class_audioeffectdelay.rst 8.2 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the AudioEffectDelay.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_AudioEffectDelay:
  5. AudioEffectDelay
  6. ================
  7. **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time.
  12. Two tap delay and feedback options.
  13. Properties
  14. ----------
  15. +---------------------------+--------------------------------------------------------------------+
  16. | :ref:`float<class_float>` | :ref:`dry<class_AudioEffectDelay_dry>` |
  17. +---------------------------+--------------------------------------------------------------------+
  18. | :ref:`bool<class_bool>` | :ref:`feedback/active<class_AudioEffectDelay_feedback/active>` |
  19. +---------------------------+--------------------------------------------------------------------+
  20. | :ref:`float<class_float>` | :ref:`feedback/delay_ms<class_AudioEffectDelay_feedback/delay_ms>` |
  21. +---------------------------+--------------------------------------------------------------------+
  22. | :ref:`float<class_float>` | :ref:`feedback/level_db<class_AudioEffectDelay_feedback/level_db>` |
  23. +---------------------------+--------------------------------------------------------------------+
  24. | :ref:`float<class_float>` | :ref:`feedback/lowpass<class_AudioEffectDelay_feedback/lowpass>` |
  25. +---------------------------+--------------------------------------------------------------------+
  26. | :ref:`bool<class_bool>` | :ref:`tap1/active<class_AudioEffectDelay_tap1/active>` |
  27. +---------------------------+--------------------------------------------------------------------+
  28. | :ref:`float<class_float>` | :ref:`tap1/delay_ms<class_AudioEffectDelay_tap1/delay_ms>` |
  29. +---------------------------+--------------------------------------------------------------------+
  30. | :ref:`float<class_float>` | :ref:`tap1/level_db<class_AudioEffectDelay_tap1/level_db>` |
  31. +---------------------------+--------------------------------------------------------------------+
  32. | :ref:`float<class_float>` | :ref:`tap1/pan<class_AudioEffectDelay_tap1/pan>` |
  33. +---------------------------+--------------------------------------------------------------------+
  34. | :ref:`bool<class_bool>` | :ref:`tap2/active<class_AudioEffectDelay_tap2/active>` |
  35. +---------------------------+--------------------------------------------------------------------+
  36. | :ref:`float<class_float>` | :ref:`tap2/delay_ms<class_AudioEffectDelay_tap2/delay_ms>` |
  37. +---------------------------+--------------------------------------------------------------------+
  38. | :ref:`float<class_float>` | :ref:`tap2/level_db<class_AudioEffectDelay_tap2/level_db>` |
  39. +---------------------------+--------------------------------------------------------------------+
  40. | :ref:`float<class_float>` | :ref:`tap2/pan<class_AudioEffectDelay_tap2/pan>` |
  41. +---------------------------+--------------------------------------------------------------------+
  42. Description
  43. -----------
  44. Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
  45. Property Descriptions
  46. ---------------------
  47. .. _class_AudioEffectDelay_dry:
  48. - :ref:`float<class_float>` **dry**
  49. +----------+----------------+
  50. | *Setter* | set_dry(value) |
  51. +----------+----------------+
  52. | *Getter* | get_dry() |
  53. +----------+----------------+
  54. Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1. Default value: ``1``.
  55. .. _class_AudioEffectDelay_feedback/active:
  56. - :ref:`bool<class_bool>` **feedback/active**
  57. +----------+----------------------------+
  58. | *Setter* | set_feedback_active(value) |
  59. +----------+----------------------------+
  60. | *Getter* | is_feedback_active() |
  61. +----------+----------------------------+
  62. If ``true`` feedback is enabled. Default value: ``false``.
  63. .. _class_AudioEffectDelay_feedback/delay_ms:
