` method **)** vararg |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_do_property<class_UndoRedo_add_do_property>` **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` property, :ref:`Variant<class_Variant>` value **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_do_reference<class_UndoRedo_add_do_reference>` **(** :ref:`Object<class_Object>` object **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Variant<class_Variant>` | :ref:`add_undo_method<class_UndoRedo_add_undo_method>` **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` method **)** vararg |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_undo_property<class_UndoRedo_add_undo_property>` **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` property, :ref:`Variant<class_Variant>` value **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_undo_reference<class_UndoRedo_add_undo_reference>` **(** :ref:`Object<class_Object>` object **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`clear_history<class_UndoRedo_clear_history>` **(** :ref:`bool<class_bool>` increase_version=true **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`commit_action<class_UndoRedo_commit_action>` **(** **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`create_action<class_UndoRedo_create_action>` **(** :ref:`String<class_String>` name, :ref:`MergeMode<enum_UndoRedo_MergeMode>` merge_mode=0 **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`get_current_action_name<class_UndoRedo_get_current_action_name>` **(** **)** const |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_version<class_UndoRedo_get_version>` **(** **)** const |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`redo<class_UndoRedo_redo>` **(** **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`undo<class_UndoRedo_undo>` **(** **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Enumerations
- ------------
- .. _enum_UndoRedo_MergeMode:
- enum **MergeMode**:
- - **MERGE_DISABLE** = **0**
- - **MERGE_ENDS** = **1**
- - **MERGE_ALL** = **2**
- Description
- -----------
- Helper to manage UndoRedo in the editor or custom tools. It works by registering methods and property changes inside 'actions'.
- Common behavior is to create an action, then add do/undo calls to functions or property changes, then committing the action.
- Here's an example on how to add an action to Godot editor's own 'undoredo':
- ::
- var undoredo = get_undo_redo() # method of EditorPlugin
-
- func do_something():
- pass # put your code here
-
- func undo_something():
- pass # put here the code that reverts what's done by "do_something()"
-
- func _on_MyButton_pressed():
- var node = get_node("MyNode2D")
- undoredo.create_action("Move the node")
- undoredo.add_do_method(self, "do_something")
- undoredo.add_undo_method(self, "undo_something")
- undoredo.add_do_property(node, "position", Vector2(100,100))
- undoredo.add_undo_property(node, "position", node.position)
- undoredo.commit_action()
- :ref:`create_action<class_UndoRedo_create_action>`, :ref:`add_do_method<class_UndoRedo_add_do_method>`, :ref:`add_undo_method<class_UndoRedo_add_undo_method>`, :ref:`add_do_property<class_UndoRedo_add_do_property>`, :ref:`add_undo_property<class_UndoRedo_add_undo_property>`, and :ref:`commit_action<class_UndoRedo_commit_action>` should be called one after the other, like in the example. Not doing so could lead to crashes.
- If you don't need to register a method you can leave :ref:`add_do_method<class_UndoRedo_add_do_method>` and :ref:`add_undo_method<class_UndoRedo_add_undo_method>` out, and so it goes for properties. You can register more than one method/property.
- Method Descriptions
- -------------------
- .. _class_UndoRedo_add_do_method:
- - :ref:`Variant<class_Variant>` **add_do_method** **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` method **)** vararg
- Register a method that will be called when the action is committed.
- .. _class_UndoRedo_add_do_property:
- - void **add_do_property** **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` property, :ref:`Variant<class_Variant>` value **)**
- Register a property value change for 'do'.
- .. _class_UndoRedo_add_do_reference:
- - void **add_do_reference** **(** :ref:`Object<class_Object>` object **)**
- Register a reference for 'do' that will be erased if the 'do' history is lost. This is useful mostly for new nodes created for the 'do' call. Do not use for resources.
- .. _class_UndoRedo_add_undo_method:
- - :ref:`Variant<class_Variant>` **add_undo_method** **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` method **)** vararg
- Register a method that will be called when the action is undone.
- .. _class_UndoRedo_add_undo_property:
- - void **add_undo_property** **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` property, :ref:`Variant<class_Variant>` value **)**
- Register a property value change for 'undo'.
- .. _class_UndoRedo_add_undo_reference:
- - void **add_undo_reference** **(** :ref:`Object<class_Object>` object **)**
- Register a reference for 'undo' that will be erased if the 'undo' history is lost. This is useful mostly for nodes removed with the 'do' call (not the 'undo' call!).
- .. _class_UndoRedo_clear_history:
- - void **clear_history** **(** :ref:`bool<class_bool>` increase_version=true **)**
- Clear the undo/redo history and associated references.
- Passing ``false`` to ``increase_version`` will prevent the version number to be increased from this.
- .. _class_UndoRedo_commit_action:
- - void **commit_action** **(** **)**
- Commit the action. All 'do' methods/properties are called/set when this function is called.
- .. _class_UndoRedo_create_action:
- - void **create_action** **(** :ref:`String<class_String>` name, :ref:`MergeMode<enum_UndoRedo_MergeMode>` merge_mode=0 **)**
- Create a new action. After this is called, do all your calls to :ref:`add_do_method<class_UndoRedo_add_do_method>`, :ref:`add_undo_method<class_UndoRedo_add_undo_method>`, :ref:`add_do_property<class_UndoRedo_add_do_property>`, and :ref:`add_undo_property<class_UndoRedo_add_undo_property>`, then commit the action with :ref:`commit_action<class_UndoRedo_commit_action>`.
- .. _class_UndoRedo_get_current_action_name:
- - :ref:`String<class_String>` **get_current_action_name** **(** **)** const
- Get the name of the current action.
- .. _class_UndoRedo_get_version:
- - :ref:`int<class_int>` **get_version** **(** **)** const
- Get the version, each time a new action is committed, the version number of the UndoRedo is increased automatically.
- This is useful mostly to check if something changed from a saved version.
- .. _class_UndoRedo_redo:
- - :ref:`bool<class_bool>` **redo** **(** **)**
- Redo last action.
- .. _class_UndoRedo_undo:
- - :ref:`bool<class_bool>` **undo** **(** **)**
- Undo last action.
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