class_editorinterface.rst 58 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/EditorInterface.xml.
  6. .. _class_EditorInterface:
  7. EditorInterface
  8. ===============
  9. **Inherits:** :ref:`Object<class_Object>`
  10. Godot editor's interface.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. **EditorInterface** gives you control over Godot editor's window. It allows customizing the window, saving and (re-)loading scenes, rendering mesh previews, inspecting and editing resources and objects, and provides access to :ref:`EditorSettings<class_EditorSettings>`, :ref:`EditorFileSystem<class_EditorFileSystem>`, :ref:`EditorResourcePreview<class_EditorResourcePreview>`, :ref:`ScriptEditor<class_ScriptEditor>`, the editor viewport, and information about scenes.
  15. \ **Note:** This class shouldn't be instantiated directly. Instead, access the singleton directly by its name.
  16. .. tabs::
  17. .. code-tab:: gdscript
  18. var editor_settings = EditorInterface.get_editor_settings()
  19. .. code-tab:: csharp
  20. // In C# you can access it via the static Singleton property.
  21. EditorSettings settings = EditorInterface.Singleton.GetEditorSettings();
  22. .. rst-class:: classref-reftable-group
  23. Properties
  24. ----------
  25. .. table::
  26. :widths: auto
  27. +-------------------------+------------------------------------------------------------------------------------+
  28. | :ref:`bool<class_bool>` | :ref:`distraction_free_mode<class_EditorInterface_property_distraction_free_mode>` |
  29. +-------------------------+------------------------------------------------------------------------------------+
  30. | :ref:`bool<class_bool>` | :ref:`movie_maker_enabled<class_EditorInterface_property_movie_maker_enabled>` |
  31. +-------------------------+------------------------------------------------------------------------------------+
  32. .. rst-class:: classref-reftable-group
  33. Methods
  34. -------
  35. .. table::
  36. :widths: auto
  37. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | void | :ref:`edit_node<class_EditorInterface_method_edit_node>` **(** :ref:`Node<class_Node>` node **)** |
  39. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | void | :ref:`edit_resource<class_EditorInterface_method_edit_resource>` **(** :ref:`Resource<class_Resource>` resource **)** |
  41. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | void | :ref:`edit_script<class_EditorInterface_method_edit_script>` **(** :ref:`Script<class_Script>` script, :ref:`int<class_int>` line=-1, :ref:`int<class_int>` column=0, :ref:`bool<class_bool>` grab_focus=true **)** |
  43. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`Control<class_Control>` | :ref:`get_base_control<class_EditorInterface_method_get_base_control>` **(** **)** |const| |
  45. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`EditorCommandPalette<class_EditorCommandPalette>` | :ref:`get_command_palette<class_EditorInterface_method_get_command_palette>` **(** **)** |const| |
  47. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`String<class_String>` | :ref:`get_current_directory<class_EditorInterface_method_get_current_directory>` **(** **)** |const| |
  49. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`String<class_String>` | :ref:`get_current_feature_profile<class_EditorInterface_method_get_current_feature_profile>` **(** **)** |const| |
  51. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`String<class_String>` | :ref:`get_current_path<class_EditorInterface_method_get_current_path>` **(** **)** |const| |
  53. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`Node<class_Node>` | :ref:`get_edited_scene_root<class_EditorInterface_method_get_edited_scene_root>` **(** **)** |const| |
  55. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`VBoxContainer<class_VBoxContainer>` | :ref:`get_editor_main_screen<class_EditorInterface_method_get_editor_main_screen>` **(** **)** |const| |
  57. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`EditorPaths<class_EditorPaths>` | :ref:`get_editor_paths<class_EditorInterface_method_get_editor_paths>` **(** **)** |const| |
  59. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`float<class_float>` | :ref:`get_editor_scale<class_EditorInterface_method_get_editor_scale>` **(** **)** |const| |
  61. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`EditorSettings<class_EditorSettings>` | :ref:`get_editor_settings<class_EditorInterface_method_get_editor_settings>` **(** **)** |const| |
  63. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`Theme<class_Theme>` | :ref:`get_editor_theme<class_EditorInterface_method_get_editor_theme>` **(** **)** |const| |
  65. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`SubViewport<class_SubViewport>` | :ref:`get_editor_viewport_2d<class_EditorInterface_method_get_editor_viewport_2d>` **(** **)** |const| |
