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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/EditorDock.xml.
- .. _class_EditorDock:
- EditorDock
- ==========
- **Experimental:** This class may be changed or removed in future versions.
- **Inherits:** :ref:`MarginContainer<class_MarginContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`FileSystemDock<class_FileSystemDock>`
- Dockable container for the editor.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- EditorDock is a :ref:`Container<class_Container>` node that can be docked in one of the editor's dock slots. Docks are added by plugins to provide space for controls related to an :ref:`EditorPlugin<class_EditorPlugin>`. The editor comes with a few built-in docks, such as the Scene dock, FileSystem dock, etc.
- You can add a dock by using :ref:`EditorPlugin.add_dock()<class_EditorPlugin_method_add_dock>`. The dock can be customized by changing its properties.
- ::
- @tool
- extends EditorPlugin
- # Dock reference.
- var dock
- # Plugin initialization.
- func _enter_tree():
- dock = EditorDock.new()
- dock.title = "My Dock"
- dock.dock_icon = preload("./dock_icon.png")
- dock.default_slot = EditorPlugin.DOCK_SLOT_RIGHT_UL
- var dock_content = preload("./dock_content.tscn").instantiate()
- dock.add_child(dock_content)
- add_dock(dock)
- # Plugin clean-up.
- func _exit_tree():
- remove_dock(dock)
- dock.queue_free()
- dock = null
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`Making plugins <../tutorials/plugins/editor/making_plugins>`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- | |bitfield|\[:ref:`DockLayout<enum_EditorDock_DockLayout>`\] | :ref:`available_layouts<class_EditorDock_property_available_layouts>` | ``1`` |
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | clip_contents | ``true`` (overrides :ref:`Control<class_Control_property_clip_contents>`) |
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- | :ref:`DockSlot<enum_EditorPlugin_DockSlot>` | :ref:`default_slot<class_EditorDock_property_default_slot>` | ``-1`` |
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- | :ref:`Texture2D<class_Texture2D>` | :ref:`dock_icon<class_EditorDock_property_dock_icon>` | |
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- | :ref:`Shortcut<class_Shortcut>` | :ref:`dock_shortcut<class_EditorDock_property_dock_shortcut>` | |
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- | :ref:`StringName<class_StringName>` | :ref:`icon_name<class_EditorDock_property_icon_name>` | ``&""`` |
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`layout_key<class_EditorDock_property_layout_key>` | ``""`` |
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- | :ref:`String<class_String>` | :ref:`title<class_EditorDock_property_title>` | ``""`` |
- +-------------------------------------------------------------+-----------------------------------------------------------------------+---------------------------------------------------------------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`_load_layout_from_config<class_EditorDock_private_method__load_layout_from_config>`\ (\ config\: :ref:`ConfigFile<class_ConfigFile>`, section\: :ref:`String<class_String>`\ ) |virtual| |
- +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`_save_layout_to_config<class_EditorDock_private_method__save_layout_to_config>`\ (\ config\: :ref:`ConfigFile<class_ConfigFile>`, section\: :ref:`String<class_String>`\ ) |virtual| |const| |
- +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | |void| | :ref:`_update_layout<class_EditorDock_private_method__update_layout>`\ (\ layout\: :ref:`int<class_int>`\ ) |virtual| |
- +--------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Enumerations
- ------------
- .. _enum_EditorDock_DockLayout:
- .. rst-class:: classref-enumeration
- flags **DockLayout**: :ref:`🔗<enum_EditorDock_DockLayout>`
- .. _class_EditorDock_constant_DOCK_LAYOUT_VERTICAL:
- .. rst-class:: classref-enumeration-constant
- :ref:`DockLayout<enum_EditorDock_DockLayout>` **DOCK_LAYOUT_VERTICAL** = ``1``
- Allows placing the dock in the vertical dock slots on either side of the editor.
- \ **Note:** Currently this flag has no effect because the bottom panel is not a proper dock slot. This means that the dock can always be vertical.
- .. _class_EditorDock_constant_DOCK_LAYOUT_HORIZONTAL:
- .. rst-class:: classref-enumeration-constant
- :ref:`DockLayout<enum_EditorDock_DockLayout>` **DOCK_LAYOUT_HORIZONTAL** = ``2``
- Allows placing the dock in the editor's bottom panel. Implement :ref:`_update_layout()<class_EditorDock_private_method__update_layout>` to handle changing layouts.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_EditorDock_property_available_layouts:
- .. rst-class:: classref-property
- |bitfield|\[:ref:`DockLayout<enum_EditorDock_DockLayout>`\] **available_layouts** = ``1`` :ref:`🔗<class_EditorDock_property_available_layouts>`
- .. rst-class:: classref-property-setget
- - |void| **set_available_layouts**\ (\ value\: |bitfield|\[:ref:`DockLayout<enum_EditorDock_DockLayout>`\]\ )
- - |bitfield|\[:ref:`DockLayout<enum_EditorDock_DockLayout>`\] **get_available_layouts**\ (\ )
- The available layouts for this dock, as a bitmask.
