class_navigationmesh.rst 39 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/NavigationMesh.xml.
  6. .. _class_NavigationMesh:
  7. NavigationMesh
  8. ==============
  9. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. A navigation mesh that defines traversable areas and obstacles.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. A navigation mesh is a collection of polygons that define which areas of an environment are traversable to aid agents in pathfinding through complicated spaces.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - :doc:`Using NavigationMeshes <../tutorials/navigation/navigation_using_navigationmeshes>`
  19. - `3D Navmesh Demo <https://godotengine.org/asset-library/asset/124>`__
  20. .. rst-class:: classref-reftable-group
  21. Properties
  22. ----------
  23. .. table::
  24. :widths: auto
  25. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  26. | :ref:`float<class_float>` | :ref:`agent_height<class_NavigationMesh_property_agent_height>` | ``1.5`` |
  27. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  28. | :ref:`float<class_float>` | :ref:`agent_max_climb<class_NavigationMesh_property_agent_max_climb>` | ``0.25`` |
  29. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  30. | :ref:`float<class_float>` | :ref:`agent_max_slope<class_NavigationMesh_property_agent_max_slope>` | ``45.0`` |
  31. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  32. | :ref:`float<class_float>` | :ref:`agent_radius<class_NavigationMesh_property_agent_radius>` | ``0.5`` |
  33. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  34. | :ref:`float<class_float>` | :ref:`border_size<class_NavigationMesh_property_border_size>` | ``0.0`` |
  35. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  36. | :ref:`float<class_float>` | :ref:`cell_height<class_NavigationMesh_property_cell_height>` | ``0.25`` |
  37. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  38. | :ref:`float<class_float>` | :ref:`cell_size<class_NavigationMesh_property_cell_size>` | ``0.25`` |
  39. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  40. | :ref:`float<class_float>` | :ref:`detail_sample_distance<class_NavigationMesh_property_detail_sample_distance>` | ``6.0`` |
  41. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  42. | :ref:`float<class_float>` | :ref:`detail_sample_max_error<class_NavigationMesh_property_detail_sample_max_error>` | ``1.0`` |
  43. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  44. | :ref:`float<class_float>` | :ref:`edge_max_error<class_NavigationMesh_property_edge_max_error>` | ``1.3`` |
  45. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  46. | :ref:`float<class_float>` | :ref:`edge_max_length<class_NavigationMesh_property_edge_max_length>` | ``0.0`` |
  47. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  48. | :ref:`AABB<class_AABB>` | :ref:`filter_baking_aabb<class_NavigationMesh_property_filter_baking_aabb>` | ``AABB(0, 0, 0, 0, 0, 0)`` |
  49. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  50. | :ref:`Vector3<class_Vector3>` | :ref:`filter_baking_aabb_offset<class_NavigationMesh_property_filter_baking_aabb_offset>` | ``Vector3(0, 0, 0)`` |
  51. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  52. | :ref:`bool<class_bool>` | :ref:`filter_ledge_spans<class_NavigationMesh_property_filter_ledge_spans>` | ``false`` |
  53. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  54. | :ref:`bool<class_bool>` | :ref:`filter_low_hanging_obstacles<class_NavigationMesh_property_filter_low_hanging_obstacles>` | ``false`` |
  55. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  56. | :ref:`bool<class_bool>` | :ref:`filter_walkable_low_height_spans<class_NavigationMesh_property_filter_walkable_low_height_spans>` | ``false`` |
  57. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  58. | :ref:`int<class_int>` | :ref:`geometry_collision_mask<class_NavigationMesh_property_geometry_collision_mask>` | ``4294967295`` |
  59. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  60. | :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` | :ref:`geometry_parsed_geometry_type<class_NavigationMesh_property_geometry_parsed_geometry_type>` | ``0`` |
  61. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  62. | :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` | :ref:`geometry_source_geometry_mode<class_NavigationMesh_property_geometry_source_geometry_mode>` | ``0`` |
  63. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  64. | :ref:`StringName<class_StringName>` | :ref:`geometry_source_group_name<class_NavigationMesh_property_geometry_source_group_name>` | ``&"navigation_mesh_source_group"`` |
  65. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  66. | :ref:`float<class_float>` | :ref:`region_merge_size<class_NavigationMesh_property_region_merge_size>` | ``20.0`` |