  64. - :ref:`float<class_float>` **feedback/delay_ms**
  65. +----------+------------------------------+
  66. | *Setter* | set_feedback_delay_ms(value) |
  67. +----------+------------------------------+
  68. | *Getter* | get_feedback_delay_ms() |
  69. +----------+------------------------------+
  70. Feedback delay time in milliseconds. Default value: ``340``.
  71. .. _class_AudioEffectDelay_feedback/level_db:
  72. - :ref:`float<class_float>` **feedback/level_db**
  73. +----------+------------------------------+
  74. | *Setter* | set_feedback_level_db(value) |
  75. +----------+------------------------------+
  76. | *Getter* | get_feedback_level_db() |
  77. +----------+------------------------------+
  78. Sound level for ``tap1``. Default value: ``-6 dB``.
  79. .. _class_AudioEffectDelay_feedback/lowpass:
  80. - :ref:`float<class_float>` **feedback/lowpass**
  81. +----------+-----------------------------+
  82. | *Setter* | set_feedback_lowpass(value) |
  83. +----------+-----------------------------+
  84. | *Getter* | get_feedback_lowpass() |
  85. +----------+-----------------------------+
  86. Low-pass filter for feedback. Frequencies below the Low Cut value are filtered out of the source signal. Default value: ``16000``.
  87. .. _class_AudioEffectDelay_tap1/active:
  88. - :ref:`bool<class_bool>` **tap1/active**
  89. +----------+------------------------+
  90. | *Setter* | set_tap1_active(value) |
  91. +----------+------------------------+
  92. | *Getter* | is_tap1_active() |
  93. +----------+------------------------+
  94. If ``true``, ``tap1`` will be enabled. Default value: ``true``.
  95. .. _class_AudioEffectDelay_tap1/delay_ms:
  96. - :ref:`float<class_float>` **tap1/delay_ms**
  97. +----------+--------------------------+
  98. | *Setter* | set_tap1_delay_ms(value) |
  99. +----------+--------------------------+
  100. | *Getter* | get_tap1_delay_ms() |
  101. +----------+--------------------------+
  102. **Tap1** delay time in milliseconds. Default value: ``250ms``.
  103. .. _class_AudioEffectDelay_tap1/level_db:
  104. - :ref:`float<class_float>` **tap1/level_db**
  105. +----------+--------------------------+
  106. | *Setter* | set_tap1_level_db(value) |
  107. +----------+--------------------------+
  108. | *Getter* | get_tap1_level_db() |
  109. +----------+--------------------------+
  110. Sound level for ``tap1``. Default value: ``-6 dB``.
  111. .. _class_AudioEffectDelay_tap1/pan:
  112. - :ref:`float<class_float>` **tap1/pan**
  113. +----------+---------------------+
  114. | *Setter* | set_tap1_pan(value) |
  115. +----------+---------------------+
  116. | *Getter* | get_tap1_pan() |
  117. +----------+---------------------+
  118. Pan position for ``tap1``. Value can range from -1 (fully left) to 1 (fully right). Default value: ``0.2``.
  119. .. _class_AudioEffectDelay_tap2/active:
  120. - :ref:`bool<class_bool>` **tap2/active**
  121. +----------+------------------------+
  122. | *Setter* | set_tap2_active(value) |
  123. +----------+------------------------+
  124. | *Getter* | is_tap2_active() |
  125. +----------+------------------------+
  126. If ``true``, ``tap2`` will be enabled. Default value: ``true``.
  127. .. _class_AudioEffectDelay_tap2/delay_ms:
  128. - :ref:`float<class_float>` **tap2/delay_ms**
  129. +----------+--------------------------+
  130. | *Setter* | set_tap2_delay_ms(value) |
  131. +----------+--------------------------+
  132. | *Getter* | get_tap2_delay_ms() |
  133. +----------+--------------------------+
  134. **Tap2** delay time in milliseconds. Default value: ``500ms``.
  135. .. _class_AudioEffectDelay_tap2/level_db:
  136. - :ref:`float<class_float>` **tap2/level_db**
  137. +----------+--------------------------+
  138. | *Setter* | set_tap2_level_db(value) |
  139. +----------+--------------------------+
  140. | *Getter* | get_tap2_level_db() |
  141. +----------+--------------------------+
  142. Sound level for ``tap2``. Default value: ``-12 dB``.
  143. .. _class_AudioEffectDelay_tap2/pan:
  144. - :ref:`float<class_float>` **tap2/pan**
  145. +----------+---------------------+
  146. | *Setter* | set_tap2_pan(value) |
  147. +----------+---------------------+
  148. | *Getter* | get_tap2_pan() |
  149. +----------+---------------------+
  150. Pan position for ``tap2``. Value can range from -1 (fully left) to 1 (fully right). Default value: ``-0.4``.