| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133 | :github_url: hide.. DO NOT EDIT THIS FILE!!!.. Generated automatically from Godot engine sources... Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py... XML source: https://github.com/godotengine/godot/tree/master/doc/classes/BackBufferCopy.xml... _class_BackBufferCopy:BackBufferCopy==============**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`A node that copies a region of the screen to a buffer for access in shader code... rst-class:: classref-introduction-groupDescription-----------Node for back-buffering the currently-displayed screen. The region defined in the **BackBufferCopy** node is buffered with the content of the screen it covers, or the entire screen according to the :ref:`copy_mode<class_BackBufferCopy_property_copy_mode>`. It can be accessed in shader scripts using the screen texture (i.e. a uniform sampler with ``hint_screen_texture``).\ **Note:** Since this node inherits from :ref:`Node2D<class_Node2D>` (and not :ref:`Control<class_Control>`), anchors and margins won't apply to child :ref:`Control<class_Control>`-derived nodes. This can be problematic when resizing the window. To avoid this, add :ref:`Control<class_Control>`-derived nodes as *siblings* to the **BackBufferCopy** node instead of adding them as children... rst-class:: classref-introduction-groupTutorials---------- :doc:`Screen-reading shaders <../tutorials/shaders/screen-reading_shaders>`.. rst-class:: classref-reftable-groupProperties----------.. table::   :widths: auto   +-----------------------------------------------+-----------------------------------------------------------+---------------------------------+   | :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` | :ref:`copy_mode<class_BackBufferCopy_property_copy_mode>` | ``1``                           |   +-----------------------------------------------+-----------------------------------------------------------+---------------------------------+   | :ref:`Rect2<class_Rect2>`                     | :ref:`rect<class_BackBufferCopy_property_rect>`           | ``Rect2(-100, -100, 200, 200)`` |   +-----------------------------------------------+-----------------------------------------------------------+---------------------------------+.. rst-class:: classref-section-separator----.. rst-class:: classref-descriptions-groupEnumerations------------.. _enum_BackBufferCopy_CopyMode:.. rst-class:: classref-enumerationenum **CopyMode**: :ref:`🔗<enum_BackBufferCopy_CopyMode>`.. _class_BackBufferCopy_constant_COPY_MODE_DISABLED:.. rst-class:: classref-enumeration-constant:ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **COPY_MODE_DISABLED** = ``0``Disables the buffering mode. This means the **BackBufferCopy** node will directly use the portion of screen it covers... _class_BackBufferCopy_constant_COPY_MODE_RECT:.. rst-class:: classref-enumeration-constant:ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **COPY_MODE_RECT** = ``1``**BackBufferCopy** buffers a rectangular region... _class_BackBufferCopy_constant_COPY_MODE_VIEWPORT:.. rst-class:: classref-enumeration-constant:ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **COPY_MODE_VIEWPORT** = ``2``**BackBufferCopy** buffers the entire screen... rst-class:: classref-section-separator----.. rst-class:: classref-descriptions-groupProperty Descriptions---------------------.. _class_BackBufferCopy_property_copy_mode:.. rst-class:: classref-property:ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **copy_mode** = ``1`` :ref:`🔗<class_BackBufferCopy_property_copy_mode>`.. rst-class:: classref-property-setget- |void| **set_copy_mode**\ (\ value\: :ref:`CopyMode<enum_BackBufferCopy_CopyMode>`\ )- :ref:`CopyMode<enum_BackBufferCopy_CopyMode>` **get_copy_mode**\ (\ )Buffer mode... rst-class:: classref-item-separator----.. _class_BackBufferCopy_property_rect:.. rst-class:: classref-property:ref:`Rect2<class_Rect2>` **rect** = ``Rect2(-100, -100, 200, 200)`` :ref:`🔗<class_BackBufferCopy_property_rect>`.. rst-class:: classref-property-setget- |void| **set_rect**\ (\ value\: :ref:`Rect2<class_Rect2>`\ )- :ref:`Rect2<class_Rect2>` **get_rect**\ (\ )The area covered by the **BackBufferCopy**. Only used if :ref:`copy_mode<class_BackBufferCopy_property_copy_mode>` is :ref:`COPY_MODE_RECT<class_BackBufferCopy_constant_COPY_MODE_RECT>`... |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`.. |void| replace:: :abbr:`void (No return value.)`
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