  67. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  68. | :ref:`float<class_float>` | :ref:`region_min_size<class_NavigationMesh_property_region_min_size>` | ``2.0`` |
  69. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  70. | :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` | :ref:`sample_partition_type<class_NavigationMesh_property_sample_partition_type>` | ``0`` |
  71. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  72. | :ref:`float<class_float>` | :ref:`vertices_per_polygon<class_NavigationMesh_property_vertices_per_polygon>` | ``6.0`` |
  73. +---------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------+-------------------------------------+
  74. .. rst-class:: classref-reftable-group
  75. Methods
  76. -------
  77. .. table::
  78. :widths: auto
  79. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | void | :ref:`add_polygon<class_NavigationMesh_method_add_polygon>` **(** :ref:`PackedInt32Array<class_PackedInt32Array>` polygon **)** |
  81. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`clear<class_NavigationMesh_method_clear>` **(** **)** |
  83. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | void | :ref:`clear_polygons<class_NavigationMesh_method_clear_polygons>` **(** **)** |
  85. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | void | :ref:`create_from_mesh<class_NavigationMesh_method_create_from_mesh>` **(** :ref:`Mesh<class_Mesh>` mesh **)** |
  87. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | :ref:`bool<class_bool>` | :ref:`get_collision_mask_value<class_NavigationMesh_method_get_collision_mask_value>` **(** :ref:`int<class_int>` layer_number **)** |const| |
  89. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`get_polygon<class_NavigationMesh_method_get_polygon>` **(** :ref:`int<class_int>` idx **)** |
  91. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`int<class_int>` | :ref:`get_polygon_count<class_NavigationMesh_method_get_polygon_count>` **(** **)** |const| |
  93. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`get_vertices<class_NavigationMesh_method_get_vertices>` **(** **)** |const| |
  95. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | void | :ref:`set_collision_mask_value<class_NavigationMesh_method_set_collision_mask_value>` **(** :ref:`int<class_int>` layer_number, :ref:`bool<class_bool>` value **)** |
  97. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | void | :ref:`set_vertices<class_NavigationMesh_method_set_vertices>` **(** :ref:`PackedVector3Array<class_PackedVector3Array>` vertices **)** |
  99. +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. .. rst-class:: classref-section-separator
  101. ----
  102. .. rst-class:: classref-descriptions-group
  103. Enumerations
  104. ------------
  105. .. _enum_NavigationMesh_SamplePartitionType:
  106. .. rst-class:: classref-enumeration
  107. enum **SamplePartitionType**:
  108. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_WATERSHED:
  109. .. rst-class:: classref-enumeration-constant
  110. :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **SAMPLE_PARTITION_WATERSHED** = ``0``
  111. Watershed partitioning. Generally the best choice if you precompute the navigation mesh, use this if you have large open areas.
  112. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_MONOTONE:
  113. .. rst-class:: classref-enumeration-constant
  114. :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **SAMPLE_PARTITION_MONOTONE** = ``1``
  115. Monotone partitioning. Use this if you want fast navigation mesh generation.
  116. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_LAYERS:
  117. .. rst-class:: classref-enumeration-constant
  118. :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **SAMPLE_PARTITION_LAYERS** = ``2``
  119. Layer partitioning. Good choice to use for tiled navigation mesh with medium and small sized tiles.
  120. .. _class_NavigationMesh_constant_SAMPLE_PARTITION_MAX:
  121. .. rst-class:: classref-enumeration-constant
  122. :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **SAMPLE_PARTITION_MAX** = ``3``
  123. Represents the size of the :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` enum.
  124. .. rst-class:: classref-item-separator
  125. ----
  126. .. _enum_NavigationMesh_ParsedGeometryType:
  127. .. rst-class:: classref-enumeration
  128. enum **ParsedGeometryType**:
  129. .. _class_NavigationMesh_constant_PARSED_GEOMETRY_MESH_INSTANCES:
  130. .. rst-class:: classref-enumeration-constant
  131. :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **PARSED_GEOMETRY_MESH_INSTANCES** = ``0``
  132. Parses mesh instances as geometry. This includes :ref:`MeshInstance3D<class_MeshInstance3D>`, :ref:`CSGShape3D<class_CSGShape3D>`, and :ref:`GridMap<class_GridMap>` nodes.
