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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AnimatedTexture.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AnimatedTexture:
- AnimatedTexture
- ===============
- **Inherits:** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Properties
- ----------
- +---------------------------+---------------------------------------------+
- | :ref:`float<class_float>` | :ref:`fps<class_AnimatedTexture_fps>` |
- +---------------------------+---------------------------------------------+
- | :ref:`int<class_int>` | :ref:`frames<class_AnimatedTexture_frames>` |
- +---------------------------+---------------------------------------------+
- Methods
- -------
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_frame_delay<class_AnimatedTexture_get_frame_delay>` **(** :ref:`int<class_int>` frame **)** const |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Texture<class_Texture>` | :ref:`get_frame_texture<class_AnimatedTexture_get_frame_texture>` **(** :ref:`int<class_int>` frame **)** const |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_frame_delay<class_AnimatedTexture_set_frame_delay>` **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_frame_texture<class_AnimatedTexture_set_frame_texture>` **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)** |
- +--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
- Property Descriptions
- ---------------------
- .. _class_AnimatedTexture_fps:
- - :ref:`float<class_float>` **fps**
- +----------+----------------+
- | *Setter* | set_fps(value) |
- +----------+----------------+
- | *Getter* | get_fps() |
- +----------+----------------+
- .. _class_AnimatedTexture_frames:
- - :ref:`int<class_int>` **frames**
- +----------+-------------------+
- | *Setter* | set_frames(value) |
- +----------+-------------------+
- | *Getter* | get_frames() |
- +----------+-------------------+
- Method Descriptions
- -------------------
- .. _class_AnimatedTexture_get_frame_delay:
- - :ref:`float<class_float>` **get_frame_delay** **(** :ref:`int<class_int>` frame **)** const
- .. _class_AnimatedTexture_get_frame_texture:
- - :ref:`Texture<class_Texture>` **get_frame_texture** **(** :ref:`int<class_int>` frame **)** const
- .. _class_AnimatedTexture_set_frame_delay:
- - void **set_frame_delay** **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)**
- .. _class_AnimatedTexture_set_frame_texture:
- - void **set_frame_texture** **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)**
|