Daniel Garcia Silva f1dde510c6 Fix typo "exists" to "exits" il y a 10 mois
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img f5130209ef Rewrite OpenXR hand tracking to reflect new architecture il y a 1 an
a_better_xr_start_script.rst f1dde510c6 Fix typo "exists" to "exits" il y a 9 mois
ar_passthrough.rst 17f7f17f3c Update the passthrough documentation to reflect the changes in Godot 4.3 il y a 1 an
basic_xr_locomotion.rst 4234072d94 Add an introduction page for XR tools il y a 2 ans
deploying_to_android.rst 5ee2d87705 Update deploying_to_android.rst il y a 1 an
index.rst f5130209ef Rewrite OpenXR hand tracking to reflect new architecture il y a 1 an
introducing_xr_tools.rst fd8bde9eac Fix the wrong hyperlink to XR Tools. il y a 2 ans
openxr_body_tracking.rst f5130209ef Rewrite OpenXR hand tracking to reflect new architecture il y a 1 an
openxr_composition_layers.rst 3e61fdff15 OpenXR: Add documentation page about the new composition layers il y a 1 an
openxr_hand_tracking.rst 8be74fd9ac Fix glTF capitalization in manual il y a 11 mois
openxr_settings.rst dbe3a88377 Fix various minor typos il y a 1 an
setting_up_xr.rst f774b155d2 Update note the renderer to use for XR projects il y a 1 an
xr_action_map.rst dbe3a88377 Fix various minor typos il y a 1 an
xr_next_steps.rst 9eb7467328 Adding a next steps page to the XR documentation il y a 1 an
xr_room_scale.rst bd6cc665a7 Fix incorrect uses of a/an il y a 1 an