  67. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`SubViewport<class_SubViewport>` | :ref:`get_editor_viewport_3d<class_EditorInterface_method_get_editor_viewport_3d>` **(** :ref:`int<class_int>` idx=0 **)** |const| |
  69. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`FileSystemDock<class_FileSystemDock>` | :ref:`get_file_system_dock<class_EditorInterface_method_get_file_system_dock>` **(** **)** |const| |
  71. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`EditorInspector<class_EditorInspector>` | :ref:`get_inspector<class_EditorInterface_method_get_inspector>` **(** **)** |const| |
  73. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_open_scenes<class_EditorInterface_method_get_open_scenes>` **(** **)** |const| |
  75. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | :ref:`String<class_String>` | :ref:`get_playing_scene<class_EditorInterface_method_get_playing_scene>` **(** **)** |const| |
  77. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`EditorFileSystem<class_EditorFileSystem>` | :ref:`get_resource_filesystem<class_EditorInterface_method_get_resource_filesystem>` **(** **)** |const| |
  79. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | :ref:`EditorResourcePreview<class_EditorResourcePreview>` | :ref:`get_resource_previewer<class_EditorInterface_method_get_resource_previewer>` **(** **)** |const| |
  81. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | :ref:`ScriptEditor<class_ScriptEditor>` | :ref:`get_script_editor<class_EditorInterface_method_get_script_editor>` **(** **)** |const| |
  83. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`get_selected_paths<class_EditorInterface_method_get_selected_paths>` **(** **)** |const| |
  85. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | :ref:`EditorSelection<class_EditorSelection>` | :ref:`get_selection<class_EditorInterface_method_get_selection>` **(** **)** |const| |
  87. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | void | :ref:`inspect_object<class_EditorInterface_method_inspect_object>` **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` for_property="", :ref:`bool<class_bool>` inspector_only=false **)** |
  89. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | :ref:`bool<class_bool>` | :ref:`is_multi_window_enabled<class_EditorInterface_method_is_multi_window_enabled>` **(** **)** |const| |
  91. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`bool<class_bool>` | :ref:`is_playing_scene<class_EditorInterface_method_is_playing_scene>` **(** **)** |const| |
  93. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`bool<class_bool>` | :ref:`is_plugin_enabled<class_EditorInterface_method_is_plugin_enabled>` **(** :ref:`String<class_String>` plugin **)** |const| |
  95. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | :ref:`Texture2D[]<class_Texture2D>` | :ref:`make_mesh_previews<class_EditorInterface_method_make_mesh_previews>` **(** :ref:`Mesh[]<class_Mesh>` meshes, :ref:`int<class_int>` preview_size **)** |
  97. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | void | :ref:`mark_scene_as_unsaved<class_EditorInterface_method_mark_scene_as_unsaved>` **(** **)** |
  99. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | void | :ref:`open_scene_from_path<class_EditorInterface_method_open_scene_from_path>` **(** :ref:`String<class_String>` scene_filepath **)** |
  101. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | void | :ref:`play_current_scene<class_EditorInterface_method_play_current_scene>` **(** **)** |
  103. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | void | :ref:`play_custom_scene<class_EditorInterface_method_play_custom_scene>` **(** :ref:`String<class_String>` scene_filepath **)** |
  105. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | void | :ref:`play_main_scene<class_EditorInterface_method_play_main_scene>` **(** **)** |
  107. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | void | :ref:`popup_dialog<class_EditorInterface_method_popup_dialog>` **(** :ref:`Window<class_Window>` dialog, :ref:`Rect2i<class_Rect2i>` rect=Rect2i(0, 0, 0, 0) **)** |
  109. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | void | :ref:`popup_dialog_centered<class_EditorInterface_method_popup_dialog_centered>` **(** :ref:`Window<class_Window>` dialog, :ref:`Vector2i<class_Vector2i>` minsize=Vector2i(0, 0) **)** |
  111. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | void | :ref:`popup_dialog_centered_clamped<class_EditorInterface_method_popup_dialog_centered_clamped>` **(** :ref:`Window<class_Window>` dialog, :ref:`Vector2i<class_Vector2i>` minsize=Vector2i(0, 0), :ref:`float<class_float>` fallback_ratio=0.75 **)** |
  113. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | void | :ref:`popup_dialog_centered_ratio<class_EditorInterface_method_popup_dialog_centered_ratio>` **(** :ref:`Window<class_Window>` dialog, :ref:`float<class_float>` ratio=0.8 **)** |
  115. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | void | :ref:`popup_node_selector<class_EditorInterface_method_popup_node_selector>` **(** :ref:`Callable<class_Callable>` callback, :ref:`StringName[]<class_StringName>` valid_types=[] **)** |