  133. .. _class_NavigationMesh_constant_PARSED_GEOMETRY_STATIC_COLLIDERS:
  134. .. rst-class:: classref-enumeration-constant
  135. :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **PARSED_GEOMETRY_STATIC_COLLIDERS** = ``1``
  136. Parses :ref:`StaticBody3D<class_StaticBody3D>` colliders as geometry. The collider should be in any of the layers specified by :ref:`geometry_collision_mask<class_NavigationMesh_property_geometry_collision_mask>`.
  137. .. _class_NavigationMesh_constant_PARSED_GEOMETRY_BOTH:
  138. .. rst-class:: classref-enumeration-constant
  139. :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **PARSED_GEOMETRY_BOTH** = ``2``
  140. Both :ref:`PARSED_GEOMETRY_MESH_INSTANCES<class_NavigationMesh_constant_PARSED_GEOMETRY_MESH_INSTANCES>` and :ref:`PARSED_GEOMETRY_STATIC_COLLIDERS<class_NavigationMesh_constant_PARSED_GEOMETRY_STATIC_COLLIDERS>`.
  141. .. _class_NavigationMesh_constant_PARSED_GEOMETRY_MAX:
  142. .. rst-class:: classref-enumeration-constant
  143. :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **PARSED_GEOMETRY_MAX** = ``3``
  144. Represents the size of the :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` enum.
  145. .. rst-class:: classref-item-separator
  146. ----
  147. .. _enum_NavigationMesh_SourceGeometryMode:
  148. .. rst-class:: classref-enumeration
  149. enum **SourceGeometryMode**:
  150. .. _class_NavigationMesh_constant_SOURCE_GEOMETRY_ROOT_NODE_CHILDREN:
  151. .. rst-class:: classref-enumeration-constant
  152. :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **SOURCE_GEOMETRY_ROOT_NODE_CHILDREN** = ``0``
  153. Scans the child nodes of the root node recursively for geometry.
  154. .. _class_NavigationMesh_constant_SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN:
  155. .. rst-class:: classref-enumeration-constant
  156. :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN** = ``1``
  157. Scans nodes in a group and their child nodes recursively for geometry. The group is specified by :ref:`geometry_source_group_name<class_NavigationMesh_property_geometry_source_group_name>`.
  158. .. _class_NavigationMesh_constant_SOURCE_GEOMETRY_GROUPS_EXPLICIT:
  159. .. rst-class:: classref-enumeration-constant
  160. :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **SOURCE_GEOMETRY_GROUPS_EXPLICIT** = ``2``
  161. Uses nodes in a group for geometry. The group is specified by :ref:`geometry_source_group_name<class_NavigationMesh_property_geometry_source_group_name>`.
  162. .. _class_NavigationMesh_constant_SOURCE_GEOMETRY_MAX:
  163. .. rst-class:: classref-enumeration-constant
  164. :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **SOURCE_GEOMETRY_MAX** = ``3``
  165. Represents the size of the :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` enum.
  166. .. rst-class:: classref-section-separator
  167. ----
  168. .. rst-class:: classref-descriptions-group
  169. Property Descriptions
  170. ---------------------
  171. .. _class_NavigationMesh_property_agent_height:
  172. .. rst-class:: classref-property
  173. :ref:`float<class_float>` **agent_height** = ``1.5``
  174. .. rst-class:: classref-property-setget
  175. - void **set_agent_height** **(** :ref:`float<class_float>` value **)**
  176. - :ref:`float<class_float>` **get_agent_height** **(** **)**
  177. The minimum floor to ceiling height that will still allow the floor area to be considered walkable.
  178. \ **Note:** While baking, this value will be rounded up to the nearest multiple of :ref:`cell_height<class_NavigationMesh_property_cell_height>`.
