class_collisionobject2d.rst 16 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the CollisionObject2D.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_CollisionObject2D:
  5. CollisionObject2D
  6. =================
  7. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Inherited By:** :ref:`Area2D<class_Area2D>`, :ref:`PhysicsBody2D<class_PhysicsBody2D>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Base node for 2D collision objects.
  13. Properties
  14. ----------
  15. +-------------------------+---------------------------------------------------------------+
  16. | :ref:`bool<class_bool>` | :ref:`input_pickable<class_CollisionObject2D_input_pickable>` |
  17. +-------------------------+---------------------------------------------------------------+
  18. Methods
  19. -------
  20. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | void | :ref:`_input_event<class_CollisionObject2D__input_event>` **(** :ref:`Object<class_Object>` viewport, :ref:`InputEvent<class_InputEvent>` event, :ref:`int<class_int>` shape_idx **)** virtual |
  22. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`int<class_int>` | :ref:`create_shape_owner<class_CollisionObject2D_create_shape_owner>` **(** :ref:`Object<class_Object>` owner **)** |
  24. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`RID<class_RID>` | :ref:`get_rid<class_CollisionObject2D_get_rid>` **(** **)** const |
  26. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`Array<class_Array>` | :ref:`get_shape_owners<class_CollisionObject2D_get_shape_owners>` **(** **)** |
  28. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`bool<class_bool>` | :ref:`is_shape_owner_disabled<class_CollisionObject2D_is_shape_owner_disabled>` **(** :ref:`int<class_int>` owner_id **)** const |
  30. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`bool<class_bool>` | :ref:`is_shape_owner_one_way_collision_enabled<class_CollisionObject2D_is_shape_owner_one_way_collision_enabled>` **(** :ref:`int<class_int>` owner_id **)** const |
  32. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`remove_shape_owner<class_CollisionObject2D_remove_shape_owner>` **(** :ref:`int<class_int>` owner_id **)** |
  34. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`int<class_int>` | :ref:`shape_find_owner<class_CollisionObject2D_shape_find_owner>` **(** :ref:`int<class_int>` shape_index **)** const |
  36. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`shape_owner_add_shape<class_CollisionObject2D_shape_owner_add_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`Shape2D<class_Shape2D>` shape **)** |
  38. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`shape_owner_clear_shapes<class_CollisionObject2D_shape_owner_clear_shapes>` **(** :ref:`int<class_int>` owner_id **)** |
  40. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`Object<class_Object>` | :ref:`shape_owner_get_owner<class_CollisionObject2D_shape_owner_get_owner>` **(** :ref:`int<class_int>` owner_id **)** const |
  42. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | :ref:`Shape2D<class_Shape2D>` | :ref:`shape_owner_get_shape<class_CollisionObject2D_shape_owner_get_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const |
  44. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`int<class_int>` | :ref:`shape_owner_get_shape_count<class_CollisionObject2D_shape_owner_get_shape_count>` **(** :ref:`int<class_int>` owner_id **)** const |
  46. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`int<class_int>` | :ref:`shape_owner_get_shape_index<class_CollisionObject2D_shape_owner_get_shape_index>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const |
  48. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`Transform2D<class_Transform2D>` | :ref:`shape_owner_get_transform<class_CollisionObject2D_shape_owner_get_transform>` **(** :ref:`int<class_int>` owner_id **)** const |
  50. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | void | :ref:`shape_owner_remove_shape<class_CollisionObject2D_shape_owner_remove_shape>` **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** |
  52. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`shape_owner_set_disabled<class_CollisionObject2D_shape_owner_set_disabled>` **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)** |
  54. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`shape_owner_set_one_way_collision<class_CollisionObject2D_shape_owner_set_one_way_collision>` **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` enable **)** |
  56. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`shape_owner_set_transform<class_CollisionObject2D_shape_owner_set_transform>` **(** :ref:`int<class_int>` owner_id, :ref:`Transform2D<class_Transform2D>` transform **)** |
  58. +----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. Signals
  60. -------
  61. .. _class_CollisionObject2D_input_event:
  62. - **input_event** **(** :ref:`Node<class_Node>` viewport, :ref:`InputEvent<class_InputEvent>` event, :ref:`int<class_int>` shape_idx **)**
  63. Emitted when an input event occurs and ``input_pickable`` is ``true``. See :ref:`_input_event<class_CollisionObject2D__input_event>` for details.
  64. .. _class_CollisionObject2D_mouse_entered:
  65. - **mouse_entered** **(** **)**
  66. Emitted when the mouse pointer enters any of this object's shapes.
  67. .. _class_CollisionObject2D_mouse_exited:
  68. - **mouse_exited** **(** **)**
  69. Emitted when the mouse pointer exits all this object's shapes.
  70. Description
  71. -----------
  72. CollisionObject2D is the base class for 2D physics objects. It can hold any number of 2D collision :ref:`Shape2D<class_Shape2D>`\ s. Each shape must be assigned to a *shape owner*. The CollisionObject2D can have any number of shape owners. Shape owners are not nodes and do not appear in the editor, but are accessible through code using the ``shape_owner_*`` methods.
  73. Property Descriptions
  74. ---------------------
  75. .. _class_CollisionObject2D_input_pickable:
  76. - :ref:`bool<class_bool>` **input_pickable**
  77. +----------+---------------------+
  78. | *Setter* | set_pickable(value) |
  79. +----------+---------------------+
  80. | *Getter* | is_pickable() |
  81. +----------+---------------------+
  82. If ``true`` this object is pickable. A pickable object can detect the mouse pointer entering/leaving, and if the mouse is inside it, report input events.