  117. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | void | :ref:`popup_property_selector<class_EditorInterface_method_popup_property_selector>` **(** :ref:`Object<class_Object>` object, :ref:`Callable<class_Callable>` callback, :ref:`PackedInt32Array<class_PackedInt32Array>` type_filter=PackedInt32Array() **)** |
  119. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | void | :ref:`reload_scene_from_path<class_EditorInterface_method_reload_scene_from_path>` **(** :ref:`String<class_String>` scene_filepath **)** |
  121. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | void | :ref:`restart_editor<class_EditorInterface_method_restart_editor>` **(** :ref:`bool<class_bool>` save=true **)** |
  123. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | void | :ref:`save_all_scenes<class_EditorInterface_method_save_all_scenes>` **(** **)** |
  125. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_scene<class_EditorInterface_method_save_scene>` **(** **)** |
  127. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | void | :ref:`save_scene_as<class_EditorInterface_method_save_scene_as>` **(** :ref:`String<class_String>` path, :ref:`bool<class_bool>` with_preview=true **)** |
  129. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | void | :ref:`select_file<class_EditorInterface_method_select_file>` **(** :ref:`String<class_String>` file **)** |
  131. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | void | :ref:`set_current_feature_profile<class_EditorInterface_method_set_current_feature_profile>` **(** :ref:`String<class_String>` profile_name **)** |
  133. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | void | :ref:`set_main_screen_editor<class_EditorInterface_method_set_main_screen_editor>` **(** :ref:`String<class_String>` name **)** |
  135. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. | void | :ref:`set_plugin_enabled<class_EditorInterface_method_set_plugin_enabled>` **(** :ref:`String<class_String>` plugin, :ref:`bool<class_bool>` enabled **)** |
  137. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  138. | void | :ref:`stop_playing_scene<class_EditorInterface_method_stop_playing_scene>` **(** **)** |
  139. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  140. .. rst-class:: classref-section-separator
  141. ----
  142. .. rst-class:: classref-descriptions-group
  143. Property Descriptions
  144. ---------------------
  145. .. _class_EditorInterface_property_distraction_free_mode:
  146. .. rst-class:: classref-property
  147. :ref:`bool<class_bool>` **distraction_free_mode**
  148. .. rst-class:: classref-property-setget
  149. - void **set_distraction_free_mode** **(** :ref:`bool<class_bool>` value **)**
  150. - :ref:`bool<class_bool>` **is_distraction_free_mode_enabled** **(** **)**
  151. If ``true``, enables distraction-free mode which hides side docks to increase the space available for the main view.
  152. .. rst-class:: classref-item-separator
  153. ----
  154. .. _class_EditorInterface_property_movie_maker_enabled:
  155. .. rst-class:: classref-property
  156. :ref:`bool<class_bool>` **movie_maker_enabled**
  157. .. rst-class:: classref-property-setget
  158. - void **set_movie_maker_enabled** **(** :ref:`bool<class_bool>` value **)**
  159. - :ref:`bool<class_bool>` **is_movie_maker_enabled** **(** **)**
  160. If ``true``, the Movie Maker mode is enabled in the editor. See :ref:`MovieWriter<class_MovieWriter>` for more information.
  161. .. rst-class:: classref-section-separator
  162. ----
  163. .. rst-class:: classref-descriptions-group
  164. Method Descriptions
  165. -------------------
  166. .. _class_EditorInterface_method_edit_node:
  167. .. rst-class:: classref-method
  168. void **edit_node** **(** :ref:`Node<class_Node>` node **)**
  169. Edits the given :ref:`Node<class_Node>`. The node will be also selected if it's inside the scene tree.
  170. .. rst-class:: classref-item-separator
  171. ----
  172. .. _class_EditorInterface_method_edit_resource:
  173. .. rst-class:: classref-method
  174. void **edit_resource** **(** :ref:`Resource<class_Resource>` resource **)**
  175. Edits the given :ref:`Resource<class_Resource>`. If the resource is a :ref:`Script<class_Script>` you can also edit it with :ref:`edit_script<class_EditorInterface_method_edit_script>` to specify the line and column position.
  176. .. rst-class:: classref-item-separator
  177. ----
  178. .. _class_EditorInterface_method_edit_script:
  179. .. rst-class:: classref-method
  180. void **edit_script** **(** :ref:`Script<class_Script>` script, :ref:`int<class_int>` line=-1, :ref:`int<class_int>` column=0, :ref:`bool<class_bool>` grab_focus=true **)**
  181. Edits the given :ref:`Script<class_Script>`. The line and column on which to open the script can also be specified. The script will be open with the user-configured editor for the script's language which may be an external editor.
