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DO NOT EDIT THIS FILE!!!.. Generated automatically from Godot engine sources... Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py... XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeVectorFunc.xml... _class_VisualShaderNodeVectorFunc:VisualShaderNodeVectorFunc==========================**Inherits:** :ref:`VisualShaderNodeVectorBase<class_VisualShaderNodeVectorBase>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`A vector function to be used within the visual shader graph... rst-class:: classref-introduction-groupDescription-----------A visual shader node able to perform different functions using vectors... rst-class:: classref-reftable-groupProperties----------.. table::   :widths: auto   +-----------------------------------------------------------+---------------------------------------------------------------------+-------+   | :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` | :ref:`function<class_VisualShaderNodeVectorFunc_property_function>` | ``0`` |   +-----------------------------------------------------------+---------------------------------------------------------------------+-------+.. rst-class:: classref-section-separator----.. rst-class:: classref-descriptions-groupEnumerations------------.. _enum_VisualShaderNodeVectorFunc_Function:.. rst-class:: classref-enumerationenum **Function**: :ref:`🔗<enum_VisualShaderNodeVectorFunc_Function>`.. _class_VisualShaderNodeVectorFunc_constant_FUNC_NORMALIZE:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_NORMALIZE** = ``0``Normalizes the vector so that it has a length of ``1`` but points in the same direction... _class_VisualShaderNodeVectorFunc_constant_FUNC_SATURATE:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SATURATE** = ``1``Clamps the value between ``0.0`` and ``1.0``... _class_VisualShaderNodeVectorFunc_constant_FUNC_NEGATE:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_NEGATE** = ``2``Returns the opposite value of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_RECIPROCAL:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_RECIPROCAL** = ``3``Returns ``1/vector``... _class_VisualShaderNodeVectorFunc_constant_FUNC_ABS:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ABS** = ``4``Returns the absolute value of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_ACOS:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ACOS** = ``5``Returns the arc-cosine of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_ACOSH:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ACOSH** = ``6``Returns the inverse hyperbolic cosine of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_ASIN:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ASIN** = ``7``Returns the arc-sine of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_ASINH:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ASINH** = ``8``Returns the inverse hyperbolic sine of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_ATAN:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ATAN** = ``9``Returns the arc-tangent of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_ATANH:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ATANH** = ``10``Returns the inverse hyperbolic tangent of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_CEIL:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_CEIL** = ``11``Finds the nearest integer that is greater than or equal to the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_COS:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_COS** = ``12``Returns the cosine of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_COSH:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_COSH** = ``13``Returns the hyperbolic cosine of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_DEGREES:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_DEGREES** = ``14``Converts a quantity in radians to degrees... _class_VisualShaderNodeVectorFunc_constant_FUNC_EXP:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_EXP** = ``15``Base-e Exponential... _class_VisualShaderNodeVectorFunc_constant_FUNC_EXP2:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_EXP2** = ``16``Base-2 Exponential... _class_VisualShaderNodeVectorFunc_constant_FUNC_FLOOR:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_FLOOR** = ``17``Finds the nearest integer less than or equal to the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_FRACT:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_FRACT** = ``18``Computes the fractional part of the argument... _class_VisualShaderNodeVectorFunc_constant_FUNC_INVERSE_SQRT:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_INVERSE_SQRT** = ``19``Returns the inverse of the square root of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_LOG:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_LOG** = ``20``Natural logarithm... _class_VisualShaderNodeVectorFunc_constant_FUNC_LOG2:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_LOG2** = ``21``Base-2 logarithm... _class_VisualShaderNodeVectorFunc_constant_FUNC_RADIANS:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_RADIANS** = ``22``Converts a quantity in degrees to radians... _class_VisualShaderNodeVectorFunc_constant_FUNC_ROUND:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ROUND** = ``23``Finds the nearest integer to the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_ROUNDEVEN:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ROUNDEVEN** = ``24``Finds the nearest even integer to the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_SIGN:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SIGN** = ``25``Extracts the sign of the parameter, i.e. returns ``-1`` if the parameter is negative, ``1`` if it's positive and ``0`` otherwise... _class_VisualShaderNodeVectorFunc_constant_FUNC_SIN:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SIN** = ``26``Returns the sine of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_SINH:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SINH** = ``27``Returns the hyperbolic sine of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_SQRT:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_SQRT** = ``28``Returns the square root of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_TAN:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_TAN** = ``29``Returns the tangent of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_TANH:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_TANH** = ``30``Returns the hyperbolic tangent of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_TRUNC:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_TRUNC** = ``31``Returns a value equal to the nearest integer to the parameter whose absolute value is not larger than the absolute value of the parameter... _class_VisualShaderNodeVectorFunc_constant_FUNC_ONEMINUS:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_ONEMINUS** = ``32``Returns ``1.0 - vector``... _class_VisualShaderNodeVectorFunc_constant_FUNC_MAX:.. rst-class:: classref-enumeration-constant:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **FUNC_MAX** = ``33``Represents the size of the :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` enum... rst-class:: classref-section-separator----.. rst-class:: classref-descriptions-groupProperty Descriptions---------------------.. _class_VisualShaderNodeVectorFunc_property_function:.. rst-class:: classref-property:ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **function** = ``0`` :ref:`🔗<class_VisualShaderNodeVectorFunc_property_function>`.. rst-class:: classref-property-setget- |void| **set_function**\ (\ value\: :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>`\ )- :ref:`Function<enum_VisualShaderNodeVectorFunc_Function>` **get_function**\ (\ )The function to be performed... |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`.. |void| replace:: :abbr:`void (No return value.)`
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