| 12345678910111213141516171819202122232425262728293031323334 | :github_url: hide.. DO NOT EDIT THIS FILE!!!.. Generated automatically from Godot engine sources... Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py... XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Texture.xml... _class_Texture:Texture=======**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`**Inherited By:** :ref:`Texture2D<class_Texture2D>`, :ref:`Texture3D<class_Texture3D>`, :ref:`TextureLayered<class_TextureLayered>`Base class for all texture types... rst-class:: classref-introduction-groupDescription-----------**Texture** is the base class for all texture types. Common texture types are :ref:`Texture2D<class_Texture2D>` and :ref:`ImageTexture<class_ImageTexture>`. See also :ref:`Image<class_Image>`... |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`.. |void| replace:: :abbr:`void (No return value.)`
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