- If you want to make all layouts available, use ``available_layouts = DOCK_LAYOUT_VERTICAL | DOCK_LAYOUT_HORIZONTAL``.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorDock_property_default_slot:
- .. rst-class:: classref-property
- :ref:`DockSlot<enum_EditorPlugin_DockSlot>` **default_slot** = ``-1`` :ref:`🔗<class_EditorDock_property_default_slot>`
- .. rst-class:: classref-property-setget
- - |void| **set_default_slot**\ (\ value\: :ref:`DockSlot<enum_EditorPlugin_DockSlot>`\ )
- - :ref:`DockSlot<enum_EditorPlugin_DockSlot>` **get_default_slot**\ (\ )
- The default dock slot used when adding the dock with :ref:`EditorPlugin.add_dock()<class_EditorPlugin_method_add_dock>`.
- After the dock is added, it can be moved to a different slot and the editor will automatically remember its position between sessions. If you remove and re-add the dock, it will be reset to default.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorDock_property_dock_icon:
- .. rst-class:: classref-property
- :ref:`Texture2D<class_Texture2D>` **dock_icon** :ref:`🔗<class_EditorDock_property_dock_icon>`
- .. rst-class:: classref-property-setget
- - |void| **set_dock_icon**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
- - :ref:`Texture2D<class_Texture2D>` **get_dock_icon**\ (\ )
- The icon for the dock, as a texture. If specified, it will override :ref:`icon_name<class_EditorDock_property_icon_name>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorDock_property_dock_shortcut:
- .. rst-class:: classref-property
- :ref:`Shortcut<class_Shortcut>` **dock_shortcut** :ref:`🔗<class_EditorDock_property_dock_shortcut>`
- .. rst-class:: classref-property-setget
- - |void| **set_dock_shortcut**\ (\ value\: :ref:`Shortcut<class_Shortcut>`\ )
- - :ref:`Shortcut<class_Shortcut>` **get_dock_shortcut**\ (\ )
- The shortcut used to open the dock. This property can only be set before this dock is added via :ref:`EditorPlugin.add_dock()<class_EditorPlugin_method_add_dock>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorDock_property_icon_name:
- .. rst-class:: classref-property
- :ref:`StringName<class_StringName>` **icon_name** = ``&""`` :ref:`🔗<class_EditorDock_property_icon_name>`
- .. rst-class:: classref-property-setget
- - |void| **set_icon_name**\ (\ value\: :ref:`StringName<class_StringName>`\ )
- - :ref:`StringName<class_StringName>` **get_icon_name**\ (\ )
- The icon for the dock, as a name from the ``EditorIcons`` theme type in the editor theme. You can find the list of available icons `here <https://godot-editor-icons.github.io/>`__.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorDock_property_layout_key:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **layout_key** = ``""`` :ref:`🔗<class_EditorDock_property_layout_key>`
- .. rst-class:: classref-property-setget
- - |void| **set_layout_key**\ (\ value\: :ref:`String<class_String>`\ )
- - :ref:`String<class_String>` **get_layout_key**\ (\ )
- The key representing this dock in the editor's layout file. If empty, the dock's displayed name will be used instead.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorDock_property_title:
- .. rst-class:: classref-property
- :ref:`String<class_String>` **title** = ``""`` :ref:`🔗<class_EditorDock_property_title>`
- .. rst-class:: classref-property-setget
- - |void| **set_title**\ (\ value\: :ref:`String<class_String>`\ )
- - :ref:`String<class_String>` **get_title**\ (\ )
- The title of the dock's tab. If empty, the dock's :ref:`Node.name<class_Node_property_name>` will be used. If the name is auto-generated (contains ``@``), the first child's name will be used instead.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_EditorDock_private_method__load_layout_from_config:
- .. rst-class:: classref-method
- |void| **_load_layout_from_config**\ (\ config\: :ref:`ConfigFile<class_ConfigFile>`, section\: :ref:`String<class_String>`\ ) |virtual| :ref:`🔗<class_EditorDock_private_method__load_layout_from_config>`
- Implement this method to handle loading this dock's layout. It's equivalent to :ref:`EditorPlugin._set_window_layout()<class_EditorPlugin_private_method__set_window_layout>`. ``section`` is a unique section based on :ref:`layout_key<class_EditorDock_property_layout_key>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorDock_private_method__save_layout_to_config:
- .. rst-class:: classref-method
- |void| **_save_layout_to_config**\ (\ config\: :ref:`ConfigFile<class_ConfigFile>`, section\: :ref:`String<class_String>`\ ) |virtual| |const| :ref:`🔗<class_EditorDock_private_method__save_layout_to_config>`
- Implement this method to handle saving this dock's layout. It's equivalent to :ref:`EditorPlugin._get_window_layout()<class_EditorPlugin_private_method__get_window_layout>`. ``section`` is a unique section based on :ref:`layout_key<class_EditorDock_property_layout_key>`.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorDock_private_method__update_layout:
- .. rst-class:: classref-method
- |void| **_update_layout**\ (\ layout\: :ref:`int<class_int>`\ ) |virtual| :ref:`🔗<class_EditorDock_private_method__update_layout>`
- Implement this method to handle the layout switching for this dock. ``layout`` is one of the :ref:`DockLayout<enum_EditorDock_DockLayout>` constants.
- ::
- _update_layout(layout):
- box_container.vertical = (layout == DOCK_LAYOUT_VERTICAL)
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
- .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
- .. |void| replace:: :abbr:`void (No return value.)`
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