  179. .. rst-class:: classref-item-separator
  180. ----
  181. .. _class_NavigationMesh_property_agent_max_climb:
  182. .. rst-class:: classref-property
  183. :ref:`float<class_float>` **agent_max_climb** = ``0.25``
  184. .. rst-class:: classref-property-setget
  185. - void **set_agent_max_climb** **(** :ref:`float<class_float>` value **)**
  186. - :ref:`float<class_float>` **get_agent_max_climb** **(** **)**
  187. The minimum ledge height that is considered to still be traversable.
  188. \ **Note:** While baking, this value will be rounded down to the nearest multiple of :ref:`cell_height<class_NavigationMesh_property_cell_height>`.
  189. .. rst-class:: classref-item-separator
  190. ----
  191. .. _class_NavigationMesh_property_agent_max_slope:
  192. .. rst-class:: classref-property
  193. :ref:`float<class_float>` **agent_max_slope** = ``45.0``
  194. .. rst-class:: classref-property-setget
  195. - void **set_agent_max_slope** **(** :ref:`float<class_float>` value **)**
  196. - :ref:`float<class_float>` **get_agent_max_slope** **(** **)**
  197. The maximum slope that is considered walkable, in degrees.
  198. .. rst-class:: classref-item-separator
  199. ----
  200. .. _class_NavigationMesh_property_agent_radius:
  201. .. rst-class:: classref-property
  202. :ref:`float<class_float>` **agent_radius** = ``0.5``
  203. .. rst-class:: classref-property-setget
  204. - void **set_agent_radius** **(** :ref:`float<class_float>` value **)**
  205. - :ref:`float<class_float>` **get_agent_radius** **(** **)**
  206. The distance to erode/shrink the walkable area of the heightfield away from obstructions.
  207. \ **Note:** While baking, this value will be rounded up to the nearest multiple of :ref:`cell_size<class_NavigationMesh_property_cell_size>`.
  208. .. rst-class:: classref-item-separator
  209. ----
  210. .. _class_NavigationMesh_property_border_size:
  211. .. rst-class:: classref-property
  212. :ref:`float<class_float>` **border_size** = ``0.0``
  213. .. rst-class:: classref-property-setget
  214. - void **set_border_size** **(** :ref:`float<class_float>` value **)**
  215. - :ref:`float<class_float>` **get_border_size** **(** **)**
  216. The size of the non-navigable border around the bake bounding area.
  217. In conjunction with the :ref:`filter_baking_aabb<class_NavigationMesh_property_filter_baking_aabb>` and a :ref:`edge_max_error<class_NavigationMesh_property_edge_max_error>` value at ``1.0`` or below the border size can be used to bake tile aligned navigation meshes without the tile edges being shrunk by :ref:`agent_radius<class_NavigationMesh_property_agent_radius>`.
  218. \ **Note:** While baking and not zero, this value will be rounded up to the nearest multiple of :ref:`cell_size<class_NavigationMesh_property_cell_size>`.
  219. .. rst-class:: classref-item-separator
  220. ----
  221. .. _class_NavigationMesh_property_cell_height:
  222. .. rst-class:: classref-property
  223. :ref:`float<class_float>` **cell_height** = ``0.25``
  224. .. rst-class:: classref-property-setget
  225. - void **set_cell_height** **(** :ref:`float<class_float>` value **)**
  226. - :ref:`float<class_float>` **get_cell_height** **(** **)**
  227. The cell height used to rasterize the navigation mesh vertices on the Y axis. Must match with the cell height on the navigation map.