  182. .. rst-class:: classref-item-separator
  183. ----
  184. .. _class_EditorInterface_method_get_base_control:
  185. .. rst-class:: classref-method
  186. :ref:`Control<class_Control>` **get_base_control** **(** **)** |const|
  187. Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly.
  188. \ **Warning:** Removing and freeing this node will render the editor useless and may cause a crash.
  189. .. rst-class:: classref-item-separator
  190. ----
  191. .. _class_EditorInterface_method_get_command_palette:
  192. .. rst-class:: classref-method
  193. :ref:`EditorCommandPalette<class_EditorCommandPalette>` **get_command_palette** **(** **)** |const|
  194. Returns the editor's :ref:`EditorCommandPalette<class_EditorCommandPalette>` instance.
  195. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  196. .. rst-class:: classref-item-separator
  197. ----
  198. .. _class_EditorInterface_method_get_current_directory:
  199. .. rst-class:: classref-method
  200. :ref:`String<class_String>` **get_current_directory** **(** **)** |const|
  201. Returns the current directory being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`. If a file is selected, its base directory will be returned using :ref:`String.get_base_dir<class_String_method_get_base_dir>` instead.
  202. .. rst-class:: classref-item-separator
  203. ----
  204. .. _class_EditorInterface_method_get_current_feature_profile:
  205. .. rst-class:: classref-method
  206. :ref:`String<class_String>` **get_current_feature_profile** **(** **)** |const|
  207. Returns the name of the currently activated feature profile. If the default profile is currently active, an empty string is returned instead.
  208. In order to get a reference to the :ref:`EditorFeatureProfile<class_EditorFeatureProfile>`, you must load the feature profile using :ref:`EditorFeatureProfile.load_from_file<class_EditorFeatureProfile_method_load_from_file>`.
  209. \ **Note:** Feature profiles created via the user interface are loaded from the ``feature_profiles`` directory, as a file with the ``.profile`` extension. The editor configuration folder can be found by using :ref:`EditorPaths.get_config_dir<class_EditorPaths_method_get_config_dir>`.
  210. .. rst-class:: classref-item-separator
  211. ----
  212. .. _class_EditorInterface_method_get_current_path:
  213. .. rst-class:: classref-method
  214. :ref:`String<class_String>` **get_current_path** **(** **)** |const|
  215. Returns the current path being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`.
  216. .. rst-class:: classref-item-separator
  217. ----
  218. .. _class_EditorInterface_method_get_edited_scene_root:
  219. .. rst-class:: classref-method
  220. :ref:`Node<class_Node>` **get_edited_scene_root** **(** **)** |const|
  221. Returns the edited (current) scene's root :ref:`Node<class_Node>`.
  222. .. rst-class:: classref-item-separator
  223. ----
  224. .. _class_EditorInterface_method_get_editor_main_screen:
  225. .. rst-class:: classref-method
  226. :ref:`VBoxContainer<class_VBoxContainer>` **get_editor_main_screen** **(** **)** |const|
  227. Returns the editor control responsible for main screen plugins and tools. Use it with plugins that implement :ref:`EditorPlugin._has_main_screen<class_EditorPlugin_private_method__has_main_screen>`.
  228. \ **Note:** This node is a :ref:`VBoxContainer<class_VBoxContainer>`, which means that if you add a :ref:`Control<class_Control>` child to it, you need to set the child's :ref:`Control.size_flags_vertical<class_Control_property_size_flags_vertical>` to :ref:`Control.SIZE_EXPAND_FILL<class_Control_constant_SIZE_EXPAND_FILL>` to make it use the full available space.
  229. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  230. .. rst-class:: classref-item-separator
  231. ----
  232. .. _class_EditorInterface_method_get_editor_paths:
  233. .. rst-class:: classref-method
  234. :ref:`EditorPaths<class_EditorPaths>` **get_editor_paths** **(** **)** |const|
  235. Returns the :ref:`EditorPaths<class_EditorPaths>` singleton.
  236. .. rst-class:: classref-item-separator
  237. ----
  238. .. _class_EditorInterface_method_get_editor_scale:
  239. .. rst-class:: classref-method
  240. :ref:`float<class_float>` **get_editor_scale** **(** **)** |const|
  241. Returns the actual scale of the editor UI (``1.0`` being 100% scale). This can be used to adjust position and dimensions of the UI added by plugins.
  242. \ **Note:** This value is set via the ``interface/editor/display_scale`` and ``interface/editor/custom_display_scale`` editor settings. Editor must be restarted for changes to be properly applied.
