Hugo Locurcio 1e6df92f02 Update Optimizing for size for Godot 4.5 (#10968) il y a 1 mois
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img cbc0dda137 Update "Compiling for Windows" page. il y a 1 an
compiling_for_android.rst ddbc8e827d Update the Android build documentation il y a 3 mois
compiling_for_ios.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization il y a 2 mois
compiling_for_linuxbsd.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization il y a 2 mois
compiling_for_macos.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization il y a 2 mois
compiling_for_web.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization il y a 2 mois
compiling_for_windows.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization il y a 2 mois
compiling_with_dotnet.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization il y a 2 mois
compiling_with_script_encryption_key.rst dbfe3b1d26 Reorganize documentation for contributors il y a 2 ans
cross-compiling_for_ios_on_linux.rst 71a606fce9 Update Cross-compiling for iOS on Linux il y a 1 an
getting_source.rst 99eed1043f Update Getting Source to use 4.4-stable in example il y a 5 mois
index.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization il y a 2 mois
introduction_to_the_buildsystem.rst 8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization il y a 2 mois
optimizing_for_size.rst 1e6df92f02 Update Optimizing for size for Godot 4.5 (#10968) il y a 1 mois