Loki McKay c9da1e8a37 Update `instance()` call to `instantiate()` in Making Plugins (#5917) 3 years ago
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2d da14b8000d Add C# code examples (salvage of VinnNo's PRs) 3 years ago
3d 2e0162afa0 Improve title of 3D text for descriptive navigation (#5897) 3 years ago
animation 8643265c69 Add section about the RESET animation in Introduction to the animation features (#5628) 3 years ago
assets_pipeline 656dec53ad Update blender gltf export information 3 years ago
audio b42314c740 Put audio effects information on a dedicated page (#5470) 3 years ago
best_practices 9621bed314 Merge pull request #5579 from Sauermann/fix-onready-annotations 3 years ago
editor 5b2b0c4980 Fixup doc ref in Managing editor features 3 years ago
export ad3ca732d3 Android: Update screenshot showing Custom Build option 3 years ago
i18n 4f49d2f7ef Fix image link in Internationalizing games (#5899) 3 years ago
inputs ec88857ba4 Remove outdated notice about lack of controller support on Apple M1 3 years ago
io d24f12558f Add exit condition to prevent thread from hanging in resource_queue.gd (#5833) 3 years ago
math da14b8000d Add C# code examples (salvage of VinnNo's PRs) 3 years ago
navigation 5cbff38341 Add missing Navigation category 3 years ago
networking fd0d712814 [Net] Change server in the websocket demo. 3 years ago
performance fb921874e4 Add a page on managing editor features (#5489) 3 years ago
physics d330568d32 Fix invalid variable name in C# example in Physics introduction (#5809) 3 years ago
platform eb4dad1ecd Add Xbox Series X/S support by Pineapple Works (#5714) 3 years ago
plugins c9da1e8a37 Update `instance()` call to `instantiate()` in Making Plugins (#5917) 3 years ago
rendering 1e6a033a8f Update tutorials: VisualServer to RenderingServer 3 years ago
scripting ffd84fa9a0 Fix inline code display in GDScript reference (#5907) 3 years ago
shaders 87685ed531 Rename hint_color to source_color in examples 3 years ago
ui da14b8000d Add C# code examples (salvage of VinnNo's PRs) 3 years ago
xr f9495f6a3d Writing introduction to XR support in Godot 4 3 years ago