  243. .. rst-class:: classref-item-separator
  244. ----
  245. .. _class_EditorInterface_method_get_editor_settings:
  246. .. rst-class:: classref-method
  247. :ref:`EditorSettings<class_EditorSettings>` **get_editor_settings** **(** **)** |const|
  248. Returns the editor's :ref:`EditorSettings<class_EditorSettings>` instance.
  249. .. rst-class:: classref-item-separator
  250. ----
  251. .. _class_EditorInterface_method_get_editor_theme:
  252. .. rst-class:: classref-method
  253. :ref:`Theme<class_Theme>` **get_editor_theme** **(** **)** |const|
  254. Returns the editor's :ref:`Theme<class_Theme>`.
  255. \ **Note:** When creating custom editor UI, prefer accessing theme items directly from your GUI nodes using the ``get_theme_*`` methods.
  256. .. rst-class:: classref-item-separator
  257. ----
  258. .. _class_EditorInterface_method_get_editor_viewport_2d:
  259. .. rst-class:: classref-method
  260. :ref:`SubViewport<class_SubViewport>` **get_editor_viewport_2d** **(** **)** |const|
  261. Returns the 2D editor :ref:`SubViewport<class_SubViewport>`. It does not have a camera. Instead, the view transforms are done directly and can be accessed with :ref:`Viewport.global_canvas_transform<class_Viewport_property_global_canvas_transform>`.
  262. .. rst-class:: classref-item-separator
  263. ----
  264. .. _class_EditorInterface_method_get_editor_viewport_3d:
  265. .. rst-class:: classref-method
  266. :ref:`SubViewport<class_SubViewport>` **get_editor_viewport_3d** **(** :ref:`int<class_int>` idx=0 **)** |const|
  267. Returns the specified 3D editor :ref:`SubViewport<class_SubViewport>`, from ``0`` to ``3``. The viewport can be used to access the active editor cameras with :ref:`Viewport.get_camera_3d<class_Viewport_method_get_camera_3d>`.
  268. .. rst-class:: classref-item-separator
  269. ----
  270. .. _class_EditorInterface_method_get_file_system_dock:
  271. .. rst-class:: classref-method
  272. :ref:`FileSystemDock<class_FileSystemDock>` **get_file_system_dock** **(** **)** |const|
  273. Returns the editor's :ref:`FileSystemDock<class_FileSystemDock>` instance.
  274. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  275. .. rst-class:: classref-item-separator
  276. ----
  277. .. _class_EditorInterface_method_get_inspector:
  278. .. rst-class:: classref-method
  279. :ref:`EditorInspector<class_EditorInspector>` **get_inspector** **(** **)** |const|
  280. Returns the editor's :ref:`EditorInspector<class_EditorInspector>` instance.
  281. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  282. .. rst-class:: classref-item-separator
  283. ----
  284. .. _class_EditorInterface_method_get_open_scenes:
  285. .. rst-class:: classref-method
  286. :ref:`PackedStringArray<class_PackedStringArray>` **get_open_scenes** **(** **)** |const|
  287. Returns an :ref:`Array<class_Array>` with the file paths of the currently opened scenes.
  288. .. rst-class:: classref-item-separator
  289. ----
  290. .. _class_EditorInterface_method_get_playing_scene:
  291. .. rst-class:: classref-method
  292. :ref:`String<class_String>` **get_playing_scene** **(** **)** |const|
  293. Returns the name of the scene that is being played. If no scene is currently being played, returns an empty string.
  294. .. rst-class:: classref-item-separator
  295. ----
  296. .. _class_EditorInterface_method_get_resource_filesystem:
  297. .. rst-class:: classref-method
  298. :ref:`EditorFileSystem<class_EditorFileSystem>` **get_resource_filesystem** **(** **)** |const|
  299. Returns the editor's :ref:`EditorFileSystem<class_EditorFileSystem>` instance.
  300. .. rst-class:: classref-item-separator
  301. ----
  302. .. _class_EditorInterface_method_get_resource_previewer:
  303. .. rst-class:: classref-method
  304. :ref:`EditorResourcePreview<class_EditorResourcePreview>` **get_resource_previewer** **(** **)** |const|
  305. Returns the editor's :ref:`EditorResourcePreview<class_EditorResourcePreview>` instance.
  306. .. rst-class:: classref-item-separator
  307. ----
  308. .. _class_EditorInterface_method_get_script_editor:
  309. .. rst-class:: classref-method
  310. :ref:`ScriptEditor<class_ScriptEditor>` **get_script_editor** **(** **)** |const|
  311. Returns the editor's :ref:`ScriptEditor<class_ScriptEditor>` instance.
  312. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  313. .. rst-class:: classref-item-separator
  314. ----
  315. .. _class_EditorInterface_method_get_selected_paths:
  316. .. rst-class:: classref-method
  317. :ref:`PackedStringArray<class_PackedStringArray>` **get_selected_paths** **(** **)** |const|
  318. Returns an array containing the paths of the currently selected files (and directories) in the :ref:`FileSystemDock<class_FileSystemDock>`.