  228. .. rst-class:: classref-item-separator
  229. ----
  230. .. _class_NavigationMesh_property_cell_size:
  231. .. rst-class:: classref-property
  232. :ref:`float<class_float>` **cell_size** = ``0.25``
  233. .. rst-class:: classref-property-setget
  234. - void **set_cell_size** **(** :ref:`float<class_float>` value **)**
  235. - :ref:`float<class_float>` **get_cell_size** **(** **)**
  236. The cell size used to rasterize the navigation mesh vertices on the XZ plane. Must match with the cell size on the navigation map.
  237. .. rst-class:: classref-item-separator
  238. ----
  239. .. _class_NavigationMesh_property_detail_sample_distance:
  240. .. rst-class:: classref-property
  241. :ref:`float<class_float>` **detail_sample_distance** = ``6.0``
  242. .. rst-class:: classref-property-setget
  243. - void **set_detail_sample_distance** **(** :ref:`float<class_float>` value **)**
  244. - :ref:`float<class_float>` **get_detail_sample_distance** **(** **)**
  245. The sampling distance to use when generating the detail mesh, in cell unit.
  246. .. rst-class:: classref-item-separator
  247. ----
  248. .. _class_NavigationMesh_property_detail_sample_max_error:
  249. .. rst-class:: classref-property
  250. :ref:`float<class_float>` **detail_sample_max_error** = ``1.0``
  251. .. rst-class:: classref-property-setget
  252. - void **set_detail_sample_max_error** **(** :ref:`float<class_float>` value **)**
  253. - :ref:`float<class_float>` **get_detail_sample_max_error** **(** **)**
  254. The maximum distance the detail mesh surface should deviate from heightfield, in cell unit.
  255. .. rst-class:: classref-item-separator
  256. ----
  257. .. _class_NavigationMesh_property_edge_max_error:
  258. .. rst-class:: classref-property
  259. :ref:`float<class_float>` **edge_max_error** = ``1.3``
  260. .. rst-class:: classref-property-setget
  261. - void **set_edge_max_error** **(** :ref:`float<class_float>` value **)**
  262. - :ref:`float<class_float>` **get_edge_max_error** **(** **)**
  263. The maximum distance a simplified contour's border edges should deviate the original raw contour.
  264. .. rst-class:: classref-item-separator
  265. ----
  266. .. _class_NavigationMesh_property_edge_max_length:
  267. .. rst-class:: classref-property
  268. :ref:`float<class_float>` **edge_max_length** = ``0.0``
  269. .. rst-class:: classref-property-setget
  270. - void **set_edge_max_length** **(** :ref:`float<class_float>` value **)**
  271. - :ref:`float<class_float>` **get_edge_max_length** **(** **)**
  272. The maximum allowed length for contour edges along the border of the mesh. A value of ``0.0`` disables this feature.
  273. \ **Note:** While baking, this value will be rounded up to the nearest multiple of :ref:`cell_size<class_NavigationMesh_property_cell_size>`.
  274. .. rst-class:: classref-item-separator
  275. ----
  276. .. _class_NavigationMesh_property_filter_baking_aabb:
  277. .. rst-class:: classref-property
  278. :ref:`AABB<class_AABB>` **filter_baking_aabb** = ``AABB(0, 0, 0, 0, 0, 0)``
  279. .. rst-class:: classref-property-setget
  280. - void **set_filter_baking_aabb** **(** :ref:`AABB<class_AABB>` value **)**
  281. - :ref:`AABB<class_AABB>` **get_filter_baking_aabb** **(** **)**
  282. If the baking :ref:`AABB<class_AABB>` has a volume the navigation mesh baking will be restricted to its enclosing area.
  283. .. rst-class:: classref-item-separator
  284. ----
  285. .. _class_NavigationMesh_property_filter_baking_aabb_offset:
  286. .. rst-class:: classref-property
  287. :ref:`Vector3<class_Vector3>` **filter_baking_aabb_offset** = ``Vector3(0, 0, 0)``
  288. .. rst-class:: classref-property-setget
  289. - void **set_filter_baking_aabb_offset** **(** :ref:`Vector3<class_Vector3>` value **)**
  290. - :ref:`Vector3<class_Vector3>` **get_filter_baking_aabb_offset** **(** **)**
  291. The position offset applied to the :ref:`filter_baking_aabb<class_NavigationMesh_property_filter_baking_aabb>` :ref:`AABB<class_AABB>`.
