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Generated automatically from Godot engine sources... Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py... XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeGroupBase.xml... _class_VisualShaderNodeGroupBase:VisualShaderNodeGroupBase=========================**Inherits:** :ref:`VisualShaderNodeResizableBase<class_VisualShaderNodeResizableBase>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`**Inherited By:** :ref:`VisualShaderNodeExpression<class_VisualShaderNodeExpression>`Base class for a family of nodes with variable number of input and output ports within the visual shader graph... rst-class:: classref-introduction-groupDescription-----------Currently, has no direct usage, use the derived classes instead... rst-class:: classref-reftable-groupMethods-------.. table::   :widths: auto   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`add_input_port<class_VisualShaderNodeGroupBase_method_add_input_port>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ )   |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`add_output_port<class_VisualShaderNodeGroupBase_method_add_output_port>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`clear_input_ports<class_VisualShaderNodeGroupBase_method_clear_input_ports>`\ (\ )                                                                                           |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`clear_output_ports<class_VisualShaderNodeGroupBase_method_clear_output_ports>`\ (\ )                                                                                         |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`int<class_int>`       | :ref:`get_free_input_port_id<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`\ (\ ) |const|                                                                         |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`int<class_int>`       | :ref:`get_free_output_port_id<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`\ (\ ) |const|                                                                       |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`int<class_int>`       | :ref:`get_input_port_count<class_VisualShaderNodeGroupBase_method_get_input_port_count>`\ (\ ) |const|                                                                             |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`String<class_String>` | :ref:`get_inputs<class_VisualShaderNodeGroupBase_method_get_inputs>`\ (\ ) |const|                                                                                                 |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`int<class_int>`       | :ref:`get_output_port_count<class_VisualShaderNodeGroupBase_method_get_output_port_count>`\ (\ ) |const|                                                                           |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`String<class_String>` | :ref:`get_outputs<class_VisualShaderNodeGroupBase_method_get_outputs>`\ (\ ) |const|                                                                                               |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`bool<class_bool>`     | :ref:`has_input_port<class_VisualShaderNodeGroupBase_method_has_input_port>`\ (\ id\: :ref:`int<class_int>`\ ) |const|                                                             |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`bool<class_bool>`     | :ref:`has_output_port<class_VisualShaderNodeGroupBase_method_has_output_port>`\ (\ id\: :ref:`int<class_int>`\ ) |const|                                                           |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | :ref:`bool<class_bool>`     | :ref:`is_valid_port_name<class_VisualShaderNodeGroupBase_method_is_valid_port_name>`\ (\ name\: :ref:`String<class_String>`\ ) |const|                                             |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`remove_input_port<class_VisualShaderNodeGroupBase_method_remove_input_port>`\ (\ id\: :ref:`int<class_int>`\ )                                                               |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`remove_output_port<class_VisualShaderNodeGroupBase_method_remove_output_port>`\ (\ id\: :ref:`int<class_int>`\ )                                                             |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`set_input_port_name<class_VisualShaderNodeGroupBase_method_set_input_port_name>`\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ )                       |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`set_input_port_type<class_VisualShaderNodeGroupBase_method_set_input_port_type>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ )                             |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`set_inputs<class_VisualShaderNodeGroupBase_method_set_inputs>`\ (\ inputs\: :ref:`String<class_String>`\ )                                                                   |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`set_output_port_name<class_VisualShaderNodeGroupBase_method_set_output_port_name>`\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ )                     |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`set_output_port_type<class_VisualShaderNodeGroupBase_method_set_output_port_type>`\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ )                           |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+   | |void|                      | :ref:`set_outputs<class_VisualShaderNodeGroupBase_method_set_outputs>`\ (\ outputs\: :ref:`String<class_String>`\ )                                                                |   +-----------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+.. rst-class:: classref-section-separator----.. rst-class:: classref-descriptions-groupMethod Descriptions-------------------.. _class_VisualShaderNodeGroupBase_method_add_input_port:.. rst-class:: classref-method|void| **add_input_port**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_add_input_port>`Adds an input port with the specified ``type`` (see :ref:`PortType<enum_VisualShaderNode_PortType>`) and ``name``... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_add_output_port:.. rst-class:: classref-method|void| **add_output_port**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_add_output_port>`Adds an output port with the specified ``type`` (see :ref:`PortType<enum_VisualShaderNode_PortType>`) and ``name``... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_clear_input_ports:.. rst-class:: classref-method|void| **clear_input_ports**\ (\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_clear_input_ports>`Removes all previously specified input ports... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_clear_output_ports:.. rst-class:: classref-method|void| **clear_output_ports**\ (\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_clear_output_ports>`Removes all previously specified output ports... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_get_free_input_port_id:.. rst-class:: classref-method:ref:`int<class_int>` **get_free_input_port_id**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`Returns a free input port ID which can be used in :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>`... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_get_free_output_port_id:.. rst-class:: classref-method:ref:`int<class_int>` **get_free_output_port_id**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`Returns a free output port ID which can be used in :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>`... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_get_input_port_count:.. rst-class:: classref-method:ref:`int<class_int>` **get_input_port_count**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_input_port_count>`Returns the number of input ports in use. Alternative for :ref:`get_free_input_port_id()<class_VisualShaderNodeGroupBase_method_get_free_input_port_id>`... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_get_inputs:.. rst-class:: classref-method:ref:`String<class_String>` **get_inputs**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_inputs>`Returns a :ref:`String<class_String>` description of the input ports as a colon-separated list using the format ``id,type,name;`` (see :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>`)... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_get_output_port_count:.. rst-class:: classref-method:ref:`int<class_int>` **get_output_port_count**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_output_port_count>`Returns the number of output ports in use. Alternative for :ref:`get_free_output_port_id()<class_VisualShaderNodeGroupBase_method_get_free_output_port_id>`... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_get_outputs:.. rst-class:: classref-method:ref:`String<class_String>` **get_outputs**\ (\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_get_outputs>`Returns a :ref:`String<class_String>` description of the output ports as a colon-separated list using the format ``id,type,name;`` (see :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>`)... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_has_input_port:.. rst-class:: classref-method:ref:`bool<class_bool>` **has_input_port**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_has_input_port>`Returns ``true`` if the specified input port exists... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_has_output_port:.. rst-class:: classref-method:ref:`bool<class_bool>` **has_output_port**\ (\ id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_has_output_port>`Returns ``true`` if the specified output port exists... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_is_valid_port_name:.. rst-class:: classref-method:ref:`bool<class_bool>` **is_valid_port_name**\ (\ name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_VisualShaderNodeGroupBase_method_is_valid_port_name>`Returns ``true`` if the specified port name does not override an existed port name and is valid within the shader... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_remove_input_port:.. rst-class:: classref-method|void| **remove_input_port**\ (\ id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_remove_input_port>`Removes the specified input port... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_remove_output_port:.. rst-class:: classref-method|void| **remove_output_port**\ (\ id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_remove_output_port>`Removes the specified output port... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_set_input_port_name:.. rst-class:: classref-method|void| **set_input_port_name**\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_input_port_name>`Renames the specified input port... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_set_input_port_type:.. rst-class:: classref-method|void| **set_input_port_type**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_input_port_type>`Sets the specified input port's type (see :ref:`PortType<enum_VisualShaderNode_PortType>`)... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_set_inputs:.. rst-class:: classref-method|void| **set_inputs**\ (\ inputs\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_inputs>`Defines all input ports using a :ref:`String<class_String>` formatted as a colon-separated list: ``id,type,name;`` (see :ref:`add_input_port()<class_VisualShaderNodeGroupBase_method_add_input_port>`)... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_set_output_port_name:.. rst-class:: classref-method|void| **set_output_port_name**\ (\ id\: :ref:`int<class_int>`, name\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_output_port_name>`Renames the specified output port... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_set_output_port_type:.. rst-class:: classref-method|void| **set_output_port_type**\ (\ id\: :ref:`int<class_int>`, type\: :ref:`int<class_int>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_output_port_type>`Sets the specified output port's type (see :ref:`PortType<enum_VisualShaderNode_PortType>`)... rst-class:: classref-item-separator----.. _class_VisualShaderNodeGroupBase_method_set_outputs:.. rst-class:: classref-method|void| **set_outputs**\ (\ outputs\: :ref:`String<class_String>`\ ) :ref:`🔗<class_VisualShaderNodeGroupBase_method_set_outputs>`Defines all output ports using a :ref:`String<class_String>` formatted as a colon-separated list: ``id,type,name;`` (see :ref:`add_output_port()<class_VisualShaderNodeGroupBase_method_add_output_port>`)... |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`.. |void| replace:: :abbr:`void (No return value.)`
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