  319. .. rst-class:: classref-item-separator
  320. ----
  321. .. _class_EditorInterface_method_get_selection:
  322. .. rst-class:: classref-method
  323. :ref:`EditorSelection<class_EditorSelection>` **get_selection** **(** **)** |const|
  324. Returns the editor's :ref:`EditorSelection<class_EditorSelection>` instance.
  325. .. rst-class:: classref-item-separator
  326. ----
  327. .. _class_EditorInterface_method_inspect_object:
  328. .. rst-class:: classref-method
  329. void **inspect_object** **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` for_property="", :ref:`bool<class_bool>` inspector_only=false **)**
  330. Shows the given property on the given ``object`` in the editor's Inspector dock. If ``inspector_only`` is ``true``, plugins will not attempt to edit ``object``.
  331. .. rst-class:: classref-item-separator
  332. ----
  333. .. _class_EditorInterface_method_is_multi_window_enabled:
  334. .. rst-class:: classref-method
  335. :ref:`bool<class_bool>` **is_multi_window_enabled** **(** **)** |const|
  336. Returns ``true`` if multiple window support is enabled in the editor. Multiple window support is enabled if *all* of these statements are true:
  337. - :ref:`EditorSettings.interface/multi_window/enable<class_EditorSettings_property_interface/multi_window/enable>` is ``true``.
  338. - :ref:`EditorSettings.interface/editor/single_window_mode<class_EditorSettings_property_interface/editor/single_window_mode>` is ``false``.
  339. - :ref:`Viewport.gui_embed_subwindows<class_Viewport_property_gui_embed_subwindows>` is ``false``. This is forced to ``true`` on platforms that don't support multiple windows such as Web, or when the ``--single-window`` :doc:`command line argument <../tutorials/editor/command_line_tutorial>` is used.
  340. .. rst-class:: classref-item-separator
  341. ----
  342. .. _class_EditorInterface_method_is_playing_scene:
  343. .. rst-class:: classref-method
  344. :ref:`bool<class_bool>` **is_playing_scene** **(** **)** |const|
  345. Returns ``true`` if a scene is currently being played, ``false`` otherwise. Paused scenes are considered as being played.
  346. .. rst-class:: classref-item-separator
  347. ----
  348. .. _class_EditorInterface_method_is_plugin_enabled:
  349. .. rst-class:: classref-method
  350. :ref:`bool<class_bool>` **is_plugin_enabled** **(** :ref:`String<class_String>` plugin **)** |const|
  351. Returns ``true`` if the specified ``plugin`` is enabled. The plugin name is the same as its directory name.
  352. .. rst-class:: classref-item-separator
  353. ----
  354. .. _class_EditorInterface_method_make_mesh_previews:
  355. .. rst-class:: classref-method
  356. :ref:`Texture2D[]<class_Texture2D>` **make_mesh_previews** **(** :ref:`Mesh[]<class_Mesh>` meshes, :ref:`int<class_int>` preview_size **)**
  357. Returns mesh previews rendered at the given size as an :ref:`Array<class_Array>` of :ref:`Texture2D<class_Texture2D>`\ s.
  358. .. rst-class:: classref-item-separator
  359. ----
  360. .. _class_EditorInterface_method_mark_scene_as_unsaved:
  361. .. rst-class:: classref-method
  362. void **mark_scene_as_unsaved** **(** **)**
  363. Marks the current scene tab as unsaved.
  364. .. rst-class:: classref-item-separator
  365. ----
  366. .. _class_EditorInterface_method_open_scene_from_path:
  367. .. rst-class:: classref-method
  368. void **open_scene_from_path** **(** :ref:`String<class_String>` scene_filepath **)**
  369. Opens the scene at the given path.
  370. .. rst-class:: classref-item-separator
  371. ----
  372. .. _class_EditorInterface_method_play_current_scene:
  373. .. rst-class:: classref-method
  374. void **play_current_scene** **(** **)**
  375. Plays the currently active scene.
  376. .. rst-class:: classref-item-separator
  377. ----
  378. .. _class_EditorInterface_method_play_custom_scene:
  379. .. rst-class:: classref-method
  380. void **play_custom_scene** **(** :ref:`String<class_String>` scene_filepath **)**
  381. Plays the scene specified by its filepath.
  382. .. rst-class:: classref-item-separator
  383. ----
  384. .. _class_EditorInterface_method_play_main_scene:
  385. .. rst-class:: classref-method
  386. void **play_main_scene** **(** **)**
  387. Plays the main scene.
  388. .. rst-class:: classref-item-separator
  389. ----
  390. .. _class_EditorInterface_method_popup_dialog:
  391. .. rst-class:: classref-method
  392. void **popup_dialog** **(** :ref:`Window<class_Window>` dialog, :ref:`Rect2i<class_Rect2i>` rect=Rect2i(0, 0, 0, 0) **)**
  393. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive<class_Window_method_popup_exclusive>`. The dialog must have no current parent, otherwise the method fails.
  394. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  395. .. rst-class:: classref-item-separator
  396. ----
  397. .. _class_EditorInterface_method_popup_dialog_centered:
  398. .. rst-class:: classref-method
  399. void **popup_dialog_centered** **(** :ref:`Window<class_Window>` dialog, :ref:`Vector2i<class_Vector2i>` minsize=Vector2i(0, 0) **)**
  400. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered<class_Window_method_popup_exclusive_centered>`. The dialog must have no current parent, otherwise the method fails.
  401. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  402. .. rst-class:: classref-item-separator
  403. ----
  404. .. _class_EditorInterface_method_popup_dialog_centered_clamped:
  405. .. rst-class:: classref-method
  406. void **popup_dialog_centered_clamped** **(** :ref:`Window<class_Window>` dialog, :ref:`Vector2i<class_Vector2i>` minsize=Vector2i(0, 0), :ref:`float<class_float>` fallback_ratio=0.75 **)**
  407. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered_clamped<class_Window_method_popup_exclusive_centered_clamped>`. The dialog must have no current parent, otherwise the method fails.
  408. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  409. .. rst-class:: classref-item-separator
  410. ----
  411. .. _class_EditorInterface_method_popup_dialog_centered_ratio:
  412. .. rst-class:: classref-method
  413. void **popup_dialog_centered_ratio** **(** :ref:`Window<class_Window>` dialog, :ref:`float<class_float>` ratio=0.8 **)**
  414. Pops up the ``dialog`` in the editor UI with :ref:`Window.popup_exclusive_centered_ratio<class_Window_method_popup_exclusive_centered_ratio>`. The dialog must have no current parent, otherwise the method fails.
  415. See also :ref:`Window.set_unparent_when_invisible<class_Window_method_set_unparent_when_invisible>`.
  416. .. rst-class:: classref-item-separator
  417. ----
  418. .. _class_EditorInterface_method_popup_node_selector:
  419. .. rst-class:: classref-method
  420. void **popup_node_selector** **(** :ref:`Callable<class_Callable>` callback, :ref:`StringName[]<class_StringName>` valid_types=[] **)**
  421. Pops up an editor dialog for selecting a :ref:`Node<class_Node>` from the edited scene. The ``callback`` must take a single argument of type :ref:`NodePath<class_NodePath>`. It is called on the selected :ref:`NodePath<class_NodePath>` or the empty path ``^""`` if the dialog is canceled. If ``valid_types`` is provided, the dialog will only show Nodes that match one of the listed Node types.
  422. \ **Example:**\
  423. ::
  424. func _ready():
  425. if Engine.is_editor_hint():
  426. EditorInterface.popup_node_selector(_on_node_selected, ["Button"])
  427. func _on_node_selected(node_path):
  428. if node_path.is_empty():
  429. print("node selection canceled")
  430. else:
  431. print("selected ", node_path)
  432. .. rst-class:: classref-item-separator
  433. ----
  434. .. _class_EditorInterface_method_popup_property_selector:
  435. .. rst-class:: classref-method
  436. void **popup_property_selector** **(** :ref:`Object<class_Object>` object, :ref:`Callable<class_Callable>` callback, :ref:`PackedInt32Array<class_PackedInt32Array>` type_filter=PackedInt32Array() **)**
  437. Pops up an editor dialog for selecting properties from ``object``. The ``callback`` must take a single argument of type :ref:`NodePath<class_NodePath>`. It is called on the selected property path (see :ref:`NodePath.get_as_property_path<class_NodePath_method_get_as_property_path>`) or the empty path ``^""`` if the dialog is canceled. If ``type_filter`` is provided, the dialog will only show properties that match one of the listed :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` values.