  83. Method Descriptions
  84. -------------------
  85. .. _class_CollisionObject2D__input_event:
  86. - void **_input_event** **(** :ref:`Object<class_Object>` viewport, :ref:`InputEvent<class_InputEvent>` event, :ref:`int<class_int>` shape_idx **)** virtual
  87. Accepts unhandled :ref:`InputEvent<class_InputEvent>`\ s. ``shape_idx`` is the child index of the clicked :ref:`Shape2D<class_Shape2D>`. Connect to the ``input_event`` signal to easily pick up these events.
  88. .. _class_CollisionObject2D_create_shape_owner:
  89. - :ref:`int<class_int>` **create_shape_owner** **(** :ref:`Object<class_Object>` owner **)**
  90. Creates a new shape owner for the given object. Returns ``owner_id`` of the new owner for future reference.
  91. .. _class_CollisionObject2D_get_rid:
  92. - :ref:`RID<class_RID>` **get_rid** **(** **)** const
  93. Returns the object's :ref:`RID<class_RID>`.
  94. .. _class_CollisionObject2D_get_shape_owners:
  95. - :ref:`Array<class_Array>` **get_shape_owners** **(** **)**
  96. Returns an :ref:`Array<class_Array>` of ``owner_id`` identifiers. You can use these ids in other methods that take ``owner_id`` as an argument.
  97. .. _class_CollisionObject2D_is_shape_owner_disabled:
  98. - :ref:`bool<class_bool>` **is_shape_owner_disabled** **(** :ref:`int<class_int>` owner_id **)** const
  99. If ``true`` the shape owner and its shapes are disabled.
  100. .. _class_CollisionObject2D_is_shape_owner_one_way_collision_enabled:
  101. - :ref:`bool<class_bool>` **is_shape_owner_one_way_collision_enabled** **(** :ref:`int<class_int>` owner_id **)** const
  102. Returns ``true`` if collisions for the shape owner originating from this ``CollisionObject2D`` will not be reported to collided with ``CollisionObject2D``\ s.
  103. .. _class_CollisionObject2D_remove_shape_owner:
  104. - void **remove_shape_owner** **(** :ref:`int<class_int>` owner_id **)**
  105. Removes the given shape owner.
  106. .. _class_CollisionObject2D_shape_find_owner:
  107. - :ref:`int<class_int>` **shape_find_owner** **(** :ref:`int<class_int>` shape_index **)** const
  108. Returns the ``owner_id`` of the given shape.
  109. .. _class_CollisionObject2D_shape_owner_add_shape:
  110. - void **shape_owner_add_shape** **(** :ref:`int<class_int>` owner_id, :ref:`Shape2D<class_Shape2D>` shape **)**
  111. Adds a :ref:`Shape2D<class_Shape2D>` to the shape owner.
  112. .. _class_CollisionObject2D_shape_owner_clear_shapes:
  113. - void **shape_owner_clear_shapes** **(** :ref:`int<class_int>` owner_id **)**
  114. Removes all shapes from the shape owner.
  115. .. _class_CollisionObject2D_shape_owner_get_owner:
  116. - :ref:`Object<class_Object>` **shape_owner_get_owner** **(** :ref:`int<class_int>` owner_id **)** const
  117. Returns the parent object of the given shape owner.
  118. .. _class_CollisionObject2D_shape_owner_get_shape:
  119. - :ref:`Shape2D<class_Shape2D>` **shape_owner_get_shape** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const
  120. Returns the :ref:`Shape2D<class_Shape2D>` with the given id from the given shape owner.
  121. .. _class_CollisionObject2D_shape_owner_get_shape_count:
  122. - :ref:`int<class_int>` **shape_owner_get_shape_count** **(** :ref:`int<class_int>` owner_id **)** const
  123. Returns the number of shapes the given shape owner contains.
  124. .. _class_CollisionObject2D_shape_owner_get_shape_index:
  125. - :ref:`int<class_int>` **shape_owner_get_shape_index** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)** const
  126. Returns the child index of the :ref:`Shape2D<class_Shape2D>` with the given id from the given shape owner.
  127. .. _class_CollisionObject2D_shape_owner_get_transform:
  128. - :ref:`Transform2D<class_Transform2D>` **shape_owner_get_transform** **(** :ref:`int<class_int>` owner_id **)** const
  129. Returns the shape owner's :ref:`Transform2D<class_Transform2D>`.
  130. .. _class_CollisionObject2D_shape_owner_remove_shape:
  131. - void **shape_owner_remove_shape** **(** :ref:`int<class_int>` owner_id, :ref:`int<class_int>` shape_id **)**
  132. Removes a shape from the given shape owner.
  133. .. _class_CollisionObject2D_shape_owner_set_disabled:
  134. - void **shape_owner_set_disabled** **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` disabled **)**
  135. If ``true`` disables the given shape owner.
  136. .. _class_CollisionObject2D_shape_owner_set_one_way_collision:
  137. - void **shape_owner_set_one_way_collision** **(** :ref:`int<class_int>` owner_id, :ref:`bool<class_bool>` enable **)**
  138. If ``enable`` is ``true``, collisions for the shape owner originating from this ``CollisionObject2D`` will not be reported to collided with ``CollisionObject2D``\ s.
  139. .. _class_CollisionObject2D_shape_owner_set_transform:
  140. - void **shape_owner_set_transform** **(** :ref:`int<class_int>` owner_id, :ref:`Transform2D<class_Transform2D>` transform **)**
  141. Sets the :ref:`Transform2D<class_Transform2D>` of the given shape owner.