  292. .. rst-class:: classref-item-separator
  293. ----
  294. .. _class_NavigationMesh_property_filter_ledge_spans:
  295. .. rst-class:: classref-property
  296. :ref:`bool<class_bool>` **filter_ledge_spans** = ``false``
  297. .. rst-class:: classref-property-setget
  298. - void **set_filter_ledge_spans** **(** :ref:`bool<class_bool>` value **)**
  299. - :ref:`bool<class_bool>` **get_filter_ledge_spans** **(** **)**
  300. If ``true``, marks spans that are ledges as non-walkable.
  301. .. rst-class:: classref-item-separator
  302. ----
  303. .. _class_NavigationMesh_property_filter_low_hanging_obstacles:
  304. .. rst-class:: classref-property
  305. :ref:`bool<class_bool>` **filter_low_hanging_obstacles** = ``false``
  306. .. rst-class:: classref-property-setget
  307. - void **set_filter_low_hanging_obstacles** **(** :ref:`bool<class_bool>` value **)**
  308. - :ref:`bool<class_bool>` **get_filter_low_hanging_obstacles** **(** **)**
  309. If ``true``, marks non-walkable spans as walkable if their maximum is within :ref:`agent_max_climb<class_NavigationMesh_property_agent_max_climb>` of a walkable neighbor.
  310. .. rst-class:: classref-item-separator
  311. ----
  312. .. _class_NavigationMesh_property_filter_walkable_low_height_spans:
  313. .. rst-class:: classref-property
  314. :ref:`bool<class_bool>` **filter_walkable_low_height_spans** = ``false``
  315. .. rst-class:: classref-property-setget
  316. - void **set_filter_walkable_low_height_spans** **(** :ref:`bool<class_bool>` value **)**
  317. - :ref:`bool<class_bool>` **get_filter_walkable_low_height_spans** **(** **)**
  318. If ``true``, marks walkable spans as not walkable if the clearance above the span is less than :ref:`agent_height<class_NavigationMesh_property_agent_height>`.
  319. .. rst-class:: classref-item-separator
  320. ----
  321. .. _class_NavigationMesh_property_geometry_collision_mask:
  322. .. rst-class:: classref-property
  323. :ref:`int<class_int>` **geometry_collision_mask** = ``4294967295``
  324. .. rst-class:: classref-property-setget
  325. - void **set_collision_mask** **(** :ref:`int<class_int>` value **)**
  326. - :ref:`int<class_int>` **get_collision_mask** **(** **)**
  327. The physics layers to scan for static colliders.
  328. Only used when :ref:`geometry_parsed_geometry_type<class_NavigationMesh_property_geometry_parsed_geometry_type>` is :ref:`PARSED_GEOMETRY_STATIC_COLLIDERS<class_NavigationMesh_constant_PARSED_GEOMETRY_STATIC_COLLIDERS>` or :ref:`PARSED_GEOMETRY_BOTH<class_NavigationMesh_constant_PARSED_GEOMETRY_BOTH>`.
  329. .. rst-class:: classref-item-separator
  330. ----
  331. .. _class_NavigationMesh_property_geometry_parsed_geometry_type:
  332. .. rst-class:: classref-property
  333. :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **geometry_parsed_geometry_type** = ``0``
  334. .. rst-class:: classref-property-setget
  335. - void **set_parsed_geometry_type** **(** :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` value **)**
  336. - :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` **get_parsed_geometry_type** **(** **)**
  337. Determines which type of nodes will be parsed as geometry. See :ref:`ParsedGeometryType<enum_NavigationMesh_ParsedGeometryType>` for possible values.
  338. .. rst-class:: classref-item-separator
  339. ----
  340. .. _class_NavigationMesh_property_geometry_source_geometry_mode:
  341. .. rst-class:: classref-property
  342. :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **geometry_source_geometry_mode** = ``0``
  343. .. rst-class:: classref-property-setget
  344. - void **set_source_geometry_mode** **(** :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` value **)**
  345. - :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` **get_source_geometry_mode** **(** **)**
  346. The source of the geometry used when baking. See :ref:`SourceGeometryMode<enum_NavigationMesh_SourceGeometryMode>` for possible values.