  438. \ **Example:**\
  439. ::
  440. func _ready():
  441. if Engine.is_editor_hint():
  442. EditorInterface.popup_property_selector(this, _on_property_selected, [TYPE_INT])
  443. func _on_property_selected(property_path):
  444. if property_path.is_empty():
  445. print("property selection canceled")
  446. else:
  447. print("selected ", property_path)
  448. .. rst-class:: classref-item-separator
  449. ----
  450. .. _class_EditorInterface_method_reload_scene_from_path:
  451. .. rst-class:: classref-method
  452. void **reload_scene_from_path** **(** :ref:`String<class_String>` scene_filepath **)**
  453. Reloads the scene at the given path.
  454. .. rst-class:: classref-item-separator
  455. ----
  456. .. _class_EditorInterface_method_restart_editor:
  457. .. rst-class:: classref-method
  458. void **restart_editor** **(** :ref:`bool<class_bool>` save=true **)**
  459. Restarts the editor. This closes the editor and then opens the same project. If ``save`` is ``true``, the project will be saved before restarting.
  460. .. rst-class:: classref-item-separator
  461. ----
  462. .. _class_EditorInterface_method_save_all_scenes:
  463. .. rst-class:: classref-method
  464. void **save_all_scenes** **(** **)**
  465. Saves all opened scenes in the editor.
  466. .. rst-class:: classref-item-separator
  467. ----
  468. .. _class_EditorInterface_method_save_scene:
  469. .. rst-class:: classref-method
  470. :ref:`Error<enum_@GlobalScope_Error>` **save_scene** **(** **)**
  471. Saves the currently active scene. Returns either :ref:`@GlobalScope.OK<class_@GlobalScope_constant_OK>` or :ref:`@GlobalScope.ERR_CANT_CREATE<class_@GlobalScope_constant_ERR_CANT_CREATE>`.
  472. .. rst-class:: classref-item-separator
  473. ----
  474. .. _class_EditorInterface_method_save_scene_as:
  475. .. rst-class:: classref-method
  476. void **save_scene_as** **(** :ref:`String<class_String>` path, :ref:`bool<class_bool>` with_preview=true **)**
  477. Saves the currently active scene as a file at ``path``.
  478. .. rst-class:: classref-item-separator
  479. ----
  480. .. _class_EditorInterface_method_select_file:
  481. .. rst-class:: classref-method
  482. void **select_file** **(** :ref:`String<class_String>` file **)**
  483. Selects the file, with the path provided by ``file``, in the FileSystem dock.
  484. .. rst-class:: classref-item-separator
  485. ----
  486. .. _class_EditorInterface_method_set_current_feature_profile:
  487. .. rst-class:: classref-method
  488. void **set_current_feature_profile** **(** :ref:`String<class_String>` profile_name **)**
  489. Selects and activates the specified feature profile with the given ``profile_name``. Set ``profile_name`` to an empty string to reset to the default feature profile.
  490. A feature profile can be created programmatically using the :ref:`EditorFeatureProfile<class_EditorFeatureProfile>` class.
  491. \ **Note:** The feature profile that gets activated must be located in the ``feature_profiles`` directory, as a file with the ``.profile`` extension. If a profile could not be found, an error occurs. The editor configuration folder can be found by using :ref:`EditorPaths.get_config_dir<class_EditorPaths_method_get_config_dir>`.
  492. .. rst-class:: classref-item-separator
  493. ----
  494. .. _class_EditorInterface_method_set_main_screen_editor:
  495. .. rst-class:: classref-method
  496. void **set_main_screen_editor** **(** :ref:`String<class_String>` name **)**
  497. Sets the editor's current main screen to the one specified in ``name``. ``name`` must match the title of the tab in question exactly (e.g. ``2D``, ``3D``, ``Script``, or ``AssetLib`` for default tabs).
  498. .. rst-class:: classref-item-separator
  499. ----
  500. .. _class_EditorInterface_method_set_plugin_enabled:
  501. .. rst-class:: classref-method
  502. void **set_plugin_enabled** **(** :ref:`String<class_String>` plugin, :ref:`bool<class_bool>` enabled **)**
  503. Sets the enabled status of a plugin. The plugin name is the same as its directory name.
  504. .. rst-class:: classref-item-separator
  505. ----
  506. .. _class_EditorInterface_method_stop_playing_scene:
  507. .. rst-class:: classref-method
  508. void **stop_playing_scene** **(** **)**
  509. Stops the scene that is currently playing.
  510. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  511. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  512. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  513. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  514. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  515. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  516. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`