  347. .. rst-class:: classref-item-separator
  348. ----
  349. .. _class_NavigationMesh_property_geometry_source_group_name:
  350. .. rst-class:: classref-property
  351. :ref:`StringName<class_StringName>` **geometry_source_group_name** = ``&"navigation_mesh_source_group"``
  352. .. rst-class:: classref-property-setget
  353. - void **set_source_group_name** **(** :ref:`StringName<class_StringName>` value **)**
  354. - :ref:`StringName<class_StringName>` **get_source_group_name** **(** **)**
  355. The name of the group to scan for geometry.
  356. Only used when :ref:`geometry_source_geometry_mode<class_NavigationMesh_property_geometry_source_geometry_mode>` is :ref:`SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN<class_NavigationMesh_constant_SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN>` or :ref:`SOURCE_GEOMETRY_GROUPS_EXPLICIT<class_NavigationMesh_constant_SOURCE_GEOMETRY_GROUPS_EXPLICIT>`.
  357. .. rst-class:: classref-item-separator
  358. ----
  359. .. _class_NavigationMesh_property_region_merge_size:
  360. .. rst-class:: classref-property
  361. :ref:`float<class_float>` **region_merge_size** = ``20.0``
  362. .. rst-class:: classref-property-setget
  363. - void **set_region_merge_size** **(** :ref:`float<class_float>` value **)**
  364. - :ref:`float<class_float>` **get_region_merge_size** **(** **)**
  365. Any regions with a size smaller than this will be merged with larger regions if possible.
  366. \ **Note:** This value will be squared to calculate the number of cells. For example, a value of 20 will set the number of cells to 400.
  367. .. rst-class:: classref-item-separator
  368. ----
  369. .. _class_NavigationMesh_property_region_min_size:
  370. .. rst-class:: classref-property
  371. :ref:`float<class_float>` **region_min_size** = ``2.0``
  372. .. rst-class:: classref-property-setget
  373. - void **set_region_min_size** **(** :ref:`float<class_float>` value **)**
  374. - :ref:`float<class_float>` **get_region_min_size** **(** **)**
  375. The minimum size of a region for it to be created.
  376. \ **Note:** This value will be squared to calculate the minimum number of cells allowed to form isolated island areas. For example, a value of 8 will set the number of cells to 64.
  377. .. rst-class:: classref-item-separator
  378. ----
  379. .. _class_NavigationMesh_property_sample_partition_type:
  380. .. rst-class:: classref-property
  381. :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **sample_partition_type** = ``0``
  382. .. rst-class:: classref-property-setget
  383. - void **set_sample_partition_type** **(** :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` value **)**
  384. - :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` **get_sample_partition_type** **(** **)**
  385. Partitioning algorithm for creating the navigation mesh polys. See :ref:`SamplePartitionType<enum_NavigationMesh_SamplePartitionType>` for possible values.
  386. .. rst-class:: classref-item-separator
  387. ----
  388. .. _class_NavigationMesh_property_vertices_per_polygon:
  389. .. rst-class:: classref-property
  390. :ref:`float<class_float>` **vertices_per_polygon** = ``6.0``
  391. .. rst-class:: classref-property-setget
  392. - void **set_vertices_per_polygon** **(** :ref:`float<class_float>` value **)**
  393. - :ref:`float<class_float>` **get_vertices_per_polygon** **(** **)**
  394. The maximum number of vertices allowed for polygons generated during the contour to polygon conversion process.
  395. .. rst-class:: classref-section-separator
  396. ----
  397. .. rst-class:: classref-descriptions-group
  398. Method Descriptions
  399. -------------------
  400. .. _class_NavigationMesh_method_add_polygon:
  401. .. rst-class:: classref-method
  402. void **add_polygon** **(** :ref:`PackedInt32Array<class_PackedInt32Array>` polygon **)**
  403. Adds a polygon using the indices of the vertices you get when calling :ref:`get_vertices<class_NavigationMesh_method_get_vertices>`.
  404. .. rst-class:: classref-item-separator
  405. ----
  406. .. _class_NavigationMesh_method_clear:
  407. .. rst-class:: classref-method
  408. void **clear** **(** **)**
  409. Clears the internal arrays for vertices and polygon indices.
  410. .. rst-class:: classref-item-separator
  411. ----
  412. .. _class_NavigationMesh_method_clear_polygons:
  413. .. rst-class:: classref-method
  414. void **clear_polygons** **(** **)**
  415. Clears the array of polygons, but it doesn't clear the array of vertices.
  416. .. rst-class:: classref-item-separator
  417. ----
  418. .. _class_NavigationMesh_method_create_from_mesh:
  419. .. rst-class:: classref-method
  420. void **create_from_mesh** **(** :ref:`Mesh<class_Mesh>` mesh **)**
  421. Initializes the navigation mesh by setting the vertices and indices according to a :ref:`Mesh<class_Mesh>`.
  422. \ **Note:** The given ``mesh`` must be of type :ref:`Mesh.PRIMITIVE_TRIANGLES<class_Mesh_constant_PRIMITIVE_TRIANGLES>` and have an index array.
  423. .. rst-class:: classref-item-separator
  424. ----
  425. .. _class_NavigationMesh_method_get_collision_mask_value:
  426. .. rst-class:: classref-method
  427. :ref:`bool<class_bool>` **get_collision_mask_value** **(** :ref:`int<class_int>` layer_number **)** |const|
  428. Returns whether or not the specified layer of the :ref:`geometry_collision_mask<class_NavigationMesh_property_geometry_collision_mask>` is enabled, given a ``layer_number`` between 1 and 32.
  429. .. rst-class:: classref-item-separator
  430. ----
  431. .. _class_NavigationMesh_method_get_polygon:
  432. .. rst-class:: classref-method
  433. :ref:`PackedInt32Array<class_PackedInt32Array>` **get_polygon** **(** :ref:`int<class_int>` idx **)**
  434. Returns a :ref:`PackedInt32Array<class_PackedInt32Array>` containing the indices of the vertices of a created polygon.
  435. .. rst-class:: classref-item-separator
  436. ----
  437. .. _class_NavigationMesh_method_get_polygon_count:
  438. .. rst-class:: classref-method
  439. :ref:`int<class_int>` **get_polygon_count** **(** **)** |const|
  440. Returns the number of polygons in the navigation mesh.
  441. .. rst-class:: classref-item-separator
  442. ----
  443. .. _class_NavigationMesh_method_get_vertices:
  444. .. rst-class:: classref-method
  445. :ref:`PackedVector3Array<class_PackedVector3Array>` **get_vertices** **(** **)** |const|
  446. Returns a :ref:`PackedVector3Array<class_PackedVector3Array>` containing all the vertices being used to create the polygons.
  447. .. rst-class:: classref-item-separator
  448. ----
  449. .. _class_NavigationMesh_method_set_collision_mask_value:
  450. .. rst-class:: classref-method
  451. void **set_collision_mask_value** **(** :ref:`int<class_int>` layer_number, :ref:`bool<class_bool>` value **)**
  452. Based on ``value``, enables or disables the specified layer in the :ref:`geometry_collision_mask<class_NavigationMesh_property_geometry_collision_mask>`, given a ``layer_number`` between 1 and 32.
  453. .. rst-class:: classref-item-separator
  454. ----
  455. .. _class_NavigationMesh_method_set_vertices:
  456. .. rst-class:: classref-method
  457. void **set_vertices** **(** :ref:`PackedVector3Array<class_PackedVector3Array>` vertices **)**
  458. Sets the vertices that can be then indexed to create polygons with the :ref:`add_polygon<class_NavigationMesh_method_add_polygon>` method.
  459. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  460. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  461. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  462. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  463. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  